Forum Thread
  Posts  
Developer Website Content (Forums : Development Banter : Developer Website Content) Locked
Thread Options
Aug 9 2013 Anchor

Hi all, I am creating a new website for my Indie-Developer Company Revelisk Entertainment, I was hoping to get some input on what some content to pt onto our website besides the usual stuff (i.e. Forums & BLOG, game pages, company page, news page) Anyone have any ideas??

Aug 9 2013 Anchor

Let's see....Forums for sure, Contact information, Affiliates(if any), a area to post videos and screenshots, a Dev-Blog, possibly a live twitter feed(with your companies own twitter of course), and maybe a events/news page? That seems pretty standard and would be perfect.

Aug 9 2013 Anchor

Thanks for the input Kronos/
Much Abliged!

Aug 9 2013 Anchor

Don't try to make too much. If you can't fill the forums and blogs with interesting content it won't be an asset but a burden to the developers.

News section is the most important. Keep the updates going no matter what. Don't just post screenshots of separate people making progress in their field, you need in-game screenshots even if they weren't too polished. They are the ones that actually tell if the game is coming together or not. You can have a Media section when you have enough content to set up an archive of sorts.

Dev group information is good as well. Now concerning that I want to warn you against a certain newbie trap. Don't make ridiculous titles for yourselves like "CEO" or "Lead Executive Designer". State the things people do and use basic titles like "Project manager", "3D modeler" and "programmer".

Don't add "Projects" or "Games" section with your only project there because that would again be too obvious make-believe and buffing up. Rather add a section directly with the name of your first project when you have some information on it. You can later expand it into Games section when you actually have more than 1 project going on.

I consider forums nothing but nuisance for a starting game dev group. Before you actually have something released and are gathering alpha feedback there just won't be too much happening there. Yet another common pitfall. People who are interested in your game / group will come there and see how it's empty and that gives them a bad idea of your actual progress and state of things. Before sites like IndieDB the forums were the channel to post your updates and gather a fanbase but nowadays you should just use IndieDB.

Note that you can actually have all the sections listed above here in IndieDB. I personally think exterior webpages are more useful only after you start going for commercial activity. IndieDB simply has so much bigger traffic currents than a starting game dev group site could ever get no matter what content they post there.

Edited by: shadowflar3

Aug 9 2013 Anchor

shadowflar3 wrote:
Note that you can actually have all the sections listed above here in IndieDB. I personally think exterior webpages are more useful only after you start going for commercial activity. IndieDB simply has so much bigger traffic currents than a starting game dev group site could ever get no matter what content they post there.

+1 Don't waste your time on websites, spend it on developing the game. When you want to share something, post it indieDB and maybe FB/twitter, more people will see and don't have to do extra "log in" in order to give you feedback. Only thing you might want to worry about as far as websites go, is making sure you got your domain names registered. For extra security you might want to do that with LLP company credit card/account.

Aug 10 2013 Anchor

Really appreciate the input you guys. Thanks.

Aug 18 2013 Anchor

Depending on the game, if you've made a beta version and released it, show links to people playing it on Youtube?

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.