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Can you make Mods on PS3? (Forums : Console Gaming : Can you make Mods on PS3?) Locked
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May 8 2012, 10:59pm Anchor

I was just asking, because when you make a new Mod it will show a list of Platforms that your Mod will/is on. Some of them were consoles like the PS3 and Xbox360. Can you make Mods with these? Because I want try and see if I can make a Custom Zombie Map on Black Ops and I don't feel like buying an extra copy...

ambershee
ambershee Nimbusfish Rawks
May 9 2012, 7:56pm Anchor

The only moddable console game at present is Unreal Tournament 3 on the Playstation 3.

May 9 2012, 8:47pm Anchor

Oh, thanks for the reply!

Henley
Henley the sun never sets on the eternally cool
May 9 2012, 9:50pm Anchor
ambershee wrote:The only moddable console game at present is Unreal Tournament 3 on the Playstation 3.

What about portal 2?

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May 9 2012, 10:04pm Anchor

Good point.

ambershee
ambershee Nimbusfish Rawks
May 10 2012, 5:22am Anchor
Henley wrote:
ambershee wrote:The only moddable console game at present is Unreal Tournament 3 on the Playstation 3.

What about portal 2?


In game level editor != moddable; since you cannot modify anything or introduce any new content, just rearrange existing presets. (Halo series, Timesplitters also include these kinds of things)

UT3 allows code changes, new assets etc. It has nasty memory limitations, but theoretically you could get a total conversion up and running on the Ps3.

zekio309
zekio309 Student
Jun 5 2012, 12:27pm Anchor

theres also the level editor in Little Big Planet 1&2 but thats about all I know of =/

Jun 7 2012, 2:47pm Anchor
ambershee wrote:In game level editor != moddable; since you cannot modify anything or introduce any new content, just rearrange existing presets. (Halo series, Timesplitters also include these kinds of things)

Totally agreed.

zekio309 wrote:theres also the level editor in Little Big Planet 1&2 but thats about all I know of =/

Yeah, personally, played LBP with friends but never seen a level editor in action. O.o Should have asked them about this next time, was pretty convinced that new assets (graphics etc) can be imported to the game.

TheUnabridgedGamer
TheUnabridgedGamer It's been a long time...
Jun 7 2012, 6:03pm Anchor
feillyne wrote:
ambershee wrote:In game level editor != moddable; since you cannot modify anything or introduce any new content, just rearrange existing presets. (Halo series, Timesplitters also include these kinds of things)

Totally agreed.

zekio309 wrote:theres also the level editor in Little Big Planet 1&2 but thats about all I know of =/

Yeah, personally, played LBP with friends but never seen a level editor in action. O.o Should have asked them about this next time, was pretty convinced that new assets (graphics etc) can be imported to the game.


Only via the PlaystationEye or in-game content creation. Some people have managed to use glitches or great know-how to make third person shooters (and even one FPS) in LBP2, but it takes a lot of work just to get one level of that kind of caliber running.

I would really like to hear about an UT3 convo for the PS3 though, that would make me actually buy a copy. Especially if it were Star Wars themed, like one UT mod was.

ambershee
ambershee Nimbusfish Rawks
Jun 7 2012, 8:30pm Anchor

It's unlikely to happen - there's very little memory left after UT3 is loaded, so the number of new assets you'll find space for is pretty small.

Jun 19 2012, 11:45am Anchor

I think that though being able to jailbreak and place mods right on the fly would be possible, there is not much use for them in game.  You could argue that most mods are not that useful anyway but it would be different with the Sony PS3 as you just would not expect them to ride on the bandwagon and let the games be as open like how they are on the PC.

Jun 20 2012, 3:28pm Anchor

Well, IMHO, mods can change the game tremendously, whether it's purely balance, game mechanics, or just for extended enjoyment (ie mods as map packs etc). Mods simply prolong the fun with the game. Little Big Planet profits from level editor and custom levels pretty much, it could be the same with modding support on PS3.

Yeah, but after all, as you said, it seems one wouldn't expect Sony to allow that.

ambershee
ambershee Nimbusfish Rawks
Jun 21 2012, 5:17am Anchor
tlonnie wrote:I think that though being able to jailbreak and place mods right on the fly would be possible

I should point out that in many cases, console games use different file formats and entirely native code. This would prevent people making mods - UT3 was only viable as Epic released tools to convert packages into a Ps3 readable format.

Jul 2 2012, 7:03pm Anchor

I wonder about this too, i thought there was modding available for Fallout 3 on the p3?

Jul 7 2012, 12:54pm Anchor

would be cool to be able to make and play mods on console, not sure how thatt woulld work but would be a blast

TheUnabridgedGamer
TheUnabridgedGamer It's been a long time...
Aug 14 2012, 3:09pm Anchor
16Bit_Daye wrote:I wonder about this too, i thought there was modding available for Fallout 3 on the p3?

Supposedly you can minorly mod Fallout and Borderlands on consoles, but it's barely comparable to even LBP.

There's also a JRPG series that let you import your own textures for in-game characters... but it was one of the more pervy JRPGs. :S

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