|my indie game - element storm||Post Reply|
|Aug 13 2013, 7:12am Anchor|
Here's my indie game demo I worked on.
I dont have good graphics now, although I am imagining something cartoonish, so to this point I focused more about gameplay...
Those combos include for example: using water+jet or water+beam to make enemies tangible for electric attack and then you use electric beam on them to cause more damage. Or you can use fire+jet to set people one fire so they catch other people on fire.
Also you can use those combinations for maneuver or even movement tactics - for example you can use smoke+cirBlast to cast smoke around you so enemies wont detect you, you can use electricity on yourself to make you dodge attacks faster, or you can use a teleport thrown object to throw and teleport to the thrown object destination.
I want to add some other different attacks and moves, like armor and several weapons induced with elements you craft, like fists, sword, hammer and stuff like that... This
game download link:
worked pretty hard on this one, so hoping for feedback!:ninja:
|Aug 14 2013, 6:28am Anchor|
I can see you've worked hard and congratulations on building that demo.
Unfortunately I can't playtest it ATM but I hope someone does and gives feedback because this kind of gameplay is always interesting. Don't give up because if you manage to make it look a little bit more sophisticated on the outside as well I'm sure you'll reach larger audience.
Are you aiming for single or multiplayer game? I'm asking because balancing the abilities for multiplayer is something very important yet often overlooked task that seems to be neverending process.
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