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A pure reflective/specular texture | Locked | |
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Feb 21 2009 Anchor | |
Hey, can anyone tell me where to find/how to make a texture for hammer that is essentially just a mirror? like, nothing but reflection sort of thing? I'm having allot of trouble with it. |
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Feb 27 2009 Anchor | ||
What game are you mapping for? You would probably need to write a shader for the texture or find one that someone else wrote. If the game supports it. |
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Feb 27 2009 Anchor | |
I think he means hammer editor for source engine ??. Btw specular is'nt reflection. There isn't away to do this in source engine unless your doing it for orangebox there is a new entity can't rember what it's called but that is a mirror. The only way in epi 1 would be to code a new shader or just make a func_monitor and then make a cam so it looks like a mirror. Hope that helps. |
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Feb 27 2009 Anchor | |
Follow this tutorial, it will get you the closest possible effect of what you want. -- snetErz.com - Web Design |
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