Posts | ||
---|---|---|
HL2 Vehicles | Locked | |
Thread Options | ||
Aug 27 2003 Anchor | ||
If someone wanted to make some vehicles for HL2, would they use Valve Hammer editor or a Modeller such as Maya? In other words, are HL2 vehicles brushed based(like in HL1) or are they modell based? |
||
|
Aug 27 2003 Anchor | |
I'd go with modle based |
||
Aug 27 2003 Anchor | ||
Its too detailed to be brushbased. |
||
|
Aug 27 2003 Anchor | |
yah.. it wud be too hard to maek a detailed car in teh valve editor... --
|
||
Aug 27 2003 Anchor | ||
Yea thats what i was thinking. Was hoping for something defient though. please post if anyone knows for sure Thanks in advanced |
||
|
Aug 27 2003 Anchor | |
they will prolly make a program for it -- Nothing. |
||
Aug 27 2003 Anchor | ||
do you think you can convert HL1 models to HL2, just like the maps? |
||
|
Aug 27 2003 Anchor | |
Most liekly... -- Nothing. |
||
Aug 28 2003 Anchor | ||
maps and models are convertable from hl1 to hl2, and the vehicles are models, not entities -- Nicholas D. Wolfwood |
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.