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Concept Arts Thread: WIP and Finished Works (Forums : 2D Graphics : Concept Arts Thread: WIP and Finished Works) Locked
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SinKing
SinKing bumps me thread
Jan 26 2009 Anchor

Hi,

why not make this a sticky right away?

There are so many people on Moddb, who are really good at digital painting and we never get to see their work. Mostly it gets buried in the Work in Progress-Thread, which deals much more with 3D than with 2D art. A lot of pictures, which were posted there should be uploaded to this thread, in order to start a new ressource for pretty pics and discussion about art and stlye on Moddb. I know there are many painters around and they often prefer a solitary surfer style, but if they keep their art to themselves it's going wasted.

So please, fill this thread with new art, old art, beautiful pictures which you either own or give credit for to the creator. You can also digg into your development documents and, if you have a particularly interesting piece of development (e.g. from concept to finished mesh), you can show us how you did it.
As Moddb staff keeps repeating: a good picture says more than a thousand words - especially if it's a nude picture.
So send in all you have (except the nudies) and make this thread become a home to artists on Moddb.
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Rafenrazer
Rafenrazer Concept artist
Mar 9 2009 Anchor

Guess I am first!

SinKing
SinKing bumps me thread
Mar 9 2009 Anchor

Hooray! someone posted something. I want to post something too, now. I keep forgetting about the threads I make, even when they seem to make sense.

Youur concept is very green and a little over-saturated. You have a good understanding of color, but not yet of light (bouncelight). I recommend learning color theory next. Looks vgood though, proportions are nearly right. I'd learn about vanishing points and light/color theory, if I were you. The back of his helmet with the blades looks strange.

And for the fun. Here's a quick sketch I did when training value drawing.

User Posted Image

Edited by: SinKing

Mar 13 2009 Anchor

Hey, some nice work there (dont know why, but SinKings concept reminds me a Combine Synth :) ). Isnt here anyone who is looking for a project? Im working on two HL2 mods, if you are looking for a job, let me know and I will tell more info about my projects ;)

SinKing
SinKing bumps me thread
Mar 14 2009 Anchor

I only paint storyboards for my own project and have not enough time for more job, sorry. I can do some first drafts, as to give you an idea of something (a monster, a hero) if anyones interested.

Edited by: SinKing

Rafenrazer
Rafenrazer Concept artist
Mar 17 2009 Anchor

what a grand concpet, realistic too (beer :) )

SinKing
SinKing bumps me thread
Mar 17 2009 Anchor

Yes, someday the world will realise that we cannot drink saltwater. I'm way ahead or realism!

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User Posted Image

Mar 18 2009 Anchor

Oh what they hey why not. This is something I did a while back and posted on a deviant art page. A few doodles here and there.

Magiceightball.deviantart.com

Mar 27 2009 Anchor

hey waddup, so i dunno how to post concepts and id like to throw some things out, if someone could show me what to do that'd be fantastic :P

SinKing
SinKing bumps me thread
Mar 27 2009 Anchor

get a photobucket account, scan your concepts and upload them there. Then post the image link right in the thread you're writing.

Edited by: SinKing

Mar 28 2009 Anchor

Just thought i'd throw these old drawings in. haven't scanned much ><

Photobucket


Photobucket

Edited by: Cabanan

Mar 28 2009 Anchor

thanx SinKing :)

um heres a concept of Zero from Megaman, and the silhouettes are for practice, trying to work out a thumbnailing process

Henley
Henley the sun never sets on the eternally cool
Mar 28 2009 Anchor

lookin badass!

--

Mar 28 2009 Anchor

thanks man, appreciate the feedback

SinKing
SinKing bumps me thread
Mar 31 2009 Anchor

Those are nice, Algezar!
I got to get into thumbnailing, I just start random drawings without knowing really, what I want to draw. I like speed-painting, though. Don't like to wast a lot of time with composition, if my color-theory-knowledge isn't perfect yet;). By speedpainting I refer to a certan style, I can still take two hours for a painting. Made this yesterday, e.g.. Still not finished and you can see I have problems with faces. Next time I will use a model, but usually I can't be bothered looking for reference:

User Posted Image

Edited by: SinKing

Apr 1 2009 Anchor

nice work man- dig the look! im trying to get that traditional painted look that you got goin with the speedpainting. i was really really bad at thumbnailing, but im getting a lil better using a program called alchemy, you heard? if you havn't you should definately go download it, its totally free and pretty fun to use :D your face isn't bad at all, just a few tweaks here and there. but you got good values in the face that really bring it out

SinKing
SinKing bumps me thread
Apr 2 2009 Anchor

No, I don't know Alchemy. I have read it in forum places, but didn't know it was free. When I google for it I get lots of links concerning audio. Can you perhaps send, or post, me a link? I think I could really use that as I'm using a shape approach at the moment to create our letters for the logo. It's really a pain doing it over and over and I wonder how Alchemy could help me with the blocking out. Would be interesting anyway.

I paint the grumpy king, and almost everything else, in Sketchbook. I usually use Photoshop only to create logos or if I want to finish something with lighting and texture. I really like Sketchbook, because it feels more like the natural painting on canvas. Do you also use Painter? I have read about artists using it for the realistic brushes and for etching/scratching. The results were quite stunning, but I don't want to get into too many software. If someone tells me it'S an absolute must, though, I will also try learning painter.

I have a knack on medieval concepts at the moment, everything from the 14th to 17th century interests me. Maybe it's the highly saturated colors and interesting lighting in paintings from the time. If you want to learn more color theory, those centuries are great to get an understanding. I'm just painting for fun, though I intend to get better. Speedpainting is usually highly saturated, I think I'm somewhere inbetween painting and speed-painting. I really need to move on to the next step, now and get a better grip on lighting and bump lights.

Edited by: SinKing

Apr 2 2009 Anchor

just started art production on my current project.
very early male character concept.

SinKing
SinKing bumps me thread
Apr 2 2009 Anchor

Your sig is too large and the guy has flying ears, but the angle and expression are pretty cool. Looks like Manga, so are you rendering him two-shaded?

I worked on our logo, getting somewhere, but I have to take out some letter, probably even the skull (though I like that idea). Tell me what you think about it and about which letters have to change. I need feedback. Working with black shapes and FX only here:
User Posted Image

Edited by: SinKing

Apr 2 2009 Anchor

nah i dont use painter but i really wanna sometime in the future heh. im just using photoshop at the moment, trying to adjust to the program. one of my old classmates uses painter, she gets some pretty cool results. i think if you enjoy a more traditional look to your artwork,then painter is definately the way to go.

Srx
Srx
Apr 3 2009 Anchor

First attempt. I'm sure it could be a bit more detailed.
User Posted Image

Apr 3 2009 Anchor

Updated. Male Character - Very Rough Concept.

@ Sinking
No cartoon'ish shaders or the like will be used.
Just stylized modeling and texturing.

Apr 3 2009 Anchor

dig the face, zombie. nice nice

Apr 6 2009 Anchor

an sas soldier ....I'm part of a crysis mod team for a game called NORTHERN IRELAND 1983.....i'm not actually designing the soldiers but this is one i did anyway..

Castilloart.blogspot.com

Moddb.com

SinKing
SinKing bumps me thread
Apr 10 2009 Anchor

Wow kick zombies, really nice outline and really cool head. So this a concept for a Manga-type character model (head)? I can imagine that would work nicely inside a similarly painted environment.
The soldier concept is cute. The pose is good, but I think the head is too small. Also, when designing a combat outfit you always have to make it practical. So he could have knee- and ellbowpatches and he should wear a belt for grenades and gear/ammo. It's a pretty nice concept, but there's not been enough research done on the soldier uniform.

I painted this one from a photo of a bust. Slowly I'm making progress with my workflow and currently use Sketchbook to outline, thumbnail, Photoshop for the basic painting and finalise it with Corel Painter (which I just used the first time, here). I think there is a lot to learn still, especially about not doing "too much". I feel confident about my style and going with it, though. Time for action!
User Posted Image
(speedpaint ~1 hour time)

Edited by: SinKing

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