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3D space-based RTS - Shallow Space (Forums : Pimpage & Posing : 3D space-based RTS - Shallow Space) Locked
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Mar 10 2014 Anchor

Shallow Space is a 3D RTS: Guide a set of battle-cruisers through a complex and intriguing scenario, using resources to advance weaponry and skills. Mine those resources to ensure your fleet remains prepared as you advance through the detailed narrative. Micromanage power distribution, damage and training on your flagships while at the same time producing smaller ships like cruisers, frigates, corvettes and fighters to compliment your flag ships and prepare the front lines for what is about to become very shallow space.

I find it sad that the genre has died a death, games like Nexus: The Jupiter incident, Homeworld and Starfleet Command just aren't around any more so I feel its time to don my indie cap and get amongst my companions. My game is in active development and I know i'm passionate about the genre and am starting to put together something that will shine. Do you have any ideas, suggestions or comments? Fire away - if you like what you see check out my blog Shallow-space.com

Big changes to Shallow Space since this ancient post so I though i'd bump it, there's now a representative ship from every class to help me to test, including fighters:

and i've started fleshing out the sectors with procedural stuff, here's an early attempt at generating asteroid fields, the asteroids themselves are just placeholders:

Edited by: mawhrin-skel

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