Features RSS Feed Summary List Features  (900 - 930 of 1,265)
Posted | Game Title | Type
Bump Mapping
Half-Life 2: Episode One

Bump Mapping

Jun 24, 2009 The Development Project Article 30 comments

Bump Mapping has been around for a very long time, more than likely was around since before half-life 2 was released and has ...

NEOTOKYO° - The Shadow War
Half-Life 2

NEOTOKYO° - The Shadow War

Jun 24, 2009 NEOTOKYO° Article 55 comments

The war between the NSF and JINRAI forces is far from over...

Prometheus Impressions
Unreal Tournament 3

Prometheus Impressions

Jun 22, 2009 Prometheus Article 6 comments

Prometheus is a type of game that just doesn't come around often, unique and well thought out promising to indulge your senses with cooperation and puzzle...

Reload System Features
Half-Life 2

Reload System Features

Jun 22, 2009 V-Corps Article 16 comments

Heres some of our reload system were posting. These are some of the many ideas we've had and are planning to implement.

Smashball Steamworks Impressions
Half-Life 2

Smashball Steamworks Impressions

Jun 19, 2009 Smashball Article 14 comments

Smashball on Steam – should you get it? Read ModDB's take on smashing balls and hookers. No, really.

The Crussade for Shadows
Game

The Crussade for Shadows

Jun 18, 2009 Drag[en]gine Article 2 comments

A technical article about the new shadow code in the Drag[en]gine and especially the way to it for those interested.

Transmission 14417
Game

Transmission 14417

Jun 18, 2009 Article 0 comments

This week William. Emanuel and Thomas are joined by Robert Yang from Radiator. We discuss valves responses to L4D 2 hate and we answer Phillips poll...

NEOTOKYO° - Humble Beginnings
Half-Life 2

NEOTOKYO° - Humble Beginnings

Jun 17, 2009 NEOTOKYO° Article 51 comments

A never-before-seen look into the archives of one of the most anticipated mods this year.

Curse Impressions
Half-Life 2

Curse Impressions

Jun 11, 2009 CURSE Article 26 comments

After winning ‘Best Upcoming Mod’ for 2008 MOTY, does Curse live up to its promises?

The Battle for Wesnoth 1.6 Impressions
Battle for Wesnoth

The Battle for Wesnoth 1.6 Impressions

Jun 7, 2009 Battle for Wesnoth Article 13 comments

Impressions of the latest, stable version of the popular turn based strategy game.

The press is our chief ideological weapon
Sins of a Solar Empire

The press is our chief ideological weapon

Jun 2, 2009 Dawn of Victory Article 6 comments

Stay tuned comrades, the days and weeks ahead shall bring great changes.

Noesis Presents: Dystopia Interview (Part 3)
Half-Life 2

Noesis Presents: Dystopia Interview (Part 3)

Jun 2, 2009 Dystopia Interview 5 comments

Noesis Interactive interviews Michael Sanders from the Dystopia team. Part 3 details the history of Dystopia.

Mod Video Spotlight - May 2009
Game

Mod Video Spotlight - May 2009

Jun 2, 2009 Spotlight Article 25 comments

With the MSU Phase 3 contest finishing up a large selection of UT3 mods appeared on the ModDB radar for the month of May.

Noesis Presents: Dystopia Interview (Part 2)
Half-Life 2

Noesis Presents: Dystopia Interview (Part 2)

May 30, 2009 Dystopia Interview 8 comments

Noesis Interactive interviews Michael Sanders from the Dystopia team. Part 2 focuses on the many challenges and advice on making a mod yourself.

Noesis Presents: Dystopia Interview (Part 1)
Half-Life 2

Noesis Presents: Dystopia Interview (Part 1)

May 29, 2009 Dystopia Interview 11 comments

Noesis Interactive interviews Michael Sanders from the Dystopia team. Part 1 focuses on the actual production of the Source Mod.

S.T.A.L.K.E.R. Priboi Story Features
S.T.A.L.K.E.R. Shadow of Chernobyl

S.T.A.L.K.E.R. Priboi Story Features

May 28, 2009 S.T.A.L.K.E.R. - Priboi Story Article 10 comments

Many people requested this, and since its always hard to find a complete features list of priboi story project, we decided to add it here.

The Interface Screen
Robo's World: The Zarnok Fortress

The Interface Screen

May 27, 2009 Robo's World: The Zarnok Fortress Article 0 comments

Check out a cool new feature of Robo's World 3: The Interface Screen! Health is now shown as a large bar along the side, and there is another bar that...

Labyrinth Post-Mortem
Neverwinter Nights

Labyrinth Post-Mortem

May 24, 2009 Labyrinth Article 5 comments

The pros and cons of developing a class project with the Aurora Toolset for Neverwinter Nights.

The Ball – Teotl Impressions
Unreal Tournament 3

The Ball – Teotl Impressions

May 21, 2009 The Ball Mod Article 3 comments

Whatever your opinion on the experience, The Ball stands as a great example of productive output which mod teams should strive for.

Developer Banter - Eternal Silence
Half-Life 2

Developer Banter - Eternal Silence

May 20, 2009 Eternal Silence Article 12 comments

This time in the hot seat is the Crankshaft crew, talking about their always popular mod Eternal Silence for Half-Life 2.

Introduction to the Bloodstone Isles
Warcraft III: Frozen Throne

Introduction to the Bloodstone Isles

May 16, 2009 Bloodstone Isles Article 1 comment

This is an introduction to the setting of this mod, The Bloodstone Isles. It will features some of the different locations on the Isles, some of the history...

Transmission 13577
Game

Transmission 13577

May 16, 2009 Podcast17 Article 3 comments

Strap yourself in for a hilarious interview with the recently successful ZombieMod: Source team. We also touch on the very popular Freeman's Mind series...

Killing Floor Interview - Alan Wilson
Killing Floor

Killing Floor Interview - Alan Wilson

May 15, 2009 Killing Floor Article 8 comments

Tripwire Interactive's Vice President discusses the collaboration that made Killing Floor possible.

Balancing the game
Aliens vs. Predator 2

Balancing the game

May 14, 2009 AvP2 Team Fortress Article 0 comments

The last two weeks added several features that caused AvP2 Team Fortress to take a leap forward.

Killing Floor Interview - Alex Quick
Killing Floor

Killing Floor Interview - Alex Quick

May 9, 2009 Killing Floor Interview 41 comments

As we count down the days to the retail release of Killing Floor, Alex recounts his journey from modder to full-blown game developer with ModDB.

Lost Alpha's Final Levels List
S.T.A.L.K.E.R. Shadow of Chernobyl

Lost Alpha's Final Levels List

May 8, 2009 S.T.A.L.K.E.R. - Lost Alpha Article 69 comments

We got many mails and questions on forums about Lost Alpha project levels list. We feel we discussed it many times, but topics are growing, and no one...

The Haunted v2.0 Impressions
Unreal Tournament 3

The Haunted v2.0 Impressions

May 3, 2009 The Haunted Article 31 comments

The Haunted v2.0 comes out swinging with a completely retooled multiplayer experience – but does it hit the mark?

Transmission 13241
Game

Transmission 13241

May 3, 2009 Podcast17 Article 6 comments

Zeno Clash, Left 4 Dead, and a long rant about DLC this week on Podcast 17.

Mod Video Spotlight - April 2009
Game

Mod Video Spotlight - April 2009

May 1, 2009 Spotlight Article 16 comments

A large portion of Aprils best releases on ModDB are Independently created. Find out which ones!

New Borg Features
Star Trek: Armada II

New Borg Features

Apr 28, 2009 Star Trek Armada II: Fleet Operations Article 2 comments

We already discussed the veteran vessels in the past newsposts, but havent talked much about the Borg. The collective will get a large redo in 3.0.6 touching...

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