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Future of ModDB / IndieDB (Forums : Suggestions : Future of ModDB / IndieDB) Post Reply
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TKAzA
TKAzA Community Manager
Aug 10 2014, 12:55am Anchor

Hello Folks
Just a note regarding the news / content, please share.

Here's a sneak peak into the updated FAQ pages, it should give the front-page news & content some more consistency.
Shorten news authorization time frames and ensure everyone is getting a fair shot at the front page first time everytime.

Moddb.com

Your use of our sites features and educating our members on how-to work the site in their favor is my primary goal, great looking news and profiles improves the viewer experience and therefor traffic for the games and mods we showcase now and in the future.

The reason this is a sneak peak and not official FAQ update, is this only contains my opinion on the news publishing (i dont manage the news content day to day and have not for many years). Ergo: I / we can not instruct you how you should promote your game, that choice is yours, I just want your promotional content to rock so we can show it off!

If you feel any important aspects regarding promoting your content on the site has been missed or want more indepth information please let me know.
We need to ensure we are comprehensive in our walkthroughs, would a video tutorial be of use?

These pages will also be merged into the FAQ
Moddb.com
Moddb.com
Moddb.com

Ill be back with my feedback for v5 shortly :)

Edited by: TKAzA

INtense!
INtense! End Boss
Aug 10 2014, 7:15pm Anchor

Thanks everyone for the continued feedback. Here is the latest list:

  • Platform tabs are pointless, header needs a redesign
  • Not sure how to increase forum activity...
  • Dead profiles are a challenging one, we just try and surface the active and popular ones
  • Community badges would be great (5 years at ModDB etc)
  • @mentions great idea
  • Chat service (not sure who would use this and where we would put it)
  • Tag system / tag cloud for games - would help with the dead profiles
  • Different layout options / more versatility in profiles (the idea I mentioned about custom homepages will address this)
  • WORKING COMMENT SYSTEM (the current one is dated and bugged) - what are the issues with the current?
  • Feedback exchange, submit a game for playtest but playtest something first
  • Greenlight tighter integration
  • Press system to reach press for indie devs
  • Overhaul karma on comments / forums (show post count to encourage participation?)
  • ModDB / IndieDB Forum split might be a way to get more focused discussion
  • Overhauled groups to highlight members positions
  • Comment notification
  • Better search system

Some great new suggestions which I am adding to the list now:

  • Overhaul the auth system. Obviously we want to stop spam, but perhaps things should be auto authed by default and if you post bad stuff that permission gets removed? Or vice versa.
  • Be able to coordinate content launch (i.e. set the date it goes live)
  • Quicker group setup since groups are not that critical
  • Backend content system see: Media.moddb.com

Agree 100% that auto auth would be so much better for everyone, just very worried about quality of content and spam

Edited by: INtense!

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Scott Reismanis
DBolical | @scottreismanis

Aug 10 2014, 7:23pm Anchor

Just 2 cents, auto-archive + manual spotlights/features (articles), auto-auth (games, mods, groups) > simple auto-auth; to prevent spam and low quality content, as all archived content should be also always reviewed for feature on the frontpage.

Un-authed state only for suspicious (previously revoked auto-auth/auto-archive rights), newcomer's etc content.

Not sure about downloads though. Would they be auto-authed too?

Edited by: feillyne

Aug 11 2014, 6:14am Anchor
INtense! wrote:Agree 100% that auto auth would be so much better for everyone, just very worried about quality of content and spam

I'm very happy that this problem made it into the list!

I think the white list addition from Erayser would be the best way to go here.
Projects and Groups get this auto authed privilege after a certain time where they have proven that their content is in line with the guidelines so the spam should be reduced to a minimum. If content get's reported the privilege get's removed. ;)

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Project Manager/Project Co-Lead Stargate - Empire at War: Pegasus Chronicles

Moddb / Web / Facebook / Twitter / G+

Crypt
Crypt Level Designer Type Thing
Aug 11 2014, 6:45am Anchor

If there's any sort of "minimum reports" requirement in order for articles to be flagged, though, that might need some tweaking as well. No one likes auto-authed spam. ;)

Edited by: Crypt

Dragonlord
Dragonlord Linux-Dragon of quick wit and sharp tongue
Aug 11 2014, 12:20pm Anchor

It's usually best to reserve auto-authing for projects having done correct news in the recent past. It's better than trying to let all fly and then figure out what's off. This is in my opinion the better option to keep authing fast but without loosing the quality.

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User Posted Image
Leader, Head Programmer: Epsylon | Drag[en]gine Game Engine

User Posted Image by Salohcin

Aug 11 2014, 12:34pm Anchor

About the auth system, I would ask to keep a way to ask for being authed. My mother tongue isn't English so I'm happy if somebody "approves" what I write before it goes live.
It would be great also to have a full page preview when creating a news and pressing the preview button (seeing the page exactly how it will be when authed), and having the summary always appear on top of the news (e.g. in the game "summary" tab, in the "Latest news" panel, the summary doesn't appear).

Erayser
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Erayser Website Editor
Aug 12 2014, 8:36am Anchor
thebmxeur wrote:About the auth system, I would ask to keep a way to ask for being authed. My mother tongue isn't English so I'm happy if somebody "approves" what I write before it goes live.
It would be great also to have a full page preview when creating a news and pressing the preview button (seeing the page exactly how it will be when authed), and having the summary always appear on top of the news (e.g. in the game "summary" tab, in the "Latest news" panel, the summary doesn't appear).

I will write in French because his main language is French:
Malheureusement Thebmxeur, nous n'avons pas les structures requises pour vérifier et corriger les fautes d'orthographe, surtout quand les développeurs peuvent avoir par erreur voulu dire une chose en particulier, chose qui, en étant corrigée par notre équipe, peut dire le contraire. C'est pourquoi il apparaît difficile de mettre en place un tel système. Dites vous que l'essentiel est que votre communauté vous comprenne, c'est le plus important.

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Thibault Testart

ModDB/IndieDB/SlideDB Website Editor

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Aug 12 2014, 12:05pm Anchor

Removing platform tabs oh boy I hope not my ModDB link is permanently and exclusively on the PC tab. I don't want to waste time going through downloads and so and so for systems that I don't have or not interested. It will just bloat up my search time and waste my time in a bad way. The lack of customization and decent search feature on Steam was one of the most annoying problems. The tagging system helped in some respects if used correctly. I want more customization and choice not less.

Another bad time waster is reading through inactive dead mod pages. I'd like to see inactive mods removed after a certain period of inactivity. Or maybe require a email confirmation update to prove they are still be worked on every so often. I suppose you could do this with profiles too for those people who do lose interest or like just actually die such as is the human condition.

Edited by: Opinionator

Erayser
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Erayser Website Editor
Aug 12 2014, 12:20pm Anchor

Hello Brolee. About the tabs we discussed about them and we think that we should add them directly into the options of your profile. This is the reason why we planned to improve the whole header ;)

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Thibault Testart

ModDB/IndieDB/SlideDB Website Editor

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TKAzA
TKAzA Community Manager
Aug 12 2014, 2:39pm Anchor
brolee wrote:Another bad time waster is reading through inactive dead mod pages. I'd like to see inactive mods removed after a certain period of inactivity. Or maybe require a email confirmation update to prove they are still be worked on every so often. I suppose you could do this with profiles too for those people who do lose interest or like just actually die such as is the human condition.

We are actively cleaning up the mods list, you should notice less dead mods in the comming months.
Some form of auto archival after 12 months without update and a message being sent to the devs to remind them to update the profile may solve both issues of inactivity and dead profiles. In the past i belive we manually contacted devs then archived after 12 months, but with the amount of content we now host an automated system would be far more efficient.

Aug 14 2014, 5:00pm Anchor

Let me bump my idea:
Remove the annoying downvoting system.

Erayser
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Erayser Website Editor
Aug 14 2014, 5:10pm Anchor
Sgt_Jenci21 wrote:Let me bump my idea:
Remove the annoying downvoting system.

We were thinking about this but only Scott can tell you if that's something acceptable.

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Thibault Testart

ModDB/IndieDB/SlideDB Website Editor

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Aug 16 2014, 2:52pm Anchor
Erayser wrote:
I will write in French because his main language is French:
Malheureusement Thebmxeur, nous n'avons pas les structures requises pour vérifier et corriger les fautes d'orthographe, surtout quand les développeurs peuvent avoir par erreur voulu dire une chose en particulier, chose qui, en étant corrigée par notre équipe, peut dire le contraire. C'est pourquoi il apparaît difficile de mettre en place un tel système. Dites vous que l'essentiel est que votre communauté vous comprenne, c'est le plus important.

I didn't mean to have spelling and grammar checking. I just like that somebody read what I wrote so if it doesn't make any sense it will not be authed (just the way it is now).

Niteshade
Niteshade 3D Artist and aspiring Technical Artist
Aug 16 2014, 3:08pm Anchor

I would like to see more improvements on the modding side of things, starting with a Game Dev Wiki. With time I believe such a wiki could grow to become both larger as well as more varying than the one on Polycount.com (a major website for professional, aspiring and amateur artists).

I would also like to see some kind of mentor program; where professionals can sign up to mentor one or several modding teams, providing advice and feedback on pretty much anything from organization to asset creation. As a professional myself, I enjoy helping people out but always find myself not having enough time to do "hard labor" for a modding team (which is why I don't join them!).

Edited by: Niteshade

Erayser
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Erayser Website Editor
Aug 16 2014, 3:32pm Anchor

Your second idea inspires me Niteshade! That's a great idea with a lot of potential. That's definitely interesting. Scott is the only one who can tell you if it is possible to do something like that anyway ;)

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Thibault Testart

ModDB/IndieDB/SlideDB Website Editor

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Aug 17 2014, 7:34pm Anchor

Lots of great ideas being thrown around, but one I haven't seen yet is to create a way to browse archived games/mods.

Erayser
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Erayser Website Editor
Aug 18 2014, 4:10am Anchor
Hell_Diguner wrote:Lots of great ideas being thrown around, but one I haven't seen yet is to create a way to browse archived games/mods.

There are two kinds of archived games/mods:
The first one represents the archived mods/games which were completely closed.
The second one represents games/mods for which their development has ceased but their page is still public.

Therefore it seems logical that your idea refers to the second kind of archived games/mods, isn't it ?

Edited by: Erayser

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Thibault Testart

ModDB/IndieDB/SlideDB Website Editor

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Aug 18 2014, 5:01pm Anchor

Being able to create polls in your game/mod page. (already exists?)

ℱℓσℊℊℯɾ✈
ℱℓσℊℊℯɾ✈ MIG 23 FLOGGER
Aug 19 2014, 7:13am Anchor

Moddb.com
Not really much but some of stuff were inspired from Erayser

Erayser
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Erayser Website Editor
Aug 19 2014, 7:58am Anchor
Jerikಠh wrote:Being able to create polls in your game/mod page. (already exists?)

No it doesn't exist. That's an interesting proposal.

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Thibault Testart

ModDB/IndieDB/SlideDB Website Editor

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Kyou.
Kyou. Mornin.
Aug 19 2014, 12:59pm Anchor
Jerikಠh wrote:Being able to create polls in your game/mod page. (already exists?)

Good Idea I see some game / mod pages have to use survey/polling websites if moddb had its own system its just something little that helps.

Dragonlord
Dragonlord Linux-Dragon of quick wit and sharp tongue
Aug 19 2014, 1:56pm Anchor

I can see additional value in something like that. Would be interesting to have this also on images or videos. Think like showing something and having a poll asking what shown type people like more or what visual style they prefer more. Stuff like that would add to images and videos.

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User Posted Image
Leader, Head Programmer: Epsylon | Drag[en]gine Game Engine

User Posted Image by Salohcin

ℱℓσℊℊℯɾ✈
ℱℓσℊℊℯɾ✈ MIG 23 FLOGGER
Aug 19 2014, 3:19pm Anchor

I think there should be a poll about chat service, it is not needed IMO.

Crypt
Crypt Level Designer Type Thing
Aug 19 2014, 6:04pm Anchor

Or perhaps a user-specific setting to hide/disable it? It'd be like a non-specific thread for users to chat in while browsing.

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