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Dungeon Crawling Game | Locked | |
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Mar 2 2016 Anchor | ||
I've always wanted to make a good and intriguing dungeon crawling game, with a combat system based on animations and timing, think of something similar to the combat system used in dark souls. The combat should be challenging but fair, however I never really had the time to start making this, until now. Here is my character model, ofcourse this is still untextured I started making some animations for the character, these include: Idle, Walking, Running, Hanging on a ledge, Jump, Unarmed attack combo (2 punches and a kick) and a wall run ( I will post it when it's finished) , these animations still need to be refined. I already implemented a respawn system where the player can get checkpoints where he respawns after death. I also added an option where the player can choose to spawn at a random location or not. Cheers Hello Everybody, I know it's been a long time since I posted here, but I made a whole lot of stuff already and posted it in another forum, for the people still reading this, here is the link to the other forum. Have a nice day ! |
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