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KILLSTORM - Looking for feedback on our Kickstarter & demo launching this week | Locked | |
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Mar 26 2014 Anchor | ||
Hi guys, We've put some of our previous titles on IndieDB, but we're looking to take a different more inclusive approach with our next title, KILLSTORM. We're launching on Kickstarter at the end of this week, and we'd love some feedback on the campaign before it goes to the general public. Let us know what you think of the game, the Kickstarter page and the demo. |
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Mar 26 2014 Anchor | ||
Here's some feedback: ALWAYS put a picture for the game when you present it. It's so much more interesting. Secondly, I really like you taking on a love letter for those good ol' action games, reminds me a lot about SWIV 3D( Youtube.com ), a game I played a lot as a kid, I think these kind of games might fit good for a pad. Lastly, I think this is a matter of taste but I prefer vidoes FIRST showing me what the game is about and then explain it (controls et cetera) and I'd like to think that more action in start and less words will catch the viewer and once you have the attention you can start going in depth. Best of luck! |
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Mar 26 2014 Anchor | ||
Just the other day I was trying to remember the name of SWIV when talking to a friend, so thank you for allowing me to tie up an hour internet search which ended up with me tearing my hair out after not finding it.
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Mar 26 2014 Anchor | ||
Hey you guys seem like you're pretty far along in terms of preparation for your campaign already, but if you're interested, this guy does runs kickstarter campaigns and seems to do them successfully. His name is Michael Cox |
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Mar 26 2014 Anchor | ||
Thanks for the information, and we'll keep it in mind for any future campaigns, but I agree that we're a bit too far along in the process now. We were just talking about how that would make a great business model with so many Kickstarter & Inidiegogo campaigns. |
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