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Good engines for Car Physics? (Forums : Development Banter : Good engines for Car Physics?) Locked
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Jul 3 2009, 11:07pm Anchor

Any engines out there well suited for open world environments with a focus on driving, but not exclusively? I been kicking around another idea, not that I don't have them up to my neck already :P

Toyoka
Toyoka Cpt. Leon Gyroheart
Jul 4 2009, 11:36am Anchor

I would suggest either UT3 or Crysis. I'm not sure what you mean by exclusively because most games use vehicles "exclusively" :P

Edited by: Toyoka

Jul 4 2009, 12:53pm Anchor

I mean... Not like a racing sim, like GRID, Gran Turismo, Forza Motorsport, etc etc.

I mean, as sort've a GTA style of gameplay where you can get in and out on will, but rather than traditional GTA games, I wondered if there was an engine out there that leaned more towards great car handling (like a racing game) but still allowed you to enter and exit the vehicle. :)

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Orion
Orion The Chosen One
Jul 4 2009, 1:02pm Anchor

UE3 would be a good choice. It has what you need in car physics and of course the ability to enter and exit the vehicle at will. UE3 also supports level streaming enabling  you to make your worlds pretty large indeed! Personally speaking, if I were wanting to make a GTA style mod, I would definitely make UE3 my first choice of engine.

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I Am Incredibilus Fantasticus Maximus!

Jul 5 2009, 5:42pm Anchor

Intriguing... How good are the physics though? Are they believable? Do they actually seem like what you imagine those vehicles would look like being jumped, and drifted and such?

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