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Going from 2D to 3D (Forums : Development Banter : Going from 2D to 3D) Locked
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Jun 21 2013 Anchor

I've made games mostly in 2D. I want to make my own games, with my own engine (well, XNA/Mono develop). However, I have read requently that such a feat is nearly impossible. However, there are games like Miasmata and Lugaru show it can be done, but these examples are so rare I don't know if I should stick to 2D.

If it is feasible for a one man development team to make a 3D, how/where would you recommend I get started?


Jun 21 2013 Anchor

You'd probably be better off just downloading Unity, but if you must make it yourself, maybe start here:

(note that I have no idea what your skill level is, so this may be too easy for you, but anyways)

Edited by: ANumberSquared

Jun 21 2013 Anchor

It's feasible but you just have to be more focused on your featureset. Don't expect to make something as extensible as crytek etc.

Jun 21 2013 Anchor

I know XNA can do 3d.

Jul 6 2013 Anchor

I'd have to second the recommendation to go with Unity. Unless you have a specific reason for wanting to reinvent the wheel Unity will save you years of development time and headaches.

Jul 16 2013 Anchor

To anyone still wondering Unity / UDK are the game industry standards for commercial 3D games. Learning them will also yield you valuable experience that might get you a real job in VG industry if that's what you're going for.

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