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HL2 Vehicles (Forums : Development Banter : HL2 Vehicles) Locked
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Aug 27 2003 Anchor

If someone wanted to make some vehicles for HL2, would they use Valve Hammer editor or a Modeller such as Maya? In other words, are HL2 vehicles brushed based(like in HL1) or are they modell based?

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Anti-Pacifist:
-=Currently on Hiatus=-

Anti-Pacifist
Friggin' Sweet

Pengus
Pengus Big-Sexy-BiRacial-Man
Aug 27 2003 Anchor

I'd go with modle based

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Learn C++HERE

User Posted Image

If you hate pop-ups email me for the C++ tutorial files.

Aug 27 2003 Anchor

Its too detailed to be brushbased.

Tomato-Killer
Tomato-Killer thats what yo mama said
Aug 27 2003 Anchor

yah.. it wud be too hard to maek a detailed car in teh valve editor...

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User Posted Image

Aug 27 2003 Anchor

Yea thats what i was thinking. Was hoping for something defient though. please post if anyone knows for sure :)

Thanks in advanced

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Anti-Pacifist:
-=Currently on Hiatus=-

Anti-Pacifist
Friggin' Sweet

chis
chis Old man.
Aug 27 2003 Anchor

they will prolly make a program for it :S

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Nothing.

Aug 27 2003 Anchor

do you think you can convert HL1 models to HL2, just like the maps?

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Anti-Pacifist:
-=Currently on Hiatus=-

Anti-Pacifist
Friggin' Sweet

chis
chis Old man.
Aug 27 2003 Anchor

Most liekly... :/

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Nothing.

Aug 28 2003 Anchor

maps and models are convertable from hl1 to hl2, and the vehicles are models, not entities

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Nicholas D. Wolfwood
A Man of Justice

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