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How to start...?How to start? | Locked | |
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Dec 2 2012 Anchor | ||
I know this question is probably annoying, you probably readed it 5000000 times and you're just tired of it. A friend of mine time ago told me is better starting modding a game before making one by myself, so I would like to understand if the guy was trolling me or it is serious. If it's real i would like to know: -wich skills i need to know I hope you can help me because i'm being crazy Salvatore |
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Dec 2 2012 Anchor | ||
This question has been answered by other threads, please read those and then and only then should you post your question if the other threads where not enough for you. Here's an example of another thread where another guy is in a similar position as you: Edited by: TenaciousXL |
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Dec 2 2012 Anchor | ||
Oh, i had looking for a "sticked" post...ok I'll tell what i think about it |
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Dec 2 2012 Anchor | ||
funny you mention this, i made a video a long time ago on how to make skins for counterstike source weapons, its how i got started and its a fun thing to try with results you can see in a very short time. note the programs may have changed since i made this video and would google around for some source modding sites like Interlopers.net for source specific modding and mapping content. Edit: in addition it would be worth while having a play with unity as its free and has a smooth learning curve. Edited by: TKAzA |
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Dec 2 2012 Anchor | ||
Your answer in that post captured my attention:
There's just a think I don't understand. I'm in Italy, and except if someone who's from Italy correct me, where the hell i can find a course? I didn't know there are course for game development. There are course online or something like that?
Thanks for the welcome... |
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Dec 2 2012 Anchor | ||
depends how you learn, im a activist i learn by doing, so all i can recommend it open it up and fiddle around i wouldnt buy books, however check out all the demo projects and tutorials on unitys main site, they are there for you to experiment with and learn how things are done. |
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Dec 2 2012 Anchor | ||
I was in your place for a while, but I fixed most of that by just grabbing my favorite game and creating a simple skin, that created a snowball effect where its like "oh I want to add this little thing here and other thing there..." and now I work on as much as I can get my hands on! Try a little bit of everything to see where you love or what your talent lies in and do really basic things. If you need help just search around the internet or start experimenting. Most of all have fun with it!! |
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Dec 3 2012 Anchor | ||
Ok thanks, I will try to follow your advices. I hope i can make it Just another question................... It's possible to sell modded-game? |
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Dec 26 2012 Anchor | ||
Do a C# video course and download Unity3D. Just go for it and persevere, and make sure to start small, and finish everything you start. |
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Dec 26 2012 Anchor | ||
Pick up an engine and dig into it, really the first step is getting the tools and learning through experiance make prototypes test out a feature you think is cool. Really with this day in age it is extreamly easy to make quick games and prototypes. Unity All those are great engines to pick up and tinker with. If you want I uploaded this file a while ago to for my school it includes a unity template for a platformer and the code needed. Just go for it! CHEERS Edited by: ENP |
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Dec 27 2012 Anchor | |
We should have a sticky for these questions. Like a FAQ or something. -- ...but that's a common misconception, of course.
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