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Environment Artist / Asset Artist Looking For Work (Forums : Recruiting & Resumes : Environment Artist / Asset Artist Looking For Work) Locked
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Jun 29 2013 Anchor

I'm a Games Art & Design Graduate from Norwich University of The Arts looking to becoming an environment artist.

I have a strong knowledge of all aspects of environment and asset art such as lighting, texturing, high-to-low workflows. I also have a very good knowledge of sculpting within Zbrush. I have also recently finished an Internship at Sony's Guerrilla Games Cambridge, so have experience of working in a proper studio, while I was there I was actively contributing to the title Killzone:Mercenary. Programs that I specialize in are Autodesk Maya, Zbrush, Photoshop, CryEngine 3, UDK, Ndo2.

My portfolio website is here and my linkedin is here. My 2013 showreel is below.

I'm looking to work on current/nextgen type project, Ideally something that is realistic but am open to other art styles, a project that takes place is various locations would also interest me greatly as it would allow me to really flex my skills and show off my talent. I can dedicate about 3/4 days a week on production so would be able to produce a number of pieces in a short while.
So please either contact me through here or my email address (preferred) with some art/links.


Michael Elphick

Edited by: michaelelphick

Jun 29 2013 Anchor

sent pm and email

Edited by: adamektrol

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