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Earthwave Studios RECRUITING Artists & Level Design | Locked | |
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Jun 22 2011 Anchor | ||
Team name: Project name: Brief description: If you're looking to gain valuable game development experience that will boost your portfolio with the work you do and enhance your resume for future job applications, consider joining Earthwave Studios. Target aim: Compensation: Technology: Talent needed: Team Structure: Contacts: Additional Info: Our development pipeline currently allows our artists to work directly in their specialist areas of expertise, but also allows artists to work in other areas of interest if desired. Artists are required to have a portfolio or at least 8-10 samples of their work including wireframe and shaded mesh examples to be considered. Previous indie game development experience desired, but not required. Additional details about Gates of Eternity will be given to applicants who are selected to join the team. We are looking forward to hearing from you. |
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Jul 11 2011 Anchor | ||
The Concept Artist Position has been filled but we are still looking for the following talents: 1- Torque Level Designer (Must have prior experience with T3D or TGE). 2- Character/Monster Modelers (Concepts are waiting! Applicants can be generalists with minimal character modeling experience as long as they show positive modeling workflow). 1- Environment Modeler (Applicant portfolios that shows villages, towns and building/structure examples will be given priority consideration). 1- Texture Specialist (High quality, environment texturing experience will be paid particular attention but modelers and concept artists with good texturing ability will also be considered). Thanks a lot to all applicants! Edited by: Raekon |
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