Forum Thread
by member
  Posts  
Games you regret buying (Forums : Cosmos : Games you regret buying) Post Reply
Thread Options 1 ... 5 6 7 8 9 10 11 ... 21
Jul 18 2011, 5:35am Anchor

Hmmm mine would be the Postal Fudge Pack, Enter the Matrix, Rainbow Six Vegas, and Soldier of Fortune Payback. Before people start bashing me for RSV its not a bad game its just I do not really like that style of fps game. Just felt like a huge step back to me after RS3 which was amazing.

Jul 18 2011, 6:11am Anchor

i'll agree vegas was a disapointment after ravenshield that still ranks up in my top 5 games. and thank you for reminding me about postal i always wanted to make a mod for postal 2

--

Moddb.com << A 1st person survival action horror rpg?!?

Mod DB - Game Mod Manager
Mod DB - Game Mapper
Mod DB - 3D Game Modeller

Jul 18 2011, 6:40am Anchor

The Elder Scrolls III: Morrowind — the "miss" system really wasn't the brightest idea ...

Jul 18 2011, 7:16am Anchor

I really should've known better, but I bought a game called Great Battles Medieval, produced by the History Channel and Maximum Family Games. What a horrible excuse for a game. Clunky controls, horrible options, compartmentalized game play, and awful graphics. Game limited only to aspects of the 100 years war between England and France. This game looks like a Kindergarten crayon drawing when compared to Medieval Total War II offerings. Wish I could get my money back. Only paid 24 dollars, so not out too much. I actually wish I could get my time wasted back more than the money.

MK

ind1
ind1 Evil Genius
Jul 18 2011, 7:43am Anchor

Fear 3 - PS3

--

Hi

ambershee
ambershee Nimbusfish Rawks
Jul 18 2011, 7:49am Anchor

Didn't even realise that had come out yet.

Jul 18 2011, 7:55am Anchor

Surprisingly it's been out for nearly a month; there wasn't much fanfare / build-up ...

Jul 18 2011, 11:53am Anchor

Reviews said it wasn't really frightening...

TheUnabridgedGamer
TheUnabridgedGamer It's been a long time...
Jul 18 2011, 7:23pm Anchor
ind1 wrote:Fear 3 - PS3

I looked up the ending on Youtube, because of the reviews. I was deeply unimpressed (F.E.A.R. 1's ending also kind of was anti-climatic, but it at least got you with a shocker at the end. F.E.A.R. 2's ending was downright disturbing). The games before 3 hadn't exactly scared me, but I loved their intuitive design. It was one of the last shooters to include health packs and an inventory system that was -different- from the Halo 2 system. Now... I've seen that they have stripped the game of health packs, and it seemed like it also lacked new grenades, and apparently the levels have been made a great deal more linear.

That, plus the Fettel ending doesn't even make sense. The Pointman ending seems almost as if it's setting up the game for an expansion pack, dlc, or sequel, but at this point... it seems F.E.A.R. has fallen prey to the thing that eats up any horror story -- sequelism. I guess it was going to happen eventually...

Jul 21 2011, 8:31am Anchor

My answer is propably one that many more would give: FAR CRY 2. I see the non-scripted A.I at work, definitely.

TheUnabridgedGamer
TheUnabridgedGamer It's been a long time...
Jul 21 2011, 11:02am Anchor
Subdivision wrote:My answer is propably one that many more would give: FAR CRY 2. I see the non-scripted A.I at work, definitely.

You haven't seen anything, Sir Toppemhat. Watch Red Faction's AI at work. Half my allies in one battle appeared to abandon me. Then I later discovered that they were too busy -running into a mountainside-. Not only that, but I died more often from that game's FRIENDLY AI than I did from enemies. Friendly fire, setting off my bombs while I'm next to them, driving me over with their vehicle, driving me over as I try to ask "can I get a ride?", leaving me to die by EDF, and generally just having a competence level lower than that of a squirrel.

Did I forget to mention before how much I regretted even putting dollars into getting Red Faction? I wish, if I had spent any, that I would have spent 5 (at most) dollars. The demo was highly misleading (trust me, it's one of the best levels in the entire game), and now I am left with a game that has questionable multiplayer, a weak singleplayer campaign (The Player -- "Our base is under attack and we have no chance of victory!" The game -- "Hold your ground so that you can defend this useless crater that is no longer even classified as a base even though you have plenty of vehicles to flee with!"), and only lets me use it's best mode (wrecking crew) for about 1-3 minutes... (I'd like to blow it all up -then- leave to the next map)

Jul 21 2011, 1:40pm Anchor

hahaha, Oh wow. All I thought was games couldn't get any worse than FC2, but this man, this just made my day.
How about Dragon Rising: Operation Flashpoint? Wasn't that one big dissapointment too? (Never played this, but I am glad I didn't when I hear the story's, they all sound like the game was just horrifying)

Edited by: Subdivision

Cryrid
Cryrid 3D Artist
Jul 21 2011, 1:57pm Anchor

My only disappointments with Far Cry 2 were that I felt it would have been more fun if I had a mouse and keyboard instead of a controller (console version), the malaria thing, and the ending.

Jul 21 2011, 3:20pm Anchor
Paradigmthefallen wrote: it seems F.E.A.R. has fallen prey to the thing that eats up any horror story -- sequelism.

Well said.

Paradigmthefallen wrote:...Red Faction's...

Guerrila or Armageddon? I love Guerrilla, I thought is was fricken amazing to load up a dump truck full of mines, drive it into the center of an EDF base, ignite the sucker, then watch the base crumble; or just beat down a few towers with just a little hammer. I kinda ignored the missions.

Edited by: x3nu

Jul 21 2011, 3:26pm Anchor
l0rdx3nu wrote:Guerrila or Armageddon?

Maybe one of the earlier ones.

l0rdx3nu wrote:I love Guerrilla, I thought is was fricken amazing to load up a dump truck full of mines, drive it into the center of an EDF base, ignite the sucker, then watch the base crumble; or just beat down a few towers with just a little hammer. I kinda ignored the missions. I haven't played Armageddon.

Lol, yeah, same here :) I remember this one time I was having a lot of trouble with a certain tank that kept killing me. Then on like the third try or something, I thought "Screw it.", and I threw as many detpacks as I could onto the hood of the car, then drove it over a ramp, and had it fly down to the tank, all while in my head I was screaming "Eat THIS you mother ****er!". So I jumped out of the car while it was in the air, and detonated it. Then the weirdest thing happened. The shock wave threw me over a nearby mountain, and nearly killed me. So I just got to my feet, and ran around the mountain, and sure enough, the only thing left of that damn tank was scrap metal. Good times...
I haven't played any other RF games yet though.

TheUnabridgedGamer
TheUnabridgedGamer It's been a long time...
Jul 21 2011, 7:04pm Anchor
l0rdx3nu wrote:
Paradigmthefallen wrote: it seems F.E.A.R. has fallen prey to the thing that eats up any horror story -- sequelism.

Well said.

Paradigmthefallen wrote:...Red Faction's...

Guerrila or Armageddon? I love Guerrilla, I thought is was fricken amazing to load up a dump truck full of mines, drive it into the center of an EDF base, ignite the sucker, then watch the base crumble; or just beat down a few towers with just a little hammer. I kinda ignored the missions.


Guerrila. Based on what I'm hearing about Armageddon -- I may actually prefer it. The parts where you make your own setpieces can be quite cool (in EOS, I once ran across a bridge as a helicopter was pounding fire inches behind me as I shot it repeatedly with the nano rifle). My main complaint is everything besides the destruction. I believe the person who designed the courier missions should be forced to be only able to play them for an entire day. Then see how much he (or she) loves to chase enemies into bases so you can get slaughtered -- rather than something sensical like "Ram them off the road?!".

I also found several defense side-missions annoying. Honestly, Raids, Demolition, and Hostage situations were the only modes I liked in the game. Almost everything else sucked because it tried to make the game more than what it is (Why even include a sniping mission? This is Red Faction Guerilla -- not Call of Duty!)

Jul 21 2011, 7:41pm Anchor
Paradigmthefallen wrote:Guerrila. Based on what I'm hearing about Armageddon -- I may actually prefer it. The parts where you make your own setpieces can be quite cool (in EOS, I once ran across a bridge as a helicopter was pounding fire inches behind me as I shot it repeatedly with the nano rifle). My main complaint is everything besides the destruction. I believe the person who designed the courier missions should be forced to be only able to play them for an entire day. Then see how much he (or she) loves to chase enemies into bases so you can get slaughtered -- rather than something sensical like "Ram them off the road?!".

I also found several defense side-missions annoying. Honestly, Raids, Demolition, and Hostage situations were the only modes I liked in the game. Almost everything else sucked because it tried to make the game more than what it is (Why even include a sniping mission? This is Red Faction Guerilla -- not Call of Duty!)


I actually liked the "sniping" mission. I didn't do much sniping, I just flew into the building, shot the floors with the nano rifle, flew up with the jet pack, and hammered the snipers.

Jul 21 2011, 7:49pm Anchor

Oh gawd.
ET on my old Atari.
:C

TheUnabridgedGamer
TheUnabridgedGamer It's been a long time...
Jul 21 2011, 8:50pm Anchor
GarynDakari wrote:
Paradigmthefallen wrote:Guerrila. Based on what I'm hearing about Armageddon -- I may actually prefer it. The parts where you make your own setpieces can be quite cool (in EOS, I once ran across a bridge as a helicopter was pounding fire inches behind me as I shot it repeatedly with the nano rifle). My main complaint is everything besides the destruction. I believe the person who designed the courier missions should be forced to be only able to play them for an entire day. Then see how much he (or she) loves to chase enemies into bases so you can get slaughtered -- rather than something sensical like "Ram them off the road?!".

I also found several defense side-missions annoying. Honestly, Raids, Demolition, and Hostage situations were the only modes I liked in the game. Almost everything else sucked because it tried to make the game more than what it is (Why even include a sniping mission? This is Red Faction Guerilla -- not Call of Duty!)


I actually liked the "sniping" mission. I didn't do much sniping, I just flew into the building, shot the floors with the nano rifle, flew up with the jet pack, and hammered the snipers.


Yes, I tried that. Didn't work so well as the game decided to glitch. And not let them fall through the then-gone ceiling!

I repeat, my playthrough of Guerilla was more a pain in the arse than anything else.

I sincerely doubt you'll give an actual excuse to why the one mission has you drive across half the bloody game map, just because they want to make a twist. My only belief is they do it so the try to make you so bored of driving that you forget the obvious plot-point.

Jul 21 2011, 9:17pm Anchor
Paradigmthefallen wrote:Yes, I tried that. Didn't work so well as the game decided to glitch. And not let them fall through the then-gone ceiling!

Well, I came up behind them on the roof, then smacked them, so I never had the problem ;)

Paradigmthefallen wrote:I sincerely doubt you'll give an actual excuse to why the one mission has you drive across half the bloody game map, just because they want to make a twist. My only belief is they do it so the try to make you so bored of driving that you forget the obvious plot-point.

Yeah, a lot of the driving levels were dumb...And that final level...

Cryrid
Cryrid 3D Artist
Jul 21 2011, 11:06pm Anchor
Açaí wrote:Oh gawd.
ET on my old Atari.
:C

That strikes me as the kind of thing that would be regretful back when it was new, but would now be a cool collectors thing to have around these days. Like owning a piece of gaming history.

TheUnabridgedGamer
TheUnabridgedGamer It's been a long time...
Jul 22 2011, 12:08am Anchor
GarynDakari wrote:
Paradigmthefallen wrote:Yes, I tried that. Didn't work so well as the game decided to glitch. And not let them fall through the then-gone ceiling!

Well, I came up behind them on the roof, then smacked them, so I never had the problem ;)

Paradigmthefallen wrote:I sincerely doubt you'll give an actual excuse to why the one mission has you drive across half the bloody game map, just because they want to make a twist. My only belief is they do it so the try to make you so bored of driving that you forget the obvious plot-point.

Yeah, a lot of the driving levels were dumb...And that final level...


The final level was designed by a masochist. My response was to activate all the cheats, and just let them have it!

Jul 22 2011, 1:48am Anchor
Paradigmthefallen wrote:The final level was designed by a masochist. My response was to activate all the cheats, and just let them have it!

My response was to turn the difficulty down, lol. Even on the easiest setting, it was still hard, and the tank still blew up. I didn't activate cheats until after the game was over, because it doesn't let you save while cheats are active :P

TheUnabridgedGamer
TheUnabridgedGamer It's been a long time...
Jul 22 2011, 11:10am Anchor
GarynDakari wrote:
Paradigmthefallen wrote:The final level was designed by a masochist. My response was to activate all the cheats, and just let them have it!

My response was to turn the difficulty down, lol. Even on the easiest setting, it was still hard, and the tank still blew up. I didn't activate cheats until after the game was over, because it doesn't let you save while cheats are active :P


I didn't really care. I don't care if it gave me an achievement for completing it.

In fact, to my frustration at the level designers, I used the Uber Hammer cheat against every civilian I could find. I rarely am the type of person to go on such a GTA rampage, but Red Faction managed to actually get that as -their- personal achievement.

Jul 22 2011, 12:25pm Anchor

To be honest, I never finished Guerrilla... my XBOX fell upside down while I was playing in the last area and it ruined the disc... (thank god I had got the $1 rental insurance)

Reply to Thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.