Forum Thread
Search
by member
  Posts  
Epic released Unreal Engine 3, for free! (Forums : Development Banter : Epic released Unreal Engine 3, for free!) Post Reply
Thread Options 1 2 3
SinKing
SinKing bumps me thread
Nov 7 2009, 4:13am Anchor

So cool that now everyone can play Unreal Mods! This should give the modding community a lot of energy and boost many projects, which have it easy to make an engine decision, now. I wonder what's going on at Crytek right now. They seem to be doing everything wrong that EPIC does right, lately.

Edited by: SinKing

Sigma
Sigma Resident Stepmania Freak :D
Nov 7 2009, 4:23am Anchor
SinKing wrote:So cool that now everyone can play Unreal Mods! This should give the modding community a lot of energy and boost many projects, which have it easy to make an engine decision, now. I wonder what's going on at Crytek right now. They seem to be doing everything wrong that EPIC does right, lately.

no they can't :p
the UT3 part is just as demo/showcase
afaik only the pulse gun is in it xP you can use it as a base to make standalon games, not mods ;D

--

Looking for musicians for unannounced project, PM me for further details :)

Mr_Cyberpunk
Mr_Cyberpunk Game Developer
Nov 7 2009, 4:27am Anchor

'yeah only Total Conversions will work- anything else though is off limits.

--

User Posted Image

Sigma
Sigma Resident Stepmania Freak :D
Nov 7 2009, 5:56am Anchor

yay got the fractures working lol
could anyone check something for me?
i took a random wall -> 150 chunks -> composite thingy setting
when i blow it up, the collision box is still there :p anyone can verify it aint just me? ;D

--

Looking for musicians for unannounced project, PM me for further details :)

Nov 7 2009, 6:01am Anchor

Unreal 3 kicks ID tech 5 engine!

SinKing
SinKing bumps me thread
Nov 7 2009, 6:19am Anchor

Well, let me think - the ball = total conversion, The Haunted = Total Conversion,  Planetstorm = Total Conversion (or is the sniper rifle from Unreal?), Prometheus = Total Conversion, Warm Gun = Total Conversion.

If I count it right all of the Unreal mods I named are TCs, in fact I don't think any mods made it very far in the competition. So okay - you can't play mods, but you can play total conversions - which all those mods happen to be.

--

User Posted Image

MrTambourineMan
MrTambourineMan Working on Maggie's Farm
Nov 7 2009, 12:57pm Anchor
SinKing wrote:Well, let me think - the ball = total conversion, The Haunted = Total Conversion,  Planetstorm = Total Conversion (or is the sniper rifle from Unreal?), Prometheus = Total Conversion, Warm Gun = Total Conversion..

Don't be so sure about that - if any of this mods uses a single UT3 texture and/or sound it isn't TC - you'd be either missing this assets in-game or you'd be using copyrighted material in order to run it as stand-alone.

--

I don't need to ''get a life''. I'm a gamer, I have lots of lives!!!
Duke Nukem Forever BELIEVER
Moddb Blog  *Industry (&) stuff*

Gibberstein
Gibberstein Generic Coder Type Thing
Nov 7 2009, 1:22pm Anchor

But the engine will quickly tell you what is missing - make new replacements and it's good to go. Not an overly painful task in exchange for standalone status :)

--

"lets say Portal is a puzzle game, so its a rehash of Tetris"
- Wraiyth points out the craziness of stereotyping games by their genre

MrTambourineMan
MrTambourineMan Working on Maggie's Farm
Nov 7 2009, 1:29pm Anchor
Gibberstein wrote:But the engine will quickly tell you what is missing - make new replacements and it's good to go. Not an overly painful task in exchange for standalone status :)

Yes, sure - I was speaking from costumer-side not developer-side :)

--

I don't need to ''get a life''. I'm a gamer, I have lots of lives!!!
Duke Nukem Forever BELIEVER
Moddb Blog  *Industry (&) stuff*

zenarion
zenarion Non-Player Character
Nov 13 2009, 4:50am Anchor

Since when do indie game developers get rich anyways?
Good move from Epic and the Unity guys, to try and save PC gaming.

--


MrTambourineMan
MrTambourineMan Working on Maggie's Farm
Nov 13 2009, 8:10am Anchor
zenarion wrote:Since when do indie game developers get rich anyways?
Good move from Epic and the Unity guys, to try and save PC gaming.

It's more about saving indie gaming I guess - most UE devs will probably be eager to release their games on X360/PS3 as well, while Unity is also an attractive platform for iPhone development.

--

I don't need to ''get a life''. I'm a gamer, I have lots of lives!!!
Duke Nukem Forever BELIEVER
Moddb Blog  *Industry (&) stuff*

Wraiyth
Wraiyth That Guy Who Does Those Things With The Stuff
Nov 13 2009, 9:04am Anchor

Funny that Epic are trying to save the PC platform when they came out and said they will be supporting consoles first and foremost with Unreal Engine 4

Dragonlord
Dragonlord Linux-Dragon of quick wit and sharp tongue
Nov 13 2009, 10:34am Anchor

Not funny, understandable. They fucked up the PC market for their UT3 game ( both windows users and especially linux users with their year long drama and lying ). Now they want to salvage this all with a marketing move. Not a bad one at all. It will get them back on the PC market this way. As lousy as their PC fuck-it decision has been as clever is this marketing stunt here.

--

User Posted Image
Leader, Head Programmer: Epsylon | Drag[en]gine Game Engine | ModDB Profile

User Posted Image by Salohcin

Mr_Cyberpunk
Mr_Cyberpunk Game Developer
Nov 13 2009, 8:27pm Anchor
Dragonlord wrote:Not funny, understandable. They fucked up the PC market for their UT3 game ( both windows users and especially linux users with their year long drama and lying ). Now they want to salvage this all with a marketing move. Not a bad one at all. It will get them back on the PC market this way. As lousy as their PC fuck-it decision has been as clever is this marketing stunt here.


True, this was well established when Gears of War came out.

--

User Posted Image

Reply to Thread

Only registered members can share their thoughts. So come on! Join the community today (totally free) and join in the conversation.