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Introducing HouseBuilder: Free tool for generating 3d models of buildings - Feedback request (Forums : Development Banter : Introducing HouseBuilder: Free tool for generating 3d models of buildings - Feedback request) Locked
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Jun 20 2016 Anchor

Hello everybody:


We would like to present you HouseBuilder, a tool we have developed for generating in a few minutes 3D models (.fbx) of all types of buildings (castles, houses,…). You just need to define roughly the external layout of the building as well as the rooms, select your preferred styles, and the app constructs everything else.

We are right now in an open beta to gather feedback from the users and adapt the new features based on your opinions. So, if you want to try it, just access the app through the following link:

www.lurtis.com/join

We’d love to hear any ideas your might have. Moreover, if you want to influence in the development of the new features, just register in the web (its free) and vote in the poll of new features or propose your ideas and we would include them in the next release.

Thanks

The Lurtis team

www.lurtis.com


Residential houseMedieval house

Edited by: lurtis

Jun 23 2016 Anchor

Looks promising! I will try it out. It would be helpful to know what platform(s) it works on in your description...

Hmmm...

I've got some feedback.

1. Nice program, in general. I like that it is accessible through a browser

2. Some problems: It was a bit slow and unresponsive. I use a lot of 3D software and I would not use something this slow. If you have a downloadable version, that might be better.

3. The rooms designer is confusing. It would be better if you could see a transparent image of the outside structure while designing the rooms.

4. The final output was a bit of a let down. I did not see any export function, just 2D blueprints. It would be nice if you could get a wavefront .obj file of your house so you could use it in a game or something...



Jun 24 2016 Anchor

Thanks for the feedback! I'll try to answer your comments

1. Thanks

2. We are aiming at the web so anyone can use it without it needing to install anything and you can always have the latest version, but we are looking into creating a standalone app. The slow and unresponsive could be related to the browser or the platform. We have seen that, depending on the implementation of the browser (and specially the webgl implementation) (edge suffers a bit more for example), the general experience can change a lot

3. You are right. We have not put it until we have the feature of being able to fix the room in a specific location of the building but it will be implemented soon

4. Humm, that is strange. You should have seen a fbx file of your model that can be imported with all the popular choices (maya, 3dmax, unity and unreal engines...) Could you try again and see if the fbx is shown. It could be that you need to scroll a bit to see the 3d model but we will look into it.

thanks a lot

Jun 24 2016 Anchor

I'll check it out again ... maybe I didn't look closely enough, but there were several large buttons that offered to download blueprints, and I didn't see any 3D formats there. I will let you know when I try again.

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