80,000 votes. 4,000 mods. Over the course of 2 months, gamers from across the globe came together to decide which mods rank as the epitome of what our hard working community can do. Now, gallons of blood and sweat later, we tell you what triumphed in 2006
Posted by INtense! on Jan 13th, 2007 Page 4 of 6
With more game engines available to develop on than ever before (Torque, Q1, Q3, XNA) more and more modders are turning towards making their own, fully fledged standalone game title. 2006 marks the first year that indie game development efforts are recognised by the Mod DB Annual Awards, and its an area we are excited to see grow, as the titles available become more diverse, creative and polished than ever before.
Ultimately not everything can win a Standalone Game of the Year award. All of the following polled extremely strongly, but in the end aren't publically released - which is a key requirement for winning this category!
Alien Arena 2007 is a standalone game based off of the Quake II/III source that combines the classic sci-fi atmosphere of CodeRED with the tournament style deathmatch of Q3A and UT2k4. With major graphical enhancements such as hi-res 24/32 bit tga textures, light blooms, real time lights and shadows, stainmaps, textured particles, shaders, and reflective water, Alien Arena brings the venerable Quake II engine into modern gaming. The engine also includes mutators, adjustable effects, bot skill settings, and fully configurable deathmatch, team deathmatch, CTF, All Out Assault, Team Core Assault, and Deathball games
Nexuiz is a 3d deathmatch game based on the Darkplaces engine. The darkplaces engine is an advanced quake1 engine developed mainly by Forest "LordHavoc" Hale, who has been working with the Quake1 engine for many years. A few of Darkplaces main features are Quake3bsp support, realtime lighting and shadowing, new particle effects, advanced menu system, and Md3/Md2 model support. Because Nexuiz is based on the quake1 engine, its source code is entirely GPL and can be downloaded at any time by request.
OpenArena is an open-source content package for Quake III Arena licensed under the GPL, effectively creating a free stand-alone game. You do not need Quake III Arena to play this game. You do need OpenGL accelleration though, and a minimum system requirements around the average 1998-era rig. Oh and this game runs on pretty much every platform from Linux to Mac to Windows.
Warsow is a high-speed standalone deathmatch mod that utilizes a heavily modified version of the Quake 2 engine. Combined with cell shaded graphics and an emphasis on movement and jumping tricks, Warsow is one of the most frenetic mods you'll ever play.
Tremulous is an open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working structures in-game like an RTS. These structures provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. Other structures provide automated base defense (to some degree), healing functions and much more...