This competition needs no introduction. For the past month the community has been voting for their favorite mods. The votes were cast and the results are in. There are a few surprize packets but all in all, the results reflect the 2005 mod making year.
Posted by INtense! on Jan 21st, 2006 Page 4 of 6
Lets be honest - the Mod DB crew loves Dystopia and haven't shy'd away from pimping their *awesomeness*. We've met the creators, we've argued ideas over a beer or 10 and blown each other to bits playing this game.
Why have we done all this? Because we haven't just played the demo / trailer / teaser, we've played the real deal, the real McCoy and we liked what we saw. For so long we have been preaching uniqueness and the importance of making a mod that tries to do things differently, and evidently the community agree with us here. Dystopia, like all other top mods, listened to our pleas and have pumped out some awesome stuff and included some seriously cool, epileptic fit inducing ideas in their mod. It is futuristic team-based warfare at its best!
I'm Afraid of Monsters, who isn't? I wet my pants when a door creaks. Fortunately people are not afraid of playing this mod - but everyone who does is certainly freaking out. It takes scary gaming back to its roots, the basics, with dim dim rooms, human-like monsters and spooky sounds. If that’s your cup of tea, give this a shot.
Unwheel.... unreal! When it comes to car games I couldn't care less about realism, I just want fast paced crashes and the ability to pull of some serious airtime in an absurd assortment of automobiles. This is exactly what Unwheel delivers. The idea behind UnWheel is not to create the ultimate racing game, or the 4x4 simulation with the best physics, or to specialize in any one area as other modifications and games do, but to simply create an assortment of gametypes and vehicles with the focus on fun driving, whether it be racing, rallying, or simply freestyle driving around.
GMod again! Now we know GMod isn't really a puzzle - but there isn't a category called "Mod which spawns more mods". Besides you can play snakes in this mod if you really want too (you'd have to be crazy though - who can resist GMod created eye candy?)
Layonara, created by Leanthar as a PnP world in 1986, was brought to life using Neverwinter Nights as a role-play-action server and is hosted at MAE-WEST in San Francisco. Layonara is a huge world of 1200+ game areas spread across three game world servers although there are six servers in total that are used. Each game world server represents one or two continents and islands and there are several ways to travel between them. When you set out into the world there are persistent storage chests and a world-wide banking system that provides safe storage of your items and gold as you travel the lands. There are also bind stones which can be found in temples and larger cities that an adventurer can bind his/her soul to which he/she will be returned should your character die. There are 1000's of characters, items - simply put there is so much to do and see you better stock up on your food and be prepared for some serious gaming sessions if you want to tackle this world.
Unlike almost all RTS's found on the commercial gaming market Point Defense Systems doesn't target the average gamer. My vision demands a certain air of cruelty in making just about everything inaccessible to players unfamiliar with military doctrines and terminology; and going directly against familiar trends exhibited in most gaming genres.
The result is something that bears an uncanny resemblance to battlespace simulators based wholly on the real world - in the testing of prototype singleplayer scenarios gameplay was identical to the generally detailed feel of Combat Mission whist retaining an intensity of simulated combat previously only seen in sci-fi movies. Mental competency is required so I guess that rules me out. Good concept, well executed - give this mod a shot if you want to see if you have what it takes.
With a little elbow grease and determination, I reckon I could make a plane with tooth picks and string, MacGyver style. That doesn't mean I do - i'm lazy but that doesn't mean it is impossible.
This is exactly what the International Online Soccer team have done. They've tackled conventional wisdom (i.e. Half-Life games involve shooting other people) and mixed it up until they are shooting soccer balls at goals. And they've done a damn fine job of it too. IOS really is a decent package - and their multiplayer mode is awesome fun and bound to keep the hordes of soccer fans busy.
Alien Swarm is an overhead view tactical squad-based shooter for UT2K4. Set in the distant future, the players take the role of a Commander in the Interstellar Armed Forces. They must guide their squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. Featuring Assault Rifles, Heat Tracking Guns, Sentry Guns, Flamethrowers and more. Just play the co-op mode, it is unbelievably fun - nuff said.