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Looking for 3D Environment Artists and Texture Artists for Sci-fi Racing Game! (Forums : Recruiting & Resumes : Looking for 3D Environment Artists and Texture Artists for Sci-fi Racing Game!) Locked
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Aug 1 2014 Anchor

It's a sci-fi racing game heavily inspired by F-Zero, Extreme G, and Wipeout, and the idea is something that evokes that same sense of insane speed. Primarily, what we'd need from any applicant is the modeling and texturing of environments, characters, and vehicles from concept art, and probably the texturing object meshes previously made by myself and others. Ideally in those cases we'll be doing both the meshes and the UV mapping (except perhaps on special request, or if you insist on mapping yourself) ourselves, so all that you'll need to concern yourself with is the actual texturing process.

We're already working with early development builds of the game, and a good deal of preliminary assets as well. Here's some concept art and screenshots.

Note: The project is for the moment unpaid, but what I'm offering for the moment is a contracted revenue split, along with a split of proceeds that would come from any crowdfunding attempt, meaning Kickstarter. My apologies for not being able to offer any better.

Here's a textured character in the general style we're hoping for most characters, and some concepts for environments.

And here's a few shots of a stage that yet isn't textured.

If you have any other questions or concerns, please feel free to let me know via PM or email at bluecometgames@live.com. Thank you for your time.

Edited by: BlueCometGames

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