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Fallout 3 Modding on X360 | Locked | |
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Feb 22 2011 Anchor | ||
If you dont know yes it's possible to make mods for the xbox 360.Believe me i play user created mods on my 360.its simple get the fallout 3 add on disk open all files on computer and replace them with your mod. if done correctly you should be able to play your mod remember back up original files. |
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Feb 28 2011 Anchor | |
Pics or it didn't happen. |
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Feb 28 2011 Anchor | |
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Feb 28 2011 Anchor | |
Well it can be done, but its not legal to begin with -- °w° |
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Feb 28 2011 Anchor | |
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Feb 28 2011 Anchor | |
Because of XBL Indie Arcade. |
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Mar 2 2011 Anchor | ||
And because you can use XNA to dev with the Xbox. It has been done. Getting video and screenshots however I'd be skeptic of because the PC version has support for Xbox features. But I have seen it done in front of my own eyes before, its certainly possible. |
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Mar 9 2011 Anchor | ||
why thank you it just show's there's not alot of people testing this theory but i modded fallout 3 new vegas and its sick i can always revert it to its regular |
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Mar 9 2011 Anchor | |
Its not that much of a theory, most people know how it works. But it has enough points that venture into illegal territory. so keep that in mind -- °w° |
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Mar 9 2011 Anchor | ||
I have no idea why it would be ventering into illegal territory, is it because of XBLA? |
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Mar 9 2011 Anchor | |
I don't think modding your games on the console is violating any type of actual laws. MS are unlikely to like it, but there's not much they can do about it. |
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Mar 10 2011 Anchor | |
I'm talking more about the fact that you will have to burn your own discs then. Comes a bit close to copying games a bit. -- °w° |
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Mar 26 2011 Anchor | ||
No you use the original disc and replace a few file's it even give's you achievment's if you know how to put them no more then 250 g |
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Mar 26 2011 Anchor | |
discs like that are write locked, now stop trolling -- °w° |
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Mar 26 2011 Anchor | ||
Trust me there's way's if done it and my neighbor has done it. |
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May 23 2011 Anchor | |
Thousands of players getting their Xbox 360s essentially disabled for being believed to have pirated copies of Halo 3: ODST and MW2 (even when Yahoo pointed out one case of a guy who -clearly not a pirate- had to buy a new Xbox?). As far as I'm considered, I'd rather mod a Wii and make something that actually plays like a game (Red Steel 2, Silent Hill: Shattered Memories, and Rogue Squadron are not enough). I'm frankly looking forward to Steam making it possible for PC games to maybe one day get linked up with their console breathren, as their doing with Portal 2, and make mods available to at least PS3s and PCs. And then Nintendo Wii will lack: top of the line graphics, non-gimmick controls, any videogame series I deeply care about, third-party support on par with anyone else, DLC, and mod support. Yep, that sounds about right. |
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