Forum Thread
  Posts  
[MMO]A Shapian's Tale: 2D Animator (Forums : Recruiting & Resumes : [MMO]A Shapian's Tale: 2D Animator) Locked
Thread Options
Mar 6 2011 Anchor

Introduction: OverReact studios

Hello there!

Recently we have been in need of a 2D artist for our current project A Shapian's Tale. As of now we have a skilled concept artist, who will provide concepts frequently to the animator when needed. But we are in need a an animator who can create graphics for the project until and hopefully after its release(expansions and such. As for compensation, we are hoping to receive money from funders such as Indie-fund and KickStarter. Also any revenue from the game will be distributed amongst the team and the game itself.

The Game: A Shapian's Tale

A Shapian's Tale is an online puzzle-platformer, in which players work together fighting monsters, solving complex puzzles and completing quests; making a storyline come to life. Aside from the story is a community of players who can attend festivities, go fishing, hunting, and even participate in the Olympics. The Online aspect of A Shapian's Tale is a mix of MMO and session play. In the game there are many cities, towns, villages, outposts, ect. To get from one of these establishments to another you have to take a journey through the wilderness. Cities are where players come to meet with one another, buy items before a long journeys, share art, buy newspapers, start a business, or even run for mayor, these are played in the MMO style we are very familiar with. Beyond every city, is a wilderness. A place where players get lost in Shapia's vastness, while collecting items, materials and things. From discovering caves and lost dungeons, to battling giant monsters and swarms of enemies, or simply setting up a peaceful place to go fishing. These are played in sessions, which can hold up to 8 players at a time. Shapia's vastness is not only in it's size. The world consists of many intricate details allowing you to customize your game play down to the seasonings you add to your spaghetti, or the way you prefer your sword to be sharpened. The world not only consists of things to do, but ways to add your style to it. It's a game about getting your style known, getting your name heard, and getting your tale written down in the history of Shapia as the players live out the story.

You can also read more about the game by following some of the links below:

Acrobat.com
Overreactblog.blogspot.com

The Details: What we're looking for

We have a tech demo due this month, so if you are willing to jump right in and get started that would be great. However, we are still encouraging you join after March if that is the case. We are looking for someone with the follow skills and assets:

  • Traditional 2D art skills using various mediums(pencil, paint, ect.)
  • Digital art/animation experience using raster and possibly vector graphics.
  • Experience in Photoshop(or similar programs.)
  • Experience in Adobe illustrator(or similar programs.)
  • Good communication skills both artistically and socially.
  • Commitment to the project and to the rest of the team.
  • Ability to work over the internet using skype.
  • Preferably an age between 17-21.

Sorry for the long Ad, we hope we didn't scare you off!

If you are interested in joining team OverReact, we encourage you to apply by send your email here: ronnoc614@gmail.com
Thank you, Connor Hart(OverReact project manager)

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.