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After rounding out the best of 2007, we're ready to present the results.

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As always, this year's contest started by rounding out the top 100 through community nominations. Public voting was then held to list to the top five games/mods in each of three categories - indie games, unreleased and released mods. After analyzing and gathering data based on the votes, we are finally ready to present the results. ModDB has approached this year's winners, in advance, in hopes of securing exclusive content for you, the viewer. We've come back with a few goodies that I hope you guys will like. It was a very close race to the number one spot this year. Regardless, every one of the winners showcased in this feature deserve the attention. Without the effort, enthusiasm and dedication behind these projects, 2007 would have been a tough year to try and play something different.

When you're done watching the video showcase below, be sure to check out the write-ups of all the winners in the following pages for full access to all the related media. Exclusive content will be marked as such so you guys will know what to check out first. You can also find the top mods and games on AMD's site. Congratulations to all the winners and thanks to all those who took part in the 2007 Mod of the Year Awards.

Unreleased Mods

A honorable mention is due to the mod Black Mesa which continues to poll extremely strongly year after year, but misses out on a place in the top 5 because you cannot win a spot in the best unreleased category twice.



5. Operation Black Mesa - Prepare to go back to Black Mesa... again. Operation Black Mesa is an extended re-creation of the popular Half Life add-on, Opposing Force. You'll once again be strapping on the boots of Corporal Adrian Shepard as you make your way through the revamped and albeit highly detailed Black Mesa Research Facility. Additionally, the team plans to add new areas and enemies to the fray so this unofficial redux has more to look forward to than just eye candy. It looks to be a promising effort from team behind Operation Black Mesa, which is why players chose it as there number five spot for unreleased mod of the year.

Friendly fire - Warehouse Friendly fire - Warehouse

Operation Black Mesa Exclusive 1 Operation Black Mesa Exclusive 2

4. Mechwarrior: Living Legends - Looking at this mod makes one wonder, who doesn't like robots? The MechWarrior: Living Legends team hopes to satisfy your thirst for robotic destruction on wide open environments and look good while doing it. So far, the updates have been fast and furious, showing a number of fancy mechs armed to the teeth. Of most interest are the videos like the one below which show some of the environments where battles will take place. If MechWarrior is sure to take full advantage of all the features the CryEngine 2 has to offer, this mod won't be a disappointment. Players voted MechWarrior: Living Legends number four for unreleased mod of the year.

Clan BloodAsp Battlemech Game ready model of the Inner Sphere Catapult



3. Barney's Tales - Did I say we were done with the Black Mesa Research Facility? Well, we aren't. This time you will be dressed in security apparel as you play the role of the infamous Barney from the Half Life series. Barney's Tales (formerly Blue Shift: Source) is an unofficial remake of the the last expansion pack release for the aging Half Life 1. This remake is expected to focus more on realism, using real-world US Army soldiers as a reference. Drivable vehicles are also planned. Together with other projects being developed out there, it looks like we'll be able to play through the original series all over again in the Source engine sometime in the future. To add to the lavishly detailed media they've already released, the folks over at Barney's Tales have put together an exclusive video sneak peak for us which you can look at below. Barney's Tales comes in at number 3 for unreleased mod of the year.

Human Grunt HECU Soldier



2. Jurassic Park - Jurassic Park the movie is one that sticks in the minds of many. It set a new standard and brought terrifying monsters to life on the silver screen; creatures that, long ago, actually existed. The Jurassic Park mod team has set out with the aim to capture the same magic that both the movie and book encapsulated and bring it to the CryEngine 2. In the mod, players will be put into the shoes of Dr. Alan Grant, paleontologist extaordinaire, as you make your journey to get off the island. Few games out there have been able to pull off dinosaurs convincingly so the team has their work cut out for them. However, from the concepts and renders provided so far, they have gained a lot of interest and seem to be off to a good start. As a treat, we have a first look at a fully textured Velociraptor for your perusal further down. Fans obviously can't get enough dinos and that's why Jurassic Park is the number two unreleased mod of the year.

T-rex Break Out Jeep Wrangler YJ - Update



1. Zombie Panic: Source - A zombie outbreak has made your town, with the exception of a select few, void of any life. All that remains are the undead and you, along with a few other survivors, have to fight them off with whatever means possible. What do you do? Do you stick together or fan out and search for ammo? The premise behind Zombie Panic is simple: survival. While the mod is available to download now, (it was unreleased before voting had begun, therefore in the unreleased category) it was quite apparent throughout development that this project would be one out of the many zombie survival mods out there to deliver the goods. Stunning visuals, eerie music and top-notch voice work help make the paranoia seem just a little bit too real. The more weaponry you pick up, the more you slow down- making you an easy target to munch on. The further a round progresses, the deeper the feeling of desperation sets in as you run thin on ammunition and the undead grow in numbers. Whether you're running away from the shambling hordes or hunting for players to tear limb from limb Zombie Panic delivers on all fronts. If you want a quick peek at the gameplay, check out the exclusive trailer below. Players hungered for a taste of Zombie Panic, more than any other mod, which is why it was voted as the number one unreleased mod of the year.

Survivor01 Zombie03 Zombie02

Haunted Haunted Church

Indie Games

A honorable mention is due to the games Infinity and Apocalypse Rising who both polled strongly in this years awards, but miss out on a place in the top 5 due to each game still being in active development and not yet released. Keep up the fine work and all the best for 2008!



5. Tremulous - Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working structures in-game like an RTS. These structures provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. The overall objective behind Tremulous is to eliminate the opposing team. This is achieved by not only killing the opposing players but also removing their ability to respawn by destroying their spawn structures.

Run away! Run away! The pulse rifle



4. World of Padman - From the earliest PadMaps came the mod PadWorld, and now from that distinguished provenance comes the next evolution, the World of Padman Standalone. Developed and headed by the professional cartoonist and illustrator ENTE and his team, PadWorld Entertainment proudly present a free multiplayer standalone game for Windows, MacOS, and Linux that's powered by an extended ioQuake3-engine. It is cartoon based, crazy and fun with some innovative game modes thrown in. It's easy to enjoy yourself in PadWorld, and thats how it climbed it's way into the fourth place for best indie of 2007.

GlowStar's Anteroom - Mainroom PadGallery by ENTE



3. Warsow - For fast, frenzied action out there in the indie gaming scene today, there's not much better than Warsow. Warsow combines the speed and reflexive-based gameplay similar to that of the Quake series with the style and quirky movement of games like Jet Set Radio Future. The visuals are minimalistic yet engaging and every effort has been put into streamlining the gameplay. Billed as a choice platform for e-sports, Warsow still maintains a low barrier of entry in terms of system requirements for newcomers to the FPS genre. Whether you're a pro gamer or a first time player, this game is sure to keep you busy for hours. Warsow wall-jumps its way into the third spot in Mod DB's top indie games of the year.

Botbot + Warshock going for Mega Health Ingame War§ow 0.3 Screenshot



2. Red Alert: A Path Beyond - Red Alert: A Path Beyond takes the original's concept of an alternate future, one without Hitler that leaves Stalin to rule with an iron fist, and bring sit into the Westwood 3D/SAGE engine. While the beta has been released just a few months ago, you can expect to see all your favorite units from the original incorporated into the game in the final version. Gameplay is still rough around the edges but makes for decent entertainment with improvements sure to follow. Players like rolling around in massive mammoth tanks and playing with Tesla coils enough to vote A Path Beyond as the second place indie game of the year. Fresh video follows below:

Ambient Chaos Complex - Tank Battle with Mobile Gap Generator support



1. BSG: Beyond the Red Line - Fans of Battlestar Galactica rejoice! This standalone product puts you in the pilot seat to explore and partake in the dangerous space voyages of the Battlestar Galactica and company. The demo actually puts you on the Battlestar Pegasus as you obtain your flight wings and head out to engage the cylons while looking for resources. Everything is presented professionally, especially the stellar voice-acting which sounds better than a lot of commercial games put out today. Constant chatter while battling keeps you reeled in and immersed in the universe. Recent media shows the BTRL team is doing an excellent job of pushing the Freespace 2 engine to the maximum. But don't take our word on it, check out the exclusive trailer below for results. Fans can't wait to kick even more Cylon tail, that's why Beyond the Red Line ranks number one amongst the best indie games of the year.

More astroid shots Patrol

Blackbird Raptor Geminon Traveler

Released Mods

5. Minerva - The latest chapters in Adam Foster's mod represent his honed craft of level design that rivals commercial products out there today. The mod takes place in the Half Life 2 universe where you find yourself dropped on an island occupied by Combine forces. Your only help along the way is the riddles and sordid comments Minerva herself provides you with, likening her to other popular characters the Half Life series is notable for (G-Man, GlaDos). This latest installment has even had some input from some of the staff at Valve during the development phase. It's no wonder why many consider it to be the best single player mod for Source released so far. Minerva comes in at number five for mod of the year. Don't forget to watch the brand new trailer below:

Depth Charge Carcinogenesis



4. Forgotten Hope 2 - Journey back into the days of World War II and relive the african campaigns and battles that took place there. Forgotten Hope 2 is an amped up sequel that is redone on the Battlefield 2 engine and tops the original in every way. The combat is action packed both on the ground and in the air. The dogfights are always entertaining and while on foot or in a vehicle, you'll flinch everytime you hear the deadly whistle of airdropped bombs. Vehicles are widely available in-game and enable gripping mechanized rushes at the beginning of every round. Desert rats around the world like this mod so much they voted it number four for released mod for the year. The Forgotten Hope 2 team provides yet another exclusive trailer below:

FH2.0 Release Image Long Range Desert Group Chevy



3. Empires - Empires sets itself apart from most mods by occupying a hybrid genre. It mixes the resource management of real-time strategy with the fast paced action of a first person shooter. You play as one of two factions that cooperate with their commander to customize the lay of the land as they construct their base and obstacles for their opponents in wide open maps. A full tech tree is available for research which allows players to customize vehicle weaponry, armor and speed. The depth and variety of options in this mod can result in many scenarios on each map which keeps the multiplayer experience fresh. This new and improved version of Empires commands its way into the top five, coming in as the number three mod of the year.

New NF Walls Cyclopean APC



2. Project Reality - As the name suggests, Project Reality's primary focus is combat realism and, where other mods have failed, Project Reality has succeeded. Teamwork and coordination are paramount for players to succeed in the huge maps with numerous objectives. Planning and communication is key and you will find yourself building a good camaradarie with other players as a result. Virtually everything has been updated and added to, including maps, game modes, weapons, sounds and player classes. With its consistent high quality and regular releases, many consider Project Reality to be a bigger, better incarnation of the original Battlefield 2. For its dedicated pursuit of realism, players have voted it the number two mod of the year.

USMC M16A4 Iron Sights  Insurgent RPG-7



1. Insurgency - Whether guerilla tactics or convential warfare is your style, Insurgency has you covered. This mod has you choose between US Marines or the insurgents as you take part in an all out assault to capture map points in various middle eastern locales. Insurgency brings something new to the frontlines with its unique reinforcement system and economized heads-up display that only displays the most pertinent information. Add detailed environments and wonderfully percussive sound effects to the mix and you have the makings of a winner. It was a close victory this year, but Insurgency battles its way to the top of the pile as the player's choice mod of the year. In celebration of its victory, Insurgency has put together a look back at the life of the mod and all its accomplishments:

November Screenshot #1 November Screenshot #8

Overhead Map (Ins_Haditha) ins_alaskari Official Karkar Screenshot #5
Post comment Comments  (100 - 150 of 182)
mikejkelley
mikejkelley

MOTY 2007, the abridged version

Top 5 unreleased;

5. Licensing rip-off*
4. Licensing rip-off*
3. Licensing rip-off*
2. Licensing rip-off*
1. Zombie mod

Top 5 released;

5. Licensing rip-off*
4. Guns and planes and tanks
3. Guns and planes and tanks with a twist
2. Guns and planes and tanks
1. Guns and planes and tanks

Seriously, add an originality category.

(*violate copyright law and moddb.com's TOS)

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mikejkelley
mikejkelley

Why would anyone give this post negative votes? It's a list of factual statements. Are those mods listed "Licensing rip-off*" not licensing rip-offs? Is the mod listed "Zombie mod" not a zombie mod? Do the glut of war games not feature guns and planes and tanks?

If all top ten MOTY mods can be put into 3 very simple categories, don't we need something to support originality?

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CargoCult
CargoCult

There are definitely some bound-to-be-Foxed-sooner-or-later mods in the unreleased mods category, but MINERVA?

Erm...

The only game it's using story and content from is Half-Life 2 - which it's a mod of. Thus such behaviour is specifically allowed, and even encouraged.

Plus, if it *was* an illegal mod, I think somebody at Valve would have told me on one of my occasional visits to their offices?

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mikejkelley
mikejkelley

(buried)

Just because they are choosing not to take legal action doesn't mean that you're not violating the law.

And even if you got in writing it still wouldn't change the fact that you're capitalizing on the hard work of hundreds of highly paid professionals, their advertising campaign, and the inherent popularity of HL2. All reasons why I suggested there be an "originality" category for non-IP infringing mods.

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Tatsur0
Tatsur0

What exactly is original?

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mikejkelley
mikejkelley

I'll settle for calling anything that doesn't fall into those three categories as original.

And please, if you're about to say, "well your definition of 'original' isn't the same as everyone else's", save it; those three categories account for over 90% of the MOTY nominees, i.e., they are unoriginal.

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Tatsur0
Tatsur0

Well to be perfectly honest it doesn't matter what the winners fall under as they were chosen by the majority of players "Players Choice". FYI Zombie Panic was the first MP Zombie mod and the first to include player controlled Zombies and other features that are only now popular with zombie mods. If you're bitter cause your mod or the mod you prefer wasn't placed, I don't see the point in complaining here or see what you're trying to prove.

Tats...

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mikejkelley
mikejkelley

(buried)

Yes, of course anyone who complains is automatically bitter. There couldn't be a single legitimate reason to complain.

...Or no wait, could it be that I'm stating an obvious fact? That these mods are easily categorized and unoriginal? And that half of them are ineligible for voting because they violate copyright law and moddb.com's TOS?

Anyways, what's your beef? Are you angry because I called your MOD, ZOMBIE Panic Source a ZOMBIE MOD? I don't know what I was thinking. I must've invented the term "zombie mod" off the top of my head, since there certainly aren't enough mods featuring zombies to necessitate such a phrase.

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Nuka5
Nuka5

mike why are you angry? people vote for what they think is fun. if you make an origional game but it's actually not as fun as the one where you run people down in a tank or get all sorts of realistic guns you've seen in movies, then people are going to vote for the one they enjoy the most.

and some of the games in that list ARE very origional, the gameplay of some of them is nothing like any other game or mod out today.

==============

is still want to know how many votes for each thing actually came in!

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mikejkelley
mikejkelley

"mike why are you angry?"

Glad you asked. As a general rule, it's just in my nature, lol. But in particular, as is relevant here, liscensing rip-offs make me very, very angry.

Half of the mods here are being awarded cash and prizes for THEFT. They are relying on hundreds of highly paid professionals who have toiled for years to do their design and narrative work for them. They are relying on multi-million dollar multi-nationals to do their PR work for them.

This has THREE huge consequences that jeopardizes the true "make something different" mod community.

1. It discourages innovation.

2. It jeopardizes the "true-fan" mods by violating the unwritten rule of "you can use our IPs so long as you don't profit from your creation". By violating this unwritten rule, these mods may very well bring about a resurgence of C&D orders.

3. By capitalizing on a world-wide ready-made fan base cultivated by the hard work of others, these mods drain the modding talent pool and cannibalize the mod fan base. As a result, the few original, innovative games out there cannot recruit.

So in short I'm angry because half of the top 10 MOTY mods are unoriginal, and I'm even angrier because the other half violate the law, the "make something different" ethos of modding, moddb.com's TOS, and profit from THEFT.

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Nuka5
Nuka5

mike, I don't know what you're on about...

i mean, please elaborate as to how empires is a licencing rip off? There arn't ANY other games out there in the same universe as the empires universe, and there arn't any commercial or modded games that are rts/fps hybrid and give players vehicles. I'm just picking that one because i know it's especially inventive.

have you even played the mods you're insulting, or just looking at the pictures and claiming that they suck.

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mikejkelley
mikejkelley

"mike, I don't know what you're on about..."

Then you'll have to read my original post. I never said that Empires was a licensing rip-off or that any of the mods sucked.

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Tatsur0
Tatsur0

You're welcome to assume what you want but I made my observation over the fact that you seem to be upset that people like these games (thus being chosen as top 10 by players) and that they're not completely original (as in they use themes that have been done before). I guess once it's been done there is no room for improvement, or that others can't make a version that fits their vision of it. As for calling my mod a Zombie mod... What else could you call it? City mod? Gun mod? I mean it has those too, where's the insult in that label? We started it so why shouldn't we improve on our own work?

Again i'm all for unique and original ideas (which I believe my mod is guilty of even if others imitate it) but your idea of what the modding community should do doesn't necessarily mean it's the right thing to do. And this Award show is just as legal as donations so take a deep breath and spend all this wasted energy on making your mod worth playing, instead of trying to discredit modders and their work. And seriously? Zombie mod? lol

Tats...

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mikejkelley
mikejkelley

(buried)

"And this Award show is just as legal as donations so take a deep breath and spend all this wasted energy on making your mod worth playing, instead of trying to discredit modders and their work."

Accepting donations for a copyright-infringing mod certainly wouldn't be legal.

Further, if simply stating facts (such as "this mod is a licensing rip-off") discredits a mod, than it certainly isn't any of my doing, but the fault of the modders themselves and their IP thievery. Similarly, if I were to say, "Zombie Panic Source essentially tricked users for votes prior to their release" is it my fault that you're reputation suffers, or your own?

MOTY 2007. Farce.

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Tatsur0
Tatsur0

That's called "slander" making up false accusations either based off rumor or out of spite and only proves that you're quite bitter. Again why waste ours and your time when you could be doing something productive or is it you're incredibly insecure and are lashing out as a means to vent or justify your insecurities?

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CargoCult
CargoCult

He's trolling, just ignore him.

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mikejkelley
mikejkelley

So posting facts is trolling now, is it? Lol, I feel like I'm in a Twilight Zone ep where stealing is good and up is down and truth is bad...

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mikejkelley
mikejkelley

That's called "fact". I have it on good authority from the owner of the moddb.com website, whose post at the top of this page I'm paraphrasing. In case your scroll button is broken I'll repost INtense!'s comment for you. You can go and accuse him of "slander" and being "bitter".

"Also a number of members alerted us to them essentially tricking users for votes prior to their release."

(BTW, your crazy, baseless accusation of "slander" will sound more officious if you use the proper term "libel". That's a present from me to you)

Since being angry about people profiting from theft and cheating is certainly justifiable, making inane accusations regarding me being "bitter" or "insecure" is a fairly transparent ploy to try and distract everyone from the fact that you cheated.

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Tatsur0
Tatsur0

I can't prevent people from making false accusations. And I see nothing wrong with INtense or ModDB investigating said false accusations. But it doesn't change the fact that they are false accusations. So get your "facts" straight :) I have no problem saying that Intense used the wrong sentence in replying to those comments. Your trolling isn't gonna make your mod any better :/

Tats...

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sickre
sickre

Insurgency doesn't have tanks or planes.

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mikejkelley
mikejkelley

My mistake. Boy is my face red.

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Domipheus
Domipheus

I voted you up, you have over-generalised quite a bit, but what I do agree with is that it is a shame the #2 unreleased mod (and it's high-quality content) will never-ever see the light of day.

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Forceflow
Forceflow

Congratulations to all the participants ! Some surprises in the unreleased category for me (never thought Barney's Tales and Operation Black Mesa would score so high), and I do miss Fortress Forever and/or Dystopia in the main category.

Awesome video editing too, I like the music !

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sickre
sickre

When does the next part come out? (Editors?)

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Arkanj3l
Arkanj3l

It's a sold selection of mods, but there is too much of the same for my taste. Editor's choice, I'll be waiting.

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popsUlfr
popsUlfr

Congratulation, you pretty much deserve it all ! ;)

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Death_Grin
Death_Grin

other then JP who is infringing on copyright?

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mikejkelley
mikejkelley

(buried)

Operation Black Mesa
Mechwarrior: Living Legneds
Barney's Tales
Jurassic Park
BSG: Beyond the Red Line

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mikejkelley
mikejkelley

Almost forgot, MINERVA.

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xcriminalx
xcriminalx

Hey you may want to do some research before you show your complete ignorance and call modders theives. For example, MechWarrior: Living Legends actual has a non-commerical liscense. Did you care to research it before posting nonsense? I don't think so Shacknews.com
Razorwire.warcry.com
Gamesradar.com
G4tv.com
Mechlivinglegends.net

Now stop tossing the accusations around.

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mikejkelley
mikejkelley

Did you care to read my earlier posts before posting nonsense? I don't think so...

Cut and paste from an earlier post;

"And even if you got in writing it still wouldn't change the fact that you're capitalizing on the hard work of hundreds of highly paid professionals, their advertising campaign, and the inherent popularity of HL2. All reasons why I suggested there be an "originality" category for non-IP infringing mods."

In my initial post I refer to Mechwarrior as a "Liscensing rip-off" which I didn't necessarily mean as synonymous with "illegal liscensing rip-off", but rather wanted to drive home the point that it's not original and that you are relying on the 20+ years of hard work by others who have made the Battletech IP popular to help secure your position.

Kudos on getting the non-commercial license though, that sets you apart from 99% of the other "Licensing rip-offs".

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Domipheus
Domipheus

I honestly see where mikejkelley is coming from. Yes he is going way over the top, but in essence he is annoyed that so many of the top mods are those which take materials from previous games/films.

There is a difference between taking inspiration, and basing a mod off something else. For instance, Wheels of war takes inspiration from Carmageddon singleplayer - but no where in the mod will you see 'max damage' and his vehicles. Everything in the mod is concieved from scratch with no prior art(s) to work from. Of course, this is in addition to gameplay changes; it is not a port or copy afterall. It allows us to experiment. It allows us to make mistakes. It allows us to do what the modding scene intended and evolve something new.

In the same way, I do not think the modding scene should be populated with mods that take a previous IP, and just spice up the graphics. As you point out MWLL has permission to use previous works which is great (and 100% should have been done), but, when it comes down to it, it's a recreation of work already done (If you have new gameplay elements i'd be glad to hear them, unfortunately I never got into MechWarrior heavily so dont know). Also, the ability to use a trademark in a mods name is not something I want to see adopted as a whole; the PR value within that one item is way more important than the content of the mod, unfortunately.

Probably more than my 2 cents, but what I am trying to say is that it is understandable some people are angry about this outcome. It's tough being a modder (especially on new engines with the assets required), trying to get something original is harder than ever and its a shame some are being pushed over by those who have already got a headstart on concepts.

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INtense! Staff
INtense!

Plus because the HL remakes are on the source engine, Valve have clearly shown their support for such mods and therefore these are not illegal rips either.

That leaves only one mod Jurassic park which at this stage is simply a proof of concept and therefore in interesting territory. I don't know the full background situation there, however i'm sure they are aware of their situation and it is something we will monitor.

Your main beef is that this list seemingly lacks originality. I agree with you to an extent regarding this, i.e. it does feel like there is a war and remakes theme, but the winners Insurgency, BTRL and ZPS are all amazing pieces of work, as are the runners up irrespective of this fact.

The best we can do each year, is look at what has happened in the past and learn from that. This year it seems there is a need for an "originality category" for the mods that truly try something totally different, and that is a theme we will look to integrate into future award programs.

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mikejkelley
mikejkelley

I'm certainly disappointed (to varying degree) in the lack of originality, it either speaks very poorly of what we are capable of as the modding community or what the mod playing community desires, but my biggest beef is with the teams who profit from theft (i.e. anyone who doesn't have it in writing) or cheat (which in previous years was grounds for automatic disqualification).

I'm very happy to hear that moddb.com is considering adding an originality category and hope that it will result in the community returning to its' roots and doing what it does best; innovate!

Thnx for putting up with me, lol!

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Tatsur0
Tatsur0

"Cheat" Which was investigated and proven not to be the case. :) Thank you INtense! for the support and clearing these accusations :)

Tats...

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Namron
Namron

[Whine alert!] Insurgency is high quality, but to be honest the gameplay is basically DoD with other models and maps. I don't understand the talk about "guerilla tactics or convential warfare" - it's about rushing and respawning in waves. Besides, I'm sure CoD4 have the whole "semi-realism in a modern setting yet not strictly Counter-Strike-ish"-genre pretty much covered already.

Im my opinion mods are about originality and that's why Empires should have won (and because it's a great mod of course).

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MCDT
MCDT

Agreed! It´s actually not about graphics, it´s about ideas and gameplay.

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jamsoup
jamsoup

to be fair editors choice is where the innovative and original mods normally shine, players are obviously going to vote more for a mod they find fun than one they find original, and if thats saying that most players are narrow minded and shallow id probably agree, but that doesnt mean innovative and original mods dont get any credit

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Argyll
Argyll

Thanks to all who voted for Insurgency! It's nice to see years of hard work and building all from scratch to pay off in this way. :)

Congrats to all other mods too!

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budmaloney
budmaloney

Fantastic year, soo many gr8 mods soo little time.
Congratulations to everyone from the Project Isolate team

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VulpineComplex
VulpineComplex

Ah yes, GRITTY WARFARE IN DESERT FOUR POINT OH wins.

Well, congrats.

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Warlord_Zsinj
Warlord_Zsinj

I must say; I think it's time the MotY introduced clear categories for genres. All of these mods are deserving, but it's getting a little tiring seeing FPS's once again clean out the awards. If other genres are to get the spotlight, there needs to be a number of genre-based categories.

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MCDT
MCDT

Good point.

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mikejkelley
mikejkelley

MOTY 2006 was much better in this sense.

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Tatsur0
Tatsur0

The reason this has always been a problem is that you want games that have no user base or community interest winning awards cause they got 3 votes and no one else cared to vote for anything but games they actual play and enjoy. Some variety couldn't hurt but you're always gonna argue "well my game is special" For example when we created Zombie Panic we were a unique and original mod then more and more zombie mods came out and while I love this cause I'm a fan of survival horror games our original idea is all of a sudden "another zombie mod" lol. And how do you decide what genre is what? I mean most people arguing over genre/variety in awards are pretty much your standard FPS HL2/UT2k4 mod with some gimmick like cellshading and cheesy hand to hand combat action. It's not a new genre its just done differently like every single FPS out there can claim. Sounds like an impossible task to split everything up and still be fair and have mods actually work for their awards. Rather than pleasing a small group of ppl. This year was a good year and I am quite happy with the results. Player choice should be that Player choice. Though I guess if possible some categories like

Players Choice Released/Unreleased (majority rule)-
Editors Choice (want to hear from the staff)-
Artistic/Beauty-
Scariest-
Inventive-
Puzzle-

but at the same time not dilute things. Categories need to be pretty open to allow enough competition in for the awards to matter.

Tats...

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mikejkelley
mikejkelley

Wow, you rly are quite transparent. There really is no point in arguing that your mod, a Source generation zombie mod, is or was ever unique. Quit kidding yourself, ZP:S is not responsible for the popularity of the many many

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mikejkelley
mikejkelley

So you're still angry that I called your MOD, ZOMBIE Panic Source a ZOMBIE MOD, huh? Wow. There really is no point in arguing that your mod, a Source generation zombie mod in the well established horror survival genre, is all that original. No one believes it. Nor does anyone believe, as you seem to imply, that ZP:S is responsible for the seemingly viral outbreak of the popularity of Zombie Mods.

In fact, since there are so many zombie mods and they wind up winning every year, I'll meet you half-way and suggest that there be a zombie mod category.

"I mean most people arguing over genre/variety in awards are pretty much your standard FPS HL2/UT2k4 mod with some gimmick like cellshading and cheesy hand to hand combat action."

Lol, "most people", huh? That's funny, because there's only ONE mod I know of that fits that description (aside from gimmicky and cheesy). If you really want to specify which mod you're trying to defame, add "an original story-line, concept, characters, and design work". That RLY narrows it down, lol.

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Tatsur0
Tatsur0

No I don't mind that you call my ZOMBIE MOD a "zombie mod" as I stated previously. That's exactly what it is... Why would anyone be insulted by this? As for Zombie Panic being original and unique we were one of the first ever MP Zombie game/mods released and the first ever to introduce player controlled zombies. We have moved to source and just recently released our mod for the 2nd time, but that doesn't make our work any less original when it was ours to begin with whether or not others imitated the work. They Hunger, Zombie Panic, NMRiH, and D.E.A.D all got an early start and are the reason "Zombie Mods" are popular and are themselves quite original for when they started no one knew much of anything about Zombie Games besides a few classics. Something to be proud of and a rather sad attempt at an insult lol.

"In fact, since there are so many zombie mods and they wind up winning every year"
Seriously atleast research before you open your mouth, Zombie Panic: Source is the first ever Zombie mod to win one of these awards thus far and seriously there are hardly that many Zombie mods. Headcrab alien controlling a dead corpse is not a "Zombie Mod" that would be a"Science Fiction Mod".

I can't help that no one is interested in your mod, and just cause you call it "original" haven't read/seen anything original but not my point, doesn't mean its fun. Your mod is visually unappealing and sounds extremely boring. Unlike you I won't pretend to be the voice of everyone (which obviously you're not hehe) but I will say that you're making a fool of yourself by trolling. Should be proud of the work these modders have done, the time they spent on their mods when they could have been spending the time with their families, out with friends, or just relaxing. For some modding is a hobby, others a chance to get their foot in the door. You've already been corrected for falsely accusing 2 mods of "cheating" and/or breaking copyright laws. Stick your foot in it.

Tats...

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rofl106
rofl106

"Headcrab alien controlling a dead corpse is not a "Zombie Mod" that would be a 'Science Fiction Mod'"

Umm... sorry, but in essence it is a zombie mod, it fits the "zombie" stereotype in every single way except conception. The zombieness outways the unzombieness (i like making up words :P)

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Tatsur0
Tatsur0

This is true but I had to try :/ Though I find aliens a tad more creepy <.< >.>

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mikejkelley
mikejkelley

Wow, you've managed a level of ridiculousness...

"As for Zombie Panic being original and unique we were one of the first ever MP Zombie game/mods released and the first ever to introduce player controlled zombies."

So playing as the bad guys is a new concept, huh?

"the reason "Zombie Mods" are popular and are themselves quite original for when they started no one knew much of anything about Zombie Games besides a few classics."

So you're saying no one knew about Zombie Games except for the knowing about the extremely, platinum-selling, classically popular Zombie Games?

um, ok...

Why do you care that I've pointed out the obvious, that your mod is unoriginal? The idea was to point out the need for an originality category, not as a personal attack. If you were ever truly concerned about originality, you wouldn't have made a zombie mod.

"Unlike you I won't pretend to be the voice of everyone (which obviously you're not hehe)"

No, but in recent polls it seems an overwhelming majority would like to see more original mods. And I didn't even have to trick anyone to get those numbers.

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Tatsur0
Tatsur0

Remember unpopular doesn't mean it's original, it just means... it's unpopular. I was sad to see however no Unreleased Indie game category this year as I was looking forward to Chris's "The Hunted Chronicles" which is really shaping up nicely. Need more voters to vote on multiple categories so quality Indie games like his don't get over looked.

Tats...

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Tatsur0
Tatsur0

I'm going to finish with this and be done commenting in this section.

Modders make-

1. Tributes to our favorite games and/or movies.
2. Additional story lines or parallel worlds to games/movies we enjoyed.
3. Simulations of real world conflicts which might be popular but doesn't mean its been done the same way before.
4. Unique and semi-original worlds from our own imagination.
5. Whatever we want to make.

For the most part we do this for ourselves but we also do it for the community and for no profit. Our mods are free to all but ourselves where we spend money maintaining our sites, forums, servers, etc and spend our weekends and free time after school/work to create something we want to play. We're grateful for those that support us and sites like ModDB that let our hard work shine. We didn't create these mods to win prizes and when we do it doesn't make our work any less valuable. I'm not a fan of Commercial title remakes but no one but the copyright holders have any say in this.

To all ModDB award winners since 2002 great work and congradulations! To all those mods who have never won an award. I look forward to playing your games and hope you enjoy mine, goodluck in 2008! Don't let anyone discourage you from creating your perfect world or in my case perfect nightmare.

Brian "Tatsur0" Comer
ZP Co-Founder/Lead Developer

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One_Winged_Angel
One_Winged_Angel

Congrats to all the winners, especially Red Alert: A Path Beyond. The w3d engine used for C&C Renegade lives on!

It's a shame that we didn't get an unreleased indie game category but I guess that's how it goes eh. This year could you please put up statistics of how many votes each mod/indie game got please? I was looking for it last year but it never appeared.

[url=http://www.moddb.com/games/red-alert-2-apocalypse-rising Alert 2: Apocalypse Rising[/url]

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Karuto
Karuto

Congratulations everyone!

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Clypp
Clypp

Project Reality gets #2 slot for the second year running. Keeping the streak alive!

I think that FPS games get all the top awards is for several reasons. Lots of people play them and thus vote for them. More people mod these games because in general they are quite moddable, you need models, skins and some python along with a vision of course.

Great mods all around though. I have a few I want to try now. So long as everyone tries Project Reality of course. This is not vanilla BF2, this is tactical combat on an unprecedented scale(except for OFP, ArmA and JO of course).

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Darklord42
Darklord42

Out of intense curiosity. Shouldn't the editor's choice awards have been released within the same day as the player's choice awards? Is there any new information regarding this as to why the delay?

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Kai-Li
Kai-Li

yawn ... want the editor's choice showcase. ;)

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Darklord42
Darklord42

that would be nice

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Domipheus
Domipheus

It would indeed, wonder what is taking so long :o

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Tssha
Tssha

This was an amazing feature. Truly, it puts a lot of television features to shame with the quality of production. Let the subject matter speak for itself. Don't detract from it. Two rules often forgotten by modern producers, but not forgotten here. Great work ModDB.

My hearty congratulations to the winners too. I've got a lot of new games to check out now, and it'll take a while to try them all out.

I also gotta say, I look forward to a lot of the upcoming mods featured here. Living Legends, you guys have produced one of the most amazing level scapes I have ever seen. It was...beautiful. Simply...wondrous...

Jurassic Park team, you guys definitely picked a subject matter that commands my immediate attention. Your work looks amazing, and when you release your mod I may just have to pick up a copy of Crysis. ;) I can't wait to explore Isla Nublar...I just hope I survive it.

There's a lot of hard work on display here, hard work and talent. It's amazing that so many people will work on projects such as this, enriching the lives of modern gamers with countless hours spent creating such amazing games, for little to no compensation. Your accomplishments are only topped by your ambition, and you elevate us all with your works. Congrats folks.

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rofl106
rofl106

From the Tremulous narative: the player can choose from 2 unique factions ALIENS OR MARINES!!! LOL

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GarcianSmith
GarcianSmith

Aliens or HUMANS. It was far more vague =/

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rofl106
rofl106

right, i actually realized i misquoted. I play far too much NS XD

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f0rqu3
f0rqu3

compared to NS. tremulous game-play is nothing, too linear. It doesn't require too many tactics. Hmm maybe that is why it is popular.

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