I'm looking for someone who can create and animate 3d models for Source games (because i need .mdl files).
When they game comes out for Beta, it will be Pay 2 Play, so I will try and give you money via PayPal.
I understand this is a bit broad, so I will answer any questions asked.
[Requested by Flash112]
Flash112 wrote:
You will have to tell us/show us more to get people interested here..
You could write out some key mechanics from your game, the art style, gameplay, what makes it special, and what has been done so far,and stuff like that..
The game is called "War of Death", and it's sort of like Team Fortress 2. One team is evil (D.I.E, or "Destruction Inside Earth"), and one is good (L.O.V.E, or "League of Victorious Experts"). There are currently 6 classes, and hopefully there will be more, but for right now they are:
- The child, who is shorter, faster, but only has 175 health, and has a Nerf Gun, Water Pistol, and Stick. Although he sounds completely useless, don't underestimate him! Because of his speed, he can run around everyone and kill them all from behind!
- The adventurer, who has 235 health, a shotgun, a whip (which helps him go over buildings and such).
- The doctor, who has 245 health, a syringe that he can throw (it heals teammates, but doesn't do a lot of damage), and a needle, which does slight damage, but can ALSO heal teammates.
- The maniac, who has 350 health, a chainsaw, pistol, and axe. He wears a hockey mask, a ripped vest, and pants with holes in them.
- The starsman, who has 235 health, who has a star ray, star pistol, and molten sword. He looks like he's from the future (because he is!)
- Lastly, the sniper, who has 215 health, a Sniper Rifle, Pistol, and his Fists.
It also has 5 game modes, which are...
- Tower Defense - LOVE has a big tower that can be destroyed by DIE, and LOVE needs to defend it for 20 minutes. This may sound like a long time, but the tower has a lot of health, so it's balanced.
- Area Control - Both teams have towers and whoever destroys the enemy's towers first wins.
- Land King - This is hard to explain, so I made a picture


- Deathmatch - Very simple. When you die, you die. Last team standing wins.
- Destruction - DIE has to destroy all the houses and buildings in a map. LOVE has to stop them. Each Destruction map time fluctuates, depending on how many things there are to destroy.
Not much has been done so far, as this is a really new idea. I'm programming some things for the game to become playable. Anything else?
Edited by: boynedmaster
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Jul 15 2012, 6:09pm
Anchor
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You will have to tell us/show us more to get people interested here.. 
You could write out some key mechanics from your game, the art style, gameplay, what makes it special, and what has been done so far,and stuff like that..
-- Think It. Sketch It. Create It. Repeat.
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Kay. Editing the main post
Anyone?
Please?
HELP
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