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Posted | Game Title | Type
Transmission 14753
Game

Transmission 14753

Jul 5, 2009 Podcast17 Article 17 comments

A longer show this week in which William and Emanuel are joined by Ackart of Ragnarok Arena along with Justin (Krenzo) and Mike (WarmFuzzy) of Smashball...

The UEAW Dev's Blog - Issue #1: 4th July, AD 2009
Star Wars: Empire at War: Forces of Corruption

The UEAW Dev's Blog - Issue #1: 4th July, AD 2009

Jul 4, 2009 Ultimate Empire at War Article 3 comments

I've been meaning to get this started for a few weeks now; and finally it's here; a 'blog' as it were, though I didn't intend to originally use the phrase...

ModDB Video Spotlight - June 2009
Game

ModDB Video Spotlight - June 2009

Jul 1, 2009 Spotlight Article 26 comments

The release list for June was a good mix of just about anything you could want.

Star Trek Armada II: Fleet Operations - The Creeping - Part 1: Concepts
Star Trek: Armada II

Star Trek Armada II: Fleet Operations - The Creeping - Part 1: Concepts

Jun 30, 2009 Star Trek Armada II: Fleet Operations Article 3 comments

Today we'd like to show you some first behind-the-scenes content of Star Trek Armada II: Fleet Operations, to learn more about how new features are planned...

Some views into the Animation System
Game

Some views into the Animation System

Jun 29, 2009 Drag[en]gine Article 4 comments

This article gives some inside views of the Animation System especially explaining how the demonstration videos have been created. A little preview for...

NEOTOKYO°  - Behind the Music
Half-Life 2

NEOTOKYO° - Behind the Music

Jun 29, 2009 NEOTOKYO° Interview 59 comments

An interview with Ed Harrison, composer of the soundtrack for NEOTOKYO°

Modder's Review: Empire: Total War
Empire: Total War

Modder's Review: Empire: Total War

Jun 29, 2009 Empire: Total War Article 12 comments

Reviewing Creative Assembly's latest epic and it's potential for modding.

Transmission 14585
Game

Transmission 14585

Jun 26, 2009 Article 7 comments

This week we’re joined by Phillip and briefly by Glenn from HalfLife2.net. We discuss what makes HL more than just an FPS and we’re asked about how modding...

Bump Mapping
Half-Life 2: Episode One

Bump Mapping

Jun 24, 2009 The Development Project Article 30 comments

Bump Mapping has been around for a very long time, more than likely was around since before half-life 2 was released and has ...

NEOTOKYO° - The Shadow War
Half-Life 2

NEOTOKYO° - The Shadow War

Jun 24, 2009 NEOTOKYO° Article 55 comments

The war between the NSF and JINRAI forces is far from over...

Prometheus Impressions
Unreal Tournament 3

Prometheus Impressions

Jun 22, 2009 Prometheus Article 6 comments

Prometheus is a type of game that just doesn't come around often, unique and well thought out promising to indulge your senses with cooperation and puzzle...

Reload System Features
Half-Life 2

Reload System Features

Jun 22, 2009 V-Corps Article 16 comments

Heres some of our reload system were posting. These are some of the many ideas we've had and are planning to implement.

Smashball Steamworks Impressions
Half-Life 2

Smashball Steamworks Impressions

Jun 19, 2009 Smashball Article 14 comments

Smashball on Steam – should you get it? Read ModDB's take on smashing balls and hookers. No, really.

The Crussade for Shadows
Game

The Crussade for Shadows

Jun 18, 2009 Drag[en]gine Article 2 comments

A technical article about the new shadow code in the Drag[en]gine and especially the way to it for those interested.

Transmission 14417
Game

Transmission 14417

Jun 18, 2009 Article 0 comments

This week William. Emanuel and Thomas are joined by Robert Yang from Radiator. We discuss valves responses to L4D 2 hate and we answer Phillips poll...

NEOTOKYO° - Humble Beginnings
Half-Life 2

NEOTOKYO° - Humble Beginnings

Jun 17, 2009 NEOTOKYO° Article 51 comments

A never-before-seen look into the archives of one of the most anticipated mods this year.

Curse Impressions
Half-Life 2

Curse Impressions

Jun 11, 2009 CURSE Article 26 comments

After winning ‘Best Upcoming Mod’ for 2008 MOTY, does Curse live up to its promises?

The Battle for Wesnoth 1.6 Impressions
Battle for Wesnoth

The Battle for Wesnoth 1.6 Impressions

Jun 7, 2009 Battle for Wesnoth Article 13 comments

Impressions of the latest, stable version of the popular turn based strategy game.

The press is our chief ideological weapon
Sins of a Solar Empire

The press is our chief ideological weapon

Jun 2, 2009 Dawn of Victory Article 6 comments

Stay tuned comrades, the days and weeks ahead shall bring great changes.

Noesis Presents: Dystopia Interview (Part 3)
Half-Life 2

Noesis Presents: Dystopia Interview (Part 3)

Jun 2, 2009 Dystopia Interview 5 comments

Noesis Interactive interviews Michael Sanders from the Dystopia team. Part 3 details the history of Dystopia.

Mod Video Spotlight - May 2009
Game

Mod Video Spotlight - May 2009

Jun 2, 2009 Spotlight Article 25 comments

With the MSU Phase 3 contest finishing up a large selection of UT3 mods appeared on the ModDB radar for the month of May.

Noesis Presents: Dystopia Interview (Part 2)
Half-Life 2

Noesis Presents: Dystopia Interview (Part 2)

May 30, 2009 Dystopia Interview 8 comments

Noesis Interactive interviews Michael Sanders from the Dystopia team. Part 2 focuses on the many challenges and advice on making a mod yourself.

Noesis Presents: Dystopia Interview (Part 1)
Half-Life 2

Noesis Presents: Dystopia Interview (Part 1)

May 29, 2009 Dystopia Interview 11 comments

Noesis Interactive interviews Michael Sanders from the Dystopia team. Part 1 focuses on the actual production of the Source Mod.

S.T.A.L.K.E.R. Priboi Story Features
S.T.A.L.K.E.R. Shadow of Chernobyl

S.T.A.L.K.E.R. Priboi Story Features

May 28, 2009 S.T.A.L.K.E.R. - Priboi Story Article 10 comments

Many people requested this, and since its always hard to find a complete features list of priboi story project, we decided to add it here.

The Interface Screen
Robo's World: The Zarnok Fortress

The Interface Screen

May 27, 2009 Robo's World: The Zarnok Fortress Article 0 comments

Check out a cool new feature of Robo's World 3: The Interface Screen! Health is now shown as a large bar along the side, and there is another bar that...

Labyrinth Post-Mortem
Neverwinter Nights

Labyrinth Post-Mortem

May 24, 2009 Labyrinth Article 5 comments

The pros and cons of developing a class project with the Aurora Toolset for Neverwinter Nights.

The Ball – Teotl Impressions
Unreal Tournament 3

The Ball – Teotl Impressions

May 21, 2009 The Ball Mod Article 3 comments

Whatever your opinion on the experience, The Ball stands as a great example of productive output which mod teams should strive for.

Developer Banter - Eternal Silence
Half-Life 2

Developer Banter - Eternal Silence

May 20, 2009 Eternal Silence Article 12 comments

This time in the hot seat is the Crankshaft crew, talking about their always popular mod Eternal Silence for Half-Life 2.

Introduction to the Bloodstone Isles
Warcraft III: Frozen Throne

Introduction to the Bloodstone Isles

May 16, 2009 Bloodstone Isles Article 1 comment

This is an introduction to the setting of this mod, The Bloodstone Isles. It will features some of the different locations on the Isles, some of the history...

Transmission 13577
Game

Transmission 13577

May 16, 2009 Podcast17 Article 3 comments

Strap yourself in for a hilarious interview with the recently successful ZombieMod: Source team. We also touch on the very popular Freeman's Mind series...

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