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| Base jumping | Locked | |
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| Jan 17 2005, 6:34am Anchor | ||
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I have no idea about the limits in the sizes of the new maps in HL2... But im sure they're high enough to start some kinda base jumping mod...just a thought ^^ |
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| Jan 17 2005, 8:04am Anchor | ||
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I neither have any idea... -- |
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Jan 17 2005, 4:10pm Anchor | |
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Well, I don't know if it's really the same kick with a computer mod as in real life -- If you run you'll only die tired! |
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Jan 17 2005, 6:53pm Anchor | |
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LOL you could have AIi cops and sequrity guards chasing you if they discover you on the building |
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Jan 17 2005, 8:33pm Anchor | |
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What is a base jumping mod? -- Quote:How about I give you the phonecall and you give me my finger! |
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| Jan 17 2005, 9:53pm Anchor | ||
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base jumping= pretty much jumping off of really tall buildings or bridges and just kinda holding and throwing your parachute out.... I dunno how anyone could think its fun but w/e. Its not really a sport... its kinda like calling pogoing a sport :s --
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Jan 17 2005, 10:03pm Anchor | |
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But pogoing is a sport........isn't it? Don't tell me I've been wasting all these years training for nothing. |
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Jan 17 2005, 10:19pm Anchor | |
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Not too sure about map size. If anything, I'd look at map poly limits and use that as a reference. |
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Jan 17 2005, 10:22pm Anchor | |
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But...if it's just a general idea of how huge the map is...just look at the bridge map in HL2. That big enough for you? |
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| Jan 18 2005, 2:39am Anchor | ||
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Lomo93901 wrote:But...if it's just a general idea of how huge the map is...just look at the bridge map in HL2. That big enough for you?
Dunno, never played hl2 yet, comp aint good enough for it |
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Jan 18 2005, 7:38am Anchor | |
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Jan 18 2005, 10:26am Anchor | |
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For a smaller mod like this, Half-Life 2's incredibly involved and tedious modding process would be overkill. It could be a good concept, but an easier envirionment (that also supports huge maps) like UT2k4 might be better. |
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Jan 18 2005, 10:53am Anchor | |
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Jan 18 2005, 11:49am Anchor | |
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But also think of the aesthetics(sp?) of a map made in HL2. If you're basejumping, you're gonna want some pretty stuff to see, right? source engine, though requiring slightly better systems (at least 1.4 processor, 256mb RAM and geforce 2 or better), the reward is well worth it to get a breathtaking scene to fall through. Seriously. |
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Jan 18 2005, 3:00pm Anchor | |
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Mmmh... parachutes sounds cool... -- Quote:How about I give you the phonecall and you give me my finger! |
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Jan 18 2005, 3:10pm Anchor | |
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