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HL2 level designer wanted for short, artistic, story-driven adventure (Forums : Recruiting & Resumes : HL2 level designer wanted for short, artistic, story-driven adventure) Locked
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Jul 31 2010 Anchor

Hello!

I'm Lewis. I made Nestlings, and stuff. But while I'm a professional writer, I'm not really very good at level design.

I currently have an idea, which I'll shortly be writing into some sort of story document, for a short adventure game. It'll be primarily story-driven, with some puzzles worked in along the way.

I'm looking for a talented, dedicated level designer to work with me to create this mod in HL2 (or Episodes). Ideally you'd be talented at texture creation as well, but that's perhaps not essential. You must have a good eye for art style, be ambitious and creative in your designs, and be capable of thinking up interesting puzzle elements as well as simply building architecture.

If you're interested in working on a slightly offbeat project, which shouldn't take too many aeons to create, and which will hopefully be really interesting to play through, get in touch with me either on here or - perhaps better - at lewis.denby[at]gmail.com. Please send at least screenshots of previous Source work; playable levels would be much better.

And if you want to be sure I can write before you register your interest, here's some more of my fiction stuff.

Thanks!

Edited by: PostScript

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