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3rd Person Tactical Shooter - need 3D ARTISTS / Animators / Level Designers (Forums : Recruiting & Resumes : 3rd Person Tactical Shooter - need 3D ARTISTS / Animators / Level Designers) Locked
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Dec 13 2010 Anchor

Team name:
MoG Team

Project name:
Messengers of God (Working Title).

Brief description:
MoG is a 3D tactical, 3rd person multiplayer shooter where players compete online in team based combat. Various modes of online play together with a well balanced pace to the action (Running & Gunning) versus Camping will create for a rare and rewarding player experience.

We are looking for people who are serious about joining a team of like-minded individuals. What that means is: Maturity-- understands the project before making a commitment and following through on the decision to participate.

Target aim:
FIRST PC / XBOX LIVE
Multiplatform Linux, Windows, Mac

Polished, High Quality with Indie Feel

Create playable, working demo that can be pitched to publishers or investors for funding or self-publish finished game.

Compensation:
At this time there is no compensation, if *big if* funding is acquired then this can be considered a paid position. At that point things will go from being a Hobby project with loose deadlines to a serious contract with obligations for those interested.

Technology:
Ogre3D for visual.
Bullet for physics.
OIS for input.
SBCL for glue/logic
Cross platform (Windows, Mac, linux, fbsd).

Talent Needed
3D Character Modeler and Animator
Primary tasks will be to Model Texture, Rig, Weigh and Animate the characters for our game. We have a pretty good list of animations needed. This person must understand human anatomy and proportions.

3d Environment Artist / Texture Artist
Help our design team design the game maps and help block them out in 3D. Other tasks will include creating and texturing 3d props and assets.

Concept Artist / Illustrator
Drawing and painting conceptual art for characters, environments and other art as needed for reference and inspiration. Tasks may include portraits, model sheets, HUD Graphics, Web-Site and Promotional / presentational material.

Team structure:
Myself- Level Design & Project Manager

JH - Story Writer and Character Descriptions - currently works for a MMO as producer/writer.

Erik - Lead Programmer

Maloeran - Programmer

Luis - Lead 3D Artist

Kevin - 3D Artist/Level Designer (Props/Environment)

Nestor - 3D Artist/Textures

Timur - 3D Artist

Website:
Forums are located at www.mindfunction.com/forum/ (Forums require registering and then permissions granted so you won't see anything if you visit).

Wiki is also Online for team members.

Contacts:
PM/Post Here/E-mail g a m e d e v m o g [ A T ] g m a i l

Previous Work by Team:
No previous work by team together but each has different experiences both professional and Hobby.

Additional Info:
Character Pose

"THE BAD GUYS" - THE HOLY TREATY ALLIANCE

The Holy Treaty Alliance (popularly referred to as the Holy Terror Network) is an international network of nearly a dozen independent, multi-religious terrorist organizations, chief among them: Jeish al-Mahdi, Aum Shinrikyo, and The Lord's Army. These groups have agreed to temporarily cease hostilities, pool their resources, and work together to combat the "secular, oppressive, and corrupt powers of the world."

Although the network's origins are shrouded in mystery, some believe that Richard Palmer, a well-connected former congressman and CEO of P3 Arms International, had a role in arranging preliminary discussions between the two individuals accused of being the masterminds behind the HTA-Abdul Majid al-Nasri, a dissident Libyan politician, and Takashi Ota, the disgraced CEO of Ota Technologies, a major R&D enterprise based in Tokyo.

"THE GOOD GUYS" - SPIDER DIVISION - UNITED NATIONS ANTI-TERRORISM UNIT (UNATU)

Following weeks of investigations into an unprecedented number of seemingly related terrorist attacks on international targets, the UN Security Council convened for an emergency session to review findings and provide recommendations for facilitating communication between at-risk nations and deterring further attacks.

Although authorities identified several key perpetrators and terrorist organizations involved in the attacks, they were unable to uncover any information detailing the apparent links between the terror groups. In order to effectively combat this evolved and intricate global threat, the Security Council approved the creation of the United Nations Anti-Terrorism Unit (UNATU), an elite, multi-national strike force comprised of the world's greatest military, counter-terrorism, and intelligence specialists.

Feedback:
Any
I'd like to hear from those interested or requesting more information.







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