Posts | ||
---|---|---|
Concept Arts Thread: WIP and Finished Works | Locked | |
Thread Options | 1 2 3 4 5 6 7 8 ... 14 | |
|
Jan 26 2009 Anchor | |
Hi, why not make this a sticky right away? There are so many people on Moddb, who are really good at digital painting and we never get to see their work. Mostly it gets buried in the Work in Progress-Thread, which deals much more with 3D than with 2D art. A lot of pictures, which were posted there should be uploaded to this thread, in order to start a new ressource for pretty pics and discussion about art and stlye on Moddb. I know there are many painters around and they often prefer a solitary surfer style, but if they keep their art to themselves it's going wasted. So please, fill this thread with new art, old art, beautiful pictures which you either own or give credit for to the creator. You can also digg into your development documents and, if you have a particularly interesting piece of development (e.g. from concept to finished mesh), you can show us how you did it. |
||
|
Mar 9 2009 Anchor | |
Guess I am first! |
||
|
Mar 9 2009 Anchor | |
Hooray! someone posted something. I want to post something too, now. I keep forgetting about the threads I make, even when they seem to make sense. Youur concept is very green and a little over-saturated. You have a good understanding of color, but not yet of light (bouncelight). I recommend learning color theory next. Looks vgood though, proportions are nearly right. I'd learn about vanishing points and light/color theory, if I were you. The back of his helmet with the blades looks strange. And for the fun. Here's a quick sketch I did when training value drawing.
Edited by: SinKing |
||
Mar 13 2009 Anchor | ||
Hey, some nice work there (dont know why, but SinKings concept reminds me a Combine Synth ). Isnt here anyone who is looking for a project? Im working on two HL2 mods, if you are looking for a job, let me know and I will tell more info about my projects |
||
|
Mar 14 2009 Anchor | |
I only paint storyboards for my own project and have not enough time for more job, sorry. I can do some first drafts, as to give you an idea of something (a monster, a hero) if anyones interested. Edited by: SinKing |
||
|
Mar 17 2009 Anchor | |
what a grand concpet, realistic too (beer ) |
||
|
Mar 17 2009 Anchor | |
Yes, someday the world will realise that we cannot drink saltwater. I'm way ahead or realism! --
|
||
Mar 18 2009 Anchor | ||
Oh what they hey why not. This is something I did a while back and posted on a deviant art page. A few doodles here and there. |
||
Mar 27 2009 Anchor | ||
hey waddup, so i dunno how to post concepts and id like to throw some things out, if someone could show me what to do that'd be fantastic
|
||
|
Mar 27 2009 Anchor | |
get a photobucket account, scan your concepts and upload them there. Then post the image link right in the thread you're writing. Edited by: SinKing |
||
Mar 28 2009 Anchor | ||
|
||
Mar 28 2009 Anchor | ||
thanx SinKing um heres a concept of Zero from Megaman, and the silhouettes are for practice, trying to work out a thumbnailing process
|
||
|
Mar 28 2009 Anchor | |
lookin badass! --
|
||
Mar 28 2009 Anchor | ||
thanks man, appreciate the feedback |
||
|
Mar 31 2009 Anchor | |
Those are nice, Algezar!
Edited by: SinKing |
||
Apr 1 2009 Anchor | ||
nice work man- dig the look! im trying to get that traditional painted look that you got goin with the speedpainting. i was really really bad at thumbnailing, but im getting a lil better using a program called alchemy, you heard? if you havn't you should definately go download it, its totally free and pretty fun to use your face isn't bad at all, just a few tweaks here and there. but you got good values in the face that really bring it out |
||
|
Apr 2 2009 Anchor | |
No, I don't know Alchemy. I have read it in forum places, but didn't know it was free. When I google for it I get lots of links concerning audio. Can you perhaps send, or post, me a link? I think I could really use that as I'm using a shape approach at the moment to create our letters for the logo. It's really a pain doing it over and over and I wonder how Alchemy could help me with the blocking out. Would be interesting anyway. I paint the grumpy king, and almost everything else, in Sketchbook. I usually use Photoshop only to create logos or if I want to finish something with lighting and texture. I really like Sketchbook, because it feels more like the natural painting on canvas. Do you also use Painter? I have read about artists using it for the realistic brushes and for etching/scratching. The results were quite stunning, but I don't want to get into too many software. If someone tells me it'S an absolute must, though, I will also try learning painter. I have a knack on medieval concepts at the moment, everything from the 14th to 17th century interests me. Maybe it's the highly saturated colors and interesting lighting in paintings from the time. If you want to learn more color theory, those centuries are great to get an understanding. I'm just painting for fun, though I intend to get better. Speedpainting is usually highly saturated, I think I'm somewhere inbetween painting and speed-painting. I really need to move on to the next step, now and get a better grip on lighting and bump lights. Edited by: SinKing |
||
Apr 2 2009 Anchor | ||
just started art production on my current project.
|
||
|
Apr 2 2009 Anchor | |
Your sig is too large and the guy has flying ears, but the angle and expression are pretty cool. Looks like Manga, so are you rendering him two-shaded? I worked on our logo, getting somewhere, but I have to take out some letter, probably even the skull (though I like that idea). Tell me what you think about it and about which letters have to change. I need feedback. Working with black shapes and FX only here: Edited by: SinKing |
||
Apr 2 2009 Anchor | ||
nah i dont use painter but i really wanna sometime in the future heh. im just using photoshop at the moment, trying to adjust to the program. one of my old classmates uses painter, she gets some pretty cool results. i think if you enjoy a more traditional look to your artwork,then painter is definately the way to go. |
||
Apr 3 2009 Anchor | ||
First attempt. I'm sure it could be a bit more detailed. |
||
Apr 3 2009 Anchor | ||
Updated. Male Character - Very Rough Concept. @ Sinking |
||
Apr 3 2009 Anchor | ||
dig the face, zombie. nice nice |
||
Apr 6 2009 Anchor | ||
an sas soldier ....I'm part of a crysis mod team for a game called NORTHERN IRELAND 1983.....i'm not actually designing the soldiers but this is one i did anyway.. |
||
|
Apr 10 2009 Anchor | |
Wow kick zombies, really nice outline and really cool head. So this a concept for a Manga-type character model (head)? I can imagine that would work nicely inside a similarly painted environment. I painted this one from a photo of a bust. Slowly I'm making progress with my workflow and currently use Sketchbook to outline, thumbnail, Photoshop for the basic painting and finalise it with Corel Painter (which I just used the first time, here). I think there is a lot to learn still, especially about not doing "too much". I feel confident about my style and going with it, though. Time for action! Edited by: SinKing |
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.