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Judge my "Portfolio" (Forums : Recruiting & Resumes : Judge my "Portfolio") Locked
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senntenial
senntenial leiks to maep
Nov 5 2011 Anchor

I've assembled a couple of images on the maps, props, and other stuff I've done in the past. I'd like your opinion on the quality of my work.

Here we have a basic highway side building, more of an ambiance showoff than a geometry.

Next up is a character fully modeled in Blender. It is also rigged. Eye texture used with permission.

Here is a gunship model, again modeled in blender.

This is a landscape made in Terragen and edited in Photoshop Elements 7.
This is a map I'm currently in the process of making for the mod Fall Of Saigon. Note that the Palm trees and Bamboo were not made by me, but the other leafy plants are mine, created in blender from an original texture.

Last, we have this ropbridge model, modeled, textured, and rigged in Blender. It sways in the breeze. Do not mind the buggy shadows, that is a problem with source.
Also notice the tent I have made.
And A video :D
All Custom Textures

I will be able to show more once my mod gives a news update, as we are keeping the majority of map props I have made secret.
Please give your opinion :D

Edited by: senntenial

Nov 5 2011 Anchor

I would say, texture the gunship model with more realistic textures (panels, worn out parts etc.) and also work more on the mountain scene, because they are quite low-poly, alas the pointy, sharp sides and the top of the mountain (nice drawing skills though)
I really like the rope bridge and the tron like map is quite interesting!

Also in the Jungle map (5th image) the metal panels are going into rocks..

Nice portfolio, but i wouldnt use it profesionally, fix it up, bring it up a notch and youll have a great portfolio

Edited by: Flash112

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casf01
casf01 Rigger / tech artist
Nov 5 2011 Anchor

you do have some cool stuff in there but overall they suffer from being very badly photographed.

Colorpilot.com

Try reading a few article about photo composition ( it will enhance your screenshot greatly)

here's what I think about every picture:

carefull tho before reading I'm being very nitpicky so keep that in mind but I wouldnt use this as a professionnal portfolio before you fix a few thing.
First screenshot: cool bunker... but the environment feels so empty, move the camera and add some trees behind

2nd: remove the light ray they are a distraction and tend to distract the eye away from your model. .. why does he look blured? (bad lighting !?)

3rd: meh... kinda boring to look at... what exactly are you trying to show... try something like this :

4th: I like the lighting but I dont like whats going on on thr front ,... too blurry and theres way too much film grain.

5th: yet again, badly composited and feel really empty... what are you trying to show?

6th: whats going on the tent on the rear? you have a problem with the shadow? who cares... fix it with photoshop and what are those barrel doing in the composition? what's their purpose?

about the video I really do like what you're trying to build but I would work on the lighting... all those flasy colors should emit something in this dark world.

keep working hard :)

senntenial
senntenial leiks to maep
Nov 5 2011 Anchor

Heh, I'm 15- Certainly not a professional portfolio. I was trying more to give a sense of my technical ability :D
Thank you for your tips and I'll do my best to improve my shots.

Edited by: senntenial

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