Hello Community,
I'd like to present you my first game made in Unity.
Gameplay:
Bad Donut is a Single & Coop action game with upgrades and achievements. You bake Donuts, enemy bake Ponchkis. As teams baking they gain resources of themselfs to fight with opponent. Also time is the enemy for the player. You have to constantly collect clocks to keep the game running. The game happens on one map right know.
Future releases:
I'll try to avoid create open world and focus on game types like steal ingredients or capture the bakery, add new maps. Maybe I'll go a little further and add some multiplayer coop. I took or will take inspiration from games like Limbo (mostly graphics, ambience), PayDay (for future), Monaco (for future) and gangster movies. I created this game as indie. I would like to develop Bad Donut further so play it, rate it and stay tuned.
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Edited by: mattdwgames