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Sep 8 2004 Anchor | ||
mod description (for HL2 most probably); · No human based characters Each team will have different type of aliens [Examples 1 One class of alien The teams only have so many "1" "2" and "3"s so there would be a GUI (after the team select GUI) to pick which class. An example of the GUI would be like Americas Army one (if it was a mod that ended and restarted after everyone died - which i don't play it to be [sounds a bit cs'ish]) if a player wanted to be "1" and all slots for that where full it would be blanked out - the player then selects a none blanked out class The goal is too kill (something - dunno what yet) which stops the other teams from spawning The 3 team mode could have advantages and disadvanges... but I am not going to discuss them except from one advamtage in the game play - two teams can gang up on one and they could back stab that team etc. What do yous think... -- -Anth |
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Sep 9 2004 Anchor | ||
sucks that much? -- -Anth |
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Sep 9 2004 Anchor | ||
i think it sounds pretty cool! -- i like pickels:) part of the ModDB morbid clan |
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Sep 9 2004 Anchor | ||
but the alien teams should just simpley battle it out with eachother -- i like pickels:) part of the ModDB morbid clan |
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Sep 9 2004 Anchor | |
i don't really see that as an advantage :/ -- **wearing a christmas hat since xmas 2004 ** ThAt'S ThE sPiRiT! new e-mail addy, check profile |
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Sep 11 2004 Anchor | ||
Anyone want to start getting ideas together? :x I can be contacted by mIRC on Gamesurge #moddb if not, PM me and I'll give you my msn addy - Edited By Tonee_True On Mon 13th, Sep 2004 @ 8:13:40am -- -Anth |
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Sep 13 2004 Anchor | ||
I have started a Design Document and have just over one page It has the basic concept of the game, Structure of the game plany (only MP for now, maybe a SP later?) the look and feel I am looking for, music type, -- -Anth |
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Sep 13 2004 Anchor | |
aliens fighting each other. no teams deathmatch |
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Sep 13 2004 Anchor | |
i like that mod, release! |
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Sep 13 2004 Anchor | ||
its kinda simple... ya know? It needs a twist or something :/ to make it more interesting. --
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Sep 13 2004 Anchor | ||
There are too many 'Alien Mods' for any genere. But this sounds interesting-ish. But classes and all the other would feel CS-ish. Don't incororate a weapon/poision buying GUI then you will be fine. -- Some people are put on this world to make and fufill dreams... |
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Sep 17 2004 Anchor | ||
No buying GUI - classes have set "weapons" say to speak I don't think ths is going to go anywhere, no-one is interested - or at least not showing interest because the sdk is not out, ah well :v -- -Anth |
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Sep 19 2004 Anchor | ||
Maybee have a huge diversity between the aliens... Race1-Melee combat only, like NS skulks 2-Long range, like Halo Grunts, like plasma rifels 3-Stealth maybee? Any ideas? Or just have some marines with a huge disadvantage for the challenge There are games similar to this, in order to survive it needs to be chock full of new features, like traps that scare the crap outta you and constant random surprises... --
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Sep 20 2004 Anchor | ||
READ THIS BEFORE I GO MAD When I use examples - they are meant to be examples i.e - i am NOT wanting to them to be EXACTLY like where my example source is from. Therefore Fox (for EXAMPLE ) SHOULDN'T claim copy right - correct?
I have myself a sound guy - ambience, music, sfx, and a web guy (+gfx) not as many as you lot might have - but it's a start If you's are wondering "wtf do you do" I map and going to learn XSI when they fix the bug that some of us lucky doods have - Edited By Tonee_True On Tue 21st, Sep 2004 @ 4:40:19am -- -Anth |
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Sep 20 2004 Anchor | ||
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