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[Help Wanted] OctoShark Studios Presents... (Forums : Recruiting & Resumes : [Help Wanted] OctoShark Studios Presents...) Locked
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Aug 23 2013 Anchor

Hi everyone!
I'm a developer for OctoShark Studios and I'd love to share/promote a hilariously good time!The studio works for free for the love of the game and community! As an environmental artist for the team, I am very proud of what our developers and testers have created for the public to enjoy.

Our first game is...

[IMG] & Player Guide
Download on Steam at
A FREE Source Mod that only requires Source SDK Base 2007 - free for download in Tools section.

Pirates, Vikings, and Knights II boasts a unique three-team symmetry and a myriad of colorful characters to promote exciting, strategic, and fun gameplay. It features four game modes, each requiring its own special brand of cunning to master. Do battle on a tropical island for control of bountiful treasure. Appease your gods by spilling the blood of your enemies deep within a Mayan temple. Conquer your foes by taking control of precious badlands territory. But most importantly, have FUN!

Features and Accolades

- Three teams with 8 unique player classes
- Fun, skill-based combat- Swords, axes, guns, and explosives
- Unique voice acting for every character
- A variety of gorgeous levels
- Whimsical and challenging achievements
- Commandable attack parrots
- It's FREE!

"The rampant silliness and absurd title hide a remarkable robust and satisfying melee game..."- PC GAMER

"The graphics still look amazing. The maps are the best I have seen on the Source engine..."- IGN

"One of the greatest Half-Life 2 mods to date."- Mod DB

"I did have sexual relations with that game."- Bill Clinton

Download on Steam at

We will be releasing a map update patch in the coming weeks, so get ahead and download 2.5 from the steam page link above! Come play with us!

If you are interested in seeing further developments of the mod we hold live streams of our sunday beta tests at


Posted Image

We're a small team with a game that has big potential.That being said, if you or anyone you know would be interested in joining our team to help out this amazing game and boost their portfolio, please read below!

Are you GREAT?
Are you a REAL MAN or woman?
Do others envy your SKILLS?

If you answered YES to all of the above, you may be just what we are looking for! So, if you are a REAL MAN or woman and think you have what it takes to be a member of a talented and dedicated game development team, drop by our forums with some samples of your work. In particular, we are looking for:

Priority Positions!
!!! Animator - Must be capable of producing realistic looking animations that flow well. Must also have experience with the source engine and the process of compiling animations into the model.

!! 3D Modeler - Whether you specialize in characters, weapons or props, we need you! Must be able to produce lovely-looking models that fit in with PVKII's art style.

! Environmental Artist - Call yourself a mapper, a level designer, or an environment artist- it doesn't matter. Preferably though. you should know how to make your own props. You should also know all there is to know about the theories and practices of level design for multiplayer environments. Above all, you should know how to make a fun, visually appealing kickass map.

Character Artist - Able to model a variety of grizzled badass characters that will be featured as classes in PVK. You should have a damn good grasp of anatomy, proportion, visualizing edgeloops, and modeling with animation in mind. We're not kidding here- you should practically be able to model with your hands behind your back! You should also be comfortable modeling high resolution models and normal mapping techniques. 3ds max users prefered.

2D Artist/Illustrator/Texture Artist - Could be one person, could be three. As you can probably see from this almost completely art-free advertisement, we need experienced 2D artists capable of producing a variety of different types of 2D art, and regularly. You need to be able to produce textures, class icons, concept art, graphics for promotional material and all that fun stuff.

We're an easy group of people to get along with and have fun doing what we do. If you're interested in applying for the team, please stop by the applications section of our forums.

Thank you for your interest!
Colonel Sanders & OctoShark Studios

Edited by: Colonel-Sanders

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