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3d modeller | Vehicles and props (Forums : Recruiting & Resumes : 3d modeller | Vehicles and props) Locked
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Nov 9 2011 Anchor

This is for a project recreating Isla Sorna from Trespasser, as well as many game play mechanics.
I am looking for a vehicle modeller than can produce vehicles based upon their real counterparts.

Some vehicles are as seen in the Lost World film
-Air King B200 plane
-Hummer
-Jeep Wrangler
-Mercedes Unimog
-Toyota Pickup DLX 4wd (Or similar, just something generic)
-Excavator
-Ford L9000 dump truck
-Shuttle bus
-Forklift
-Helicopter - Bell 407
-Monorail train

No need to have specific knowledge of cryengine3. Initially, they should be 'new and clean', I'll then dirty them up an d wreck them, they could be made into working vehicles some time. UV mapping is greatly appreciated, but textures are not needed.
They may just need to be versatile, so wheels, seats, bonnets, etc would ideally be separate objects.

3d prop artist
Also, this is not exactly a huge need at present, but a additional prop modeller can be helpful. I have no prop lists prepared as of yet, but with someone to deal with the dozen+ props that make up the details of interiors, exteriors and just bits and pieces here and there, it would be quite a boost and give me some extra time to spend on things besides the prop modelling. Texturing/UV mapping not required, but props must be of good quality for a current-gen/next-gen game.

Ideal if you have a google account, for future access to the documents.

So far getting on well with the project, I am producing 3d assets, textures, audio and design. I actually prefer to take over most of the work, already built up an audio folder and have been preparing terrain textures.
I can't set dates for anything regarding releases, but after January 2012, I'll be recruiting more people, at this stage its about producing enough content to provide a solid base and proof its working.
There are two images on my profile, though from ce2.

Edited by: arieas

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