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"Madness" Gameplay (Forums : Suggestions : "Madness" Gameplay) Post Reply
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Sep 18 2013, 11:02am Anchor

4 minutes of gameplay my new horror mod called "Madness"

Features:

-We play the role of a prisoner who escaped from prison.

-Lack of cutscenes, the player himself will participate in the events.

-Varied gameplay unlike my previous horror.

-Only support DX11

-The game is developed on a new version of the engine CRYENGINE.

Youtube.com

Nov 6 2013, 10:00am Anchor

Looking good, how is Cry compared to Unity, I tried it ages ago, it was definitely different to gasp than Unity

Dec 4 2013, 4:35pm Anchor

A small subnote is that if your engine is DX11, but works on DX10 hardware (Most do as DX11 is just a few features on top of DX10), you should call your game DX10

This is because mainly when people see a DX10 or DX11 game, they think it refers to the level of hardware they need, not the level of installed DX. Just about everyone has DX11 installed but many people still only have DX10 cards.

Dec 4 2013, 5:52pm Anchor
BlackMoons wrote:A small subnote is that if your engine is DX11, but works on DX10 hardware (Most do as DX11 is just a few features on top of DX10), you should call your game DX10

This is because mainly when people see a DX10 or DX11 game, they think it refers to the level of hardware they need, not the level of installed DX. Just about everyone has DX11 installed but many people still only have DX10 cards.


A third of users don't have DX10-compatible operating systems (XP.)

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