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This is the list for the respective buildable faction units and structures for both land and space that have been added to the mod.

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Consortium:

    • Geonosian Nantex planetary fighter (Land-Vehicle)
    • Geonosian Nantex space fighter (Space-Fighter)
    • Indigenous Geonosian Warriors (Land-Infantry)
    • Indigenous Mandalorian Militiamen (Land-Infantry)
    • Indigenous Mustafarian Militiamen (Land-Infantry)
    • Indigenous Trandoshan Commandos (Land-Infantry)
    • Geonosian Pinnace class Dreadnaught (Space-Capital Ship)
    • Geonosian Grand Arena (Special-Structure-Income Generating) *Note: This is a very basic land model structure, but it still looks like an arena. This structure is used to train indigenous Geonosian warriors.
    • Cantina required for these land units: swamp speeder, AT vehicle, desert skiff, swoop looking speeder, bounty hunter, smuggler
    • IPV patrol craft (space-corvette)
    • Pirate fighter (space-fighter)
    • Sith Temple (Special-Structure)

Rebels:

    • Wookiee Warrior (Land-Infantry)
    • Bothans (Land-Infantry)
    • Special Forces (Land Infantry)
    • Cantina required for these land units: bounty hunter and smuggler (hasn't really changed that much for the Rebels from the vanilla mod)
    • IPV patrol craft (space-corvette)
    • Pirate fighter (space-fighter)
    • Jedi Temple (Special-Structure) This structure is used to train Jedi Knights
  • Special Forces Academy (Special-Structure)
  • Naboo N-1 starfighter (Space-Fighter)
  • Bothan Cruiser (Space- Capital Ship)
  • Corellian destroyer (space-capital ship/cruiser)
  • Corellian battlship/dreadnaught (space-capital ship)

Empire:
Sith Temple (Special-Structure) This structure is used to train Darkside Acolytes
Imperial Bodyguards (Emperor's bodyguards in red regalia)
Juggernaught (Heavy land vehicle)
Lancer Class frigate (space-frigate)
Victory Class Type II star destroyer (space-cruiser)
Imperial Class Type II star destroyer (space-capital ship)
Executor Super Star Destroyer (space-super capital ship)
Eclipse Super Star Destroyer (space-super capital ship)

Post comment Comments
señorito
señorito - - 8 comments

No Battle droids?

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Darth_Rex Author
Darth_Rex - - 203 comments

@senorito: Sorry but yeah I don't plan to have battle droids as being playable in the mod. I thought it would be cool at first to have them be playable for the Consortium, but I thought it sounded like it would be too much of a Clone Wars theme and I'm trying to have the mod and plot transition out of the Clone Wars whil moving forward into the Classic Star Wars trilogy theme. However, the droidekas will still be playable for the Consortium as will the Dark Phase troops for the Galactic Empire. If I can find somebody to work with me in having them make new models for units that I could think of, I definitely would like to have Jabbiimi Nimbus warriors/commandos and swoop mercenary riders from the Expanded universe be playable for the Consortium. Oh yeah, good news though, I have added the Imperial guards (Emperor's red guards) as a buildable unit for the Galactic Empire.

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OsoDEADLY
OsoDEADLY - - 668 comments

I would switch the sith temple out of the consourtium. maybe like a smugglers palace for special unit production. Consourtiom should have buildable (AND USABLE ON LAND ) bounty hunters that can use bribe and have infiltrator snipers

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Darth_Rex Author
Darth_Rex - - 203 comments

@osodeadly: Thanks for the suggestions. Sorry if I did not mention, but I actually do have the Consortium able to train bounty hunters and smugglers at the cantina just like the Rebels and the Empire. I can see why you would think that the Sith temple should be switched out of the Consortium, however as rare as it maybe I do like when land battles occur between Sith and Jedi units, even if I can give the Consortium that same ability. Plus, in the background theme of the mod's plot story, the Darth Rex character is responsible for promulgating a Dark Jedi religion that will actually use Sith temples to attract his Darkside converts to fight for the Consortium.

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OsoDEADLY
OsoDEADLY - - 668 comments

AHH, makes sense now! thanks. Really love v1

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