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Double Death | Community Driven Zombie Game | Locked | |
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Jul 5 2014 Anchor | ||
Because single is too little! Hey everyone! I'd like to introduce Double Death, a game I've been putting a ton of work into for the last two years. Yeah, I know what you're thinking. You're probably getting real sick of all of these zombies games. Well, this isn't just any zombie game, no sir! Double Death can be (almost) anything you want it to be. The game is 95% moddable, allowing for the addition of new maps, gamemodes, enemies, powerups, cosmetics, and more. The modding API takes inspiration from Garry's Mod, while the vanilla gameplay takes inspiration from TF2, Left 4 Dead, Killing Floor, and retro games like Streets of Rage and Metal Slug. A couple of maps are included by default, along with a few gamemodes (Classic [Wave based], Endless [Endless Waves], Arcade [Story-like Mode], and Infection [Play as the zombies!]). The game can be played in singplayer, online multiplayer, and even locally in couch co-op. The game is currently in heavy development, but my estimated release date is end of the Summer to mid-Fall. The game's Greenlight campaign should be launched once I have a bit more of the game solidly finished and bug-free. I do not personally like Early Access, so I have no plans to release the alpha and/or beta of the game for money. Pictures! Some Mockups Information: Edited by: Bonesy0 |
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