|Need help getting my mod started||Locked|
|May 29 2013, 10:57pm Anchor|
I'm honestly not sure where i should look for advice but this seems as good a place as any.
I'm currently in the planning phase of a mod for Master of Orion 2: Battle at Antares and before I get into the development bit, what do i need to get started and farther? Do i need to learn a language or is it as simple as editing text and picture files like a site said it was?
|May 30 2013, 3:22pm Anchor|
Firstly, I don't know that game so I cannot give you any specific directions.
My first steps in the world of modding were modifications of the configuration files in GTA games. Stuff like making your car three times as fast and fifty times as heavy.
The point of this post is not to tell you my life-story (at least not the only one ), but to let you know that modding is no different from game development.
What do you need to know?
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