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Golden Hour - a hi-res pixel art Metroidvania with explosions! (Forums : Development Banter : Golden Hour - a hi-res pixel art Metroidvania with explosions!) Locked
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Jul 8 2014 Anchor

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Golden hour is a hi-res pixel art RPG platformer/Metroidvania currently in development for PC (other platforms are yet to be confirmed).
A well ballanced mix between a classic action platformer and an exploration-based RPG, taking you on an intense journey involving fighting, exploring, platforming, crafting, spellcasting and numerous other features.

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Features:

-RPG leveling system including four primary and many secondary skills to improve your battle, platforming, crafting and other possibilities
-Explore a world composed of beautiful pixel art
-Destructive environment with special effects and realistic physics
-Use your enviroment in battle!
-4 bindable quick action slots
-Over 30 spells whose power depends on players levels and skills
-Variety of melee and ranged weapons
-Game-altering items and equippables such as potions, magic jewelry, shields, armor
-Dynamic music following the mood of the game events

Story:

After death of king Faragon and the end of Lindgren family reign, the kingdom of Heratos is facing the end of the peaceful and prosperous era that lasted over 600 years. A war is breaking out as the rulers of the four

divided provincies want the whole kingdom to themselves. The story begins after a minor battle in Idessa mines when the six remaining soldiers stuck in a bunker spontaneously decide to unite and take down the four

self-proclaimed kings.

Soon on Kickstarter!
Unfortunately, after a year and a half of development and quitting our jobs for the sake of this game our resources have simply come to an end. Finishing this game will require a full-scaled soundtrack, a singer, an

illustrator, numerous sprites, backgrounds and animations which greatly surpasses the possibilities of a two-piece independent team. We'll be launching our Kickstarter campaign early to mid-august.

Stay tuned for more info!
Official website
Twitter
Facebook

Jul 8 2014 Anchor

I love the weapons and the special effects! How long until the demo?

Jul 9 2014 Anchor

There is no stable build so far, but we're working on it. In the meantime, check our twitter for updates!

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