Forum Thread
  Posts  
Even more questions!!! (Forums : Development Banter : Even more questions!!!) Locked
Thread Options
Cory_the_Gargoyle
Cory_the_Gargoyle Gangsta Gargoyle
Jun 19 2003 Anchor

Well I managed to create a map for Quake 3, but how can i texture it? I also bought Jedi Outkast yesterday and that game is AWESOME!!! The graphx and play controls and system are very impressive. So I was wondering how I could learn to model and code for this game? I dont care if its not a poular engine, in my opinion it seems to be very good, considering its the same as q3 lol.

leilei
leilei The person who doesn't like anything
Jun 20 2003 Anchor

1. It should be simple, find the texture tab icon that looks like a cube (Almost everything looks like a cube so it's hard to explain in text) and click it, and you're off to the Texture Browser, assuming you're using QuArK.

2. As far as I know, Milkshape can import/export Ghoul2 model format (sof2, jk2)

3. Jk2 is very popular (over 2million sold!), however the players use clientside annoyance/cheat proggies for it ALOT, and most servers have very clicky admins that boot you off if you're doing too good (and not communicating ingame at all).

4. And oh, Jk2 was easy, I killed Desann within a minute (just a drop down from the rafters with heavy swing)

- Edited By CheapAlert On Fri 20th, Jun 2003 @ 9:41:46am

--

<  insert subject games here  >

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.