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Double Death | Community Driven Zombie Game (Forums : Pimpage & Posing : Double Death | Community Driven Zombie Game ) Locked
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Jul 5 2014 Anchor

Because single is too little!
Hey everyone! I'd like to introduce Double Death, a game I've been putting a ton of work into for the last two years. Yeah, I know what you're thinking. You're probably getting real sick of all of these zombies games. Well, this isn't just any zombie game, no sir! Double Death can be (almost) anything you want it to be. The game is 95% moddable, allowing for the addition of new maps, gamemodes, enemies, powerups, cosmetics, and more. The modding API takes inspiration from Garry's Mod, while the vanilla gameplay takes inspiration from TF2, Left 4 Dead, Killing Floor, and retro games like Streets of Rage and Metal Slug. A couple of maps are included by default, along with a few gamemodes (Classic [Wave based], Endless [Endless Waves], Arcade [Story-like Mode], and Infection [Play as the zombies!]). The game can be played in singplayer, online multiplayer, and even locally in couch co-op.

The game is currently in heavy development, but my estimated release date is end of the Summer to mid-Fall. The game's Greenlight campaign should be launched once I have a bit more of the game solidly finished and bug-free. I do not personally like Early Access, so I have no plans to release the alpha and/or beta of the game for money.

Pictures!

Early in-game screenshot!


Some Mockups

The cast of the vanilla game (except for the female zombie + player. Sorry ladies,
forgot to add you into this one)
Thanks so much for your time, I'm quite a young developer and game development is a passion of mine. I really hope you like what I've been working on, and I encourage you to keep up with the game's development. You won't be disappointed!

Information:
IndieDB: Indiedb.com
Twitter: Twitter.com
Facebook: Facebook.com
Tigsource Devlog: Forums.tigsource.com
Website: Tophatentertainment.us
Contact Email: admin[@]tophatentertainment.us <----(without the [ ])

Edited by: Bonesy0

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