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Flashlight coding for HL | Locked | |
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Jul 4 2003 Anchor | ||
I havent found any tutorials on this for my coders. |
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Jul 10 2003 Anchor | ||
Well no help witht he flashlight |
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Jul 10 2003 Anchor | |
never heard of being able to do that... i dunno, perhaps it can be done, but no matter what you do, your better off waiting for hl2 -- ___________________________
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Jul 16 2003 Anchor | |
Jul 28 2003 Anchor | ||
its not possible modifying the flash light code because flashlight is done in engine. what you could do is make a dlight and an elight and use a client traceline to determine where should the origin be. the only problem with that is that the client will only see the effect, no one else on the server will. i use elights to make my NVG and it works great to light up entities. --
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Jul 28 2003 Anchor | |
Bah, use an EF_BRIGHTLIGHT. -- < insert subject games here >
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Jul 31 2003 Anchor | ||
on the server? i use elight on the client side to create an NVG effect for my mod, i use it instead of EF_BRIGHTLIGHT because i can specify the light radius, color and origin. --
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