Posts | ||
---|---|---|
Matrix Quake 3 Hiring | Locked | |
Thread Options | ||
Aug 8 2004 Anchor | ||
Previously posted in another part of the forum, I discovered I wasnt posting in the wrong section......x_x. Anyways, here it is: Matrix Quake 3 has re-opened the staff list again and we are in need of some. Matrix Quake 3 is a mod started back a couple years ago but died, and was handed over to me by the leader to continue a few months back. Over the time of the re-opening, we have had models, maps and textures done, but yet no coding. We have hired an animator now, and will begin animating the models soon. We are in need of a few people, but first, let me give a breif description of the mod from our moddb mod page:
More information can be found on our moddb page, Moddb.com. Only 2 numbers used twice, "3388", you cant forget it ^_^. Matrix Quake 3 is hiring the following positions: And to finish it off, I'll show some of our latest images which can also be viewed from the moddb mod gallery: Lobby W.I.P: Subway: Seraph's Teahouse: Beretta 92f: AK-47 High Quality Skin W.I.P: MicroUzi: For more screenshots, please visit our screenshot gallery, Moddb.com You can reach me in any of the following ways: Thank you all, and I hope to hear from many of you soon. -Jennifer O'Brian and the Matrix Q3 Staff. - Edited By Jenny_Kitty On Sun 8th, Aug 2004 @ 4:29:35am -- modDB▪Old-Oldtimer |
||
|
Aug 8 2004 Anchor | |
ummm.. i like screenies and all but wasnt this same thread already put in editing and coding? :/ -- uwu
|
||
Aug 8 2004 Anchor | ||
lol shouldnt this be in like pimpage? --
|
||
Aug 8 2004 Anchor | ||
No, it shouldn't be in pimpage, because she's looking to hire people. If you visited her other thread, she realised that posting it under Editing wasn't the right choice to attract viewers. It's understandable, really. -- "He who fights with monsters might take care lest he thereby become a monster." |
||
Aug 9 2004 Anchor | ||
Karuto is correct. I saw lots of people posting help wanted ads in this thread so I figured my topic could fit the genre of a help wanted ad. Hatel3reed: No. Even though it contains images, it doesnt belong in pimpage because this is a Help wanted ad. The images are added to show some of the things we've done for the mod, and a link following it for them to view more of the screenshots. Its called "Community Attraction". - Edited By Jenny_Kitty On Mon 9th, Aug 2004 @ 2:44:05am -- modDB▪Old-Oldtimer |
||
Aug 9 2004 Anchor | ||
Screw oldtimer Jenny_Kitty you're a stinking original! More original than me and I had the original sticker --
|
||
Aug 9 2004 Anchor | ||
Okay, spammer alert. Keep your thoughts to yourself, Seien.... Anyway, I think it's amazing what your team has done with the Q3 engine, Jenny. It is pretty amazing, and I can't wait to see it released. I'm sorry I can't help you with anything right now, seeing as how I'm working on my own mod, but I hope you guys do get the help you need. -- "He who fights with monsters might take care lest he thereby become a monster." |
||
Aug 11 2004 Anchor | ||
Thanks Seien...I guess...I dont know what you mean... . Thanks Karuto, we cant wait to release it too. I should mention that it will be a gradual process and the first beta probably wont contain all features, such as vehicles, team mission mode and such, but it will have some of our basic, more simplistic ideas like DM, Team DM and Rescue the Keymaker. Some stuff on the power ups might change. Im having second thoughts about the way we set it up, but its entirely up to the community. My other idea of doing it was picking it up, kind of like TS, or selecting the powerups from a Powerup menu, then etc. I dont know, we will figure it all out as we go along. -- modDB▪Old-Oldtimer |
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.