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Level Design (Forums : Level Design) Closed
CryEngine Level Designer Bravo81 Bravo81 - read

Apr 16 2013, 8:50pm

Source mod issue game_text oupheking oupheking - read

Apr 16 2013, 12:25pm

Help please nemox92 nemox92 - read

Apr 14 2013, 10:34pm

Valve Source SDK hammer help. NewTendo Stimor - read

Apr 5 2013, 6:19am

Natural boundariesd TheSniperFan TheSniperFan - read

Mar 31 2013, 7:04am

Level transitions like in Disnored MarcyRoars MarcyRoars - read

Mar 25 2013, 11:20am

Level Design Inpiration Photo Blog ShinobiNFC ShinobiNFC - read

Mar 16 2013, 9:43am

Modding adding 3d object to store in gta 4 harvey2670

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Valve Hammer pre-rendered cutscenes SlamageEntertainment SlamageEntertainment - read

Mar 2 2013, 10:02pm

Valve hammer editor. Help! (hl1) komplett CLagaris - read

Mar 1 2013, 2:43am

GoldSrc Hammer Help Jazzbyte123 CLagaris - read

Mar 1 2013, 2:37am

Level editor GGraca shindig - read

Feb 22 2013, 12:15am

Map overviews *HELP* snakeboyeric snakeboyeric - read

Feb 18 2013, 10:43pm

FEAR SDK creating textures transmissive and cast shadows Alvares89 Alvares89 - read

Feb 18 2013, 12:11am

Need some feedback on Level Designer Portfolio Cyrzo Cyrzo - read

Feb 5 2013, 11:31am

Your Turn Maximum-Dev Maximum-Dev - read

Jan 23 2013, 5:26am

Make a level for STK toine toine - read

Jan 23 2013, 4:44am

Odd ambient_generic problem Hammer editor / Half-Life 1 DocRock_HL DocRock_HL - read

Jan 11 2013, 10:47pm

Level switch help (half life 1) TheDiddyHop TheDiddyHop - read

Jan 3 2013, 8:12pm

how can i make my city prettier? BodySPray SinKing - read

Jan 1 2013, 5:54am

I may be wrong here but I hate UT07 SDK. Venekor Venekor - read

Dec 20 2012, 4:09pm

The Factory- A UDK CTF Level Toxic_Insanity maintunez - read

Dec 20 2012, 3:57pm

Valve Hammer 3.5 How do i use "trigger_changelevel" properly? HLModder DJ-Ready - read

Dec 18 2012, 4:43pm

Valve Hammer : Counter Terrorist not buying weapons Agnel HLModder - read

Dec 15 2012, 1:42pm

Amnesia Outdoor & Daytime Level MoopTheLoop MoopTheLoop - read

Dec 14 2012, 1:36am

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