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| Concept Art Competition WIP (Forums : Pimpage & Posing : Concept Art Competition WIP) | Locked | |
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| Nov 20 2007, 7:47pm Anchor | ||
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I guess this is like the whole 'what is art? ' question. Art is soo personal. What appeals to one, doesn't to another and everyone has different opinions of what art is. That's why I love it! It's so diverse and it means different things to every one of us....awesome Edited by: Bunnyjen |
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| Nov 20 2007, 8:21pm Anchor | ||
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Godwin:
exactly the point. i have no idea what it is. Gibberstein: Quote:People are really blurring the line between Concept work (a piece intended to quickly demonstrate the form and feel of the final product) and 2D final art (2D images used directly in the final product)
Yeah. I didn't think of that that way. Still, consider for a fact that in this competition, you only have ONE piece to submit. You do not have other pictures, background fiction, a universe framework that can help bring your idea over to the audience. So how would you be able to show your best game PROPOSAL, in such a way that it really gives the viewer the IDEA of what the game would be like, what would it feature, etc. etc? A mood artwork is what's needed. You try to show EVERYTHING featured in your idea. Quote:If you are hired as a concept artist in a commercial game dev studio and you take weeks on one piece,
LOL yeah. I, too, am part of a team as a 3d modeler and texture artist and I know how the art pipeline works. Most of the time, we just get quick linework stuff with hints of blocking and shading to guide us in making our models. Yet, sometimes, we have full blown scenes that are not just for modelers to work on, but ALSO for the writers, texturers, and especially coders. The concept artist has to show how the game in its entirety would look in its finished state. Dragonlord: Quote:Discussion means talking about a topic from different points of views in a civilized manner
civilized eh? after calling me ignorant and disrespectful after asking a perfectly reasonable question on page 3 of this forum? I don't really know what your problem is... I've said peace and you still attack other people for making art that does not exactly fit to YOUR idea of what it should be. Not directly, I know, but snide comments here and there is just as hurtful to people. sounds to me like our an art luddite or something. the computer is just another MEDIUM. The artist's imagination is what counts. Doesn't matter if its pencil, ink, oil on canvass, or photoshop, it's still art. But for one thing, digital art is fast, has good results, and is flexible - you have to admit that. you're guilty of saying the same things over and over yourself. so i echo DamageINC: just draw. -- Dreams of things that will never be, |
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| Nov 20 2007, 8:30pm Anchor | ||
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what i was trying to say dragonlord was this topic is turning into "who knows more about art" rather than focusing on the compeition, I haven't attacked anyone so i don't know where your getting that from... |
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Nov 20 2007, 8:30pm Anchor | |
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Nov 20 2007, 8:44pm Anchor | |
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AStepIntoOblivion wrote:civilized eh? after calling me ignorant and disrespectful after asking a perfectly reasonable question on page 3 of this forum? I don't really know what your problem is...
One has nothing to do with the other. You tried to get in with "previous work" which is not permitted in contests unless said so. And I've not been the only one honking into that horn so pushing this all on me is hypocritical at best. |
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Nov 20 2007, 9:19pm Anchor | |
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Nov 20 2007, 9:26pm Anchor | |
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DamageINC wrote:i just dont understand why we need to get tied up in all this technical crap, just draw
qft. Just draw. Art is art is art is art. Art changes. And no industry or ideal can hold that back. If you look at the people contemporary developers are hiring as artists, they are not only skilled illustrators but adept 3D artists. These people go all out on their drawings because they are also the people who will reference it and see through the development of the idea up until the moment when they create the actual object for the game. Any good commercial artist won't hinder their own muse and creative ideas for the sake of old tradition. If saturated colour is necessary for the development of their idea, so be it. With tools like Photoshop available, the ease of creating a visually appealing drawing in a short amount of time is improved. Today, someone can create something similar to a gorgeous, detailed impressionist painting in a number of days. This is an incredible asset to a company as it will help convey information and ideas down the line. There is no reason anyone should be fighting over this matter. I don't want to see 5 more pages of a pointless, drawn out fight. |
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| Nov 20 2007, 9:50pm Anchor | ||
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Quote:You tried to get in with "previous work" which is not permitted in contests unless said so.
I did not. I asked if it was possible to use existing resources which is not quite the same as submitting a finished old work. and the contest didn't say so which is why i asked in the first place. I asked nicely. other people responded nicely. you responded as if i was attacking you. one has nothing to do with the other, eh? you keep trying to find ways to insinuate that other people are not quite doing it like the way it should be done. Peace. I'm shutting up. Quote:This thread proves that when the nervous people see a spark, they start to flame. ^^
yeah... i guess that might be it. Sorry TKAzA, btw, has the 50 entries been completed? -- Dreams of things that will never be, |
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Nov 21 2007, 2:03am Anchor | |
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I think we're just still getting confused with what you call concept art. As was often said in the description, the piece needs to be original and never seen before. So lets say you have some props drawn and never used them - sure you can use them in creating a new picture, but not to the extend where you take the old drawing, add some stuff to it and call it new. Well...the contest is over now anyway, but it has shown us how many dificulties can arrise out of different views on a topic. The guidelines for any competition need to be well-defined and rigid, in order for everybody to understand them. This concept art competition felt a little bit rushed, but I'm glad we had one. It's a good start for a new site to show off some art. --
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| Nov 21 2007, 2:28am Anchor | ||
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Quote:So lets say you have some props drawn and never used them - sure you can use them in creating a new picture
This was what i was asking about actually, since I first entered with hopes of making a concept in 3d. Solely as props. But anyway, the point is moot. I've entered with a 2d painting, and it just irritated me that even digital paintings still does not satisfy the purist views of people here. anyway... let's all just sit back and see what the gallery has to offer. -- Dreams of things that will never be, |
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Nov 21 2007, 3:53am Anchor | |
| Nov 21 2007, 4:23am Anchor | ||
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yep. quite a good movie. Did you know that it was based on one of the tenets of chaos theory? That the flapping of a butterfly's wing can start off a chain reaction that ends in a tornado? -- Dreams of things that will never be, |
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Nov 21 2007, 4:28am Anchor | |
| Nov 21 2007, 6:05am Anchor | ||
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yes wai! speaking of which... i see a whole lotta buttahflahs!!! ... in me stummick Edited by: AStepIntoOblivion -- Dreams of things that will never be, |
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| Nov 21 2007, 6:37am Anchor | ||
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MadKill40 wrote:So...while we all wait, let's discuss a movie, anyone seen The Butterfly Effect?
MEEEEEEEEEEEE I HAVE I HAVE! The Labyrinth is a better film though Edited by: Bunnyjen |
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| Nov 21 2007, 6:46am Anchor | ||
| Nov 21 2007, 7:16am Anchor | ||
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*pauses form jumping up and down* ME TOOO!!!!! WHEN?!! The Labyrinth was good!!!!! Why is it that foreign films are always better.... *resumes jumping up and down* -- Dreams of things that will never be, |
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| Nov 21 2007, 7:19am Anchor | ||
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* pause jumping for second* Lol Labyrinth isn't foreign for me though ee hee Edited by: Bunnyjen |
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| Nov 21 2007, 8:06am Anchor | ||
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*pauses jumping* 10:20 pm you're Spanish? *resumes jumping* -- Dreams of things that will never be, |
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| Nov 21 2007, 8:11am Anchor | ||
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AStepIntoOblivion wrote:*pauses jumping*
10:20 pm you're Spanish? *resumes jumping* lol no silly i'm from England ha ha! Ahhh your gonna have to go to bed soooooon and you won't be able to see them till tomrrowwwwwwww ee hee..its only lunchtime here so i have the whole day to wait. nur nur |
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| Nov 21 2007, 8:17am Anchor | ||
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Pero Labyrnith was en espanol! o.O Ya *sniffle* I'm actually going to bed right now... *sniffle* *walks dejectedly back to his room* -- Dreams of things that will never be, |
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| Nov 21 2007, 8:36am Anchor | ||
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Nov 21 2007, 8:39am Anchor | |
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I've only seen that David Bowie Labyrinth, hopefully I'm right thinking your thinking about another movie with that name. Butterfly Effect is great though, the ending can get to you though. *puts a portal on the ceiling and directly underneath* |
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Nov 21 2007, 11:10am Anchor | |
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I'm not sure how any of this relates to the art competition... Speaking of which, aren't they supposed to post all the competing art pieces today |
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| Nov 21 2007, 11:36am Anchor | ||
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yeah thats what i thought too |
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