This competition needs no introduction. For the past month the community has been voting for their favorite mods. The votes were cast and the results are in. There are a few surprize packets but all in all, the results reflect the 2005 mod making year.

Posted by INtense! on Jan 21st, 2006 Page 3 of 6    

Equal 5. Fortress Forever

Duke Nukem Forever and Team Fortress 2 are both games i've dreamt about playing for quite some time. I need more of the Duke and his one-liners "its time to kick some ass and chew bubble gum.... damn i'm all outta gum", even more badly do I crave some Team Fortress action. HL TFC is the first game that truly got me hooked on multiplayer team based warfare.

TF2 isn't here - but Fortress Forever almost is and it looks great! Mods rock, nothing stops em - and this soon-to-be released mod is proof of that.

Sniper Render: Red Team Sentry Gun on Spirit

Equal 5. TO:Crossfire

Inspired by TacticalOps, a game based on Epic's award winning UnrealEngine, TO:Crossfire is an attempt to create a sequel on a new level of UnrealTechnology. It’s got a lot to live up to, the original was awesome - but everything i've seen suggests that this mod is going to be even better.

If the Home Alone creators can create 2 good movies outta 4 - we've got nothing to worry about this mod is going to rock, add it to your must-watch-list!

map map

4. Goldeneye Source

NOTE. At the time this competition began, Goldeneye was not released. The team has since made available an alpha build for the public to play. Since this is only an alpha this mod is still considered unofficially released and therefore finds itself in this category

It seems each console has its 'signature game' that no one forgets. For the XBOX it was Halo, for the N64 it was Goldeneye. For those that had the pleasure of playing this game a few years ago, found themselves instantly hooked to its showstopping singleplayer mode and multiplayer mayhem. We all love Bond, gadgets and an arsenal of weapons. Throw in a set of brilliantly designed, simple fast paced maps, unique gameplay modes and you have one game which won't be forgotten in a hurry.

Such is the legacy left by this game that it has been respawned on Doom, HL1, UT2003, Soldat and now HL2 - yet we STILL cannot get enough of it. This re-creation is set to be one of the best yet. If the pictures are anything to go by we are set to relive the 'glory N64' days that this game once provided.

Facility Control

3. Insurgency

The modern battlefield has witnessed many engagements between Guerrilla and Conventional forces. Insurgency will bring these fights to an online multiplayer battlefield using Valve's Source Technology from Half-Life 2. Engage in past, present, and fictional infantry battles throughout the world. From the Balkans to Iraq to Chechnya, join as either an Unconventional or Conventional team that caters to both casual and tactical gamers.

This mod promises to deliver 'intense realism' and seeing as my nickname is INtense! i'm set and already queuing to play. BRING.IT.ON.

Official Baghdad Screenshot #1 Official Baghdad Screenshot #6

2. Forgotten Hope 2

Forgotten Hope made the cut for mod of the year finishing #14. Forgotten Hope II appears to have done one better finishing #2 in the most anticipated mod list. I think this really sums this mod up, it rocks 1000's of people say so - don't argue, just keep waiting (not long now!)

DAK Kubelwagen In game Desert Tents by Rad

1. Black Mesa

Dear sweet mother of cake, if there is one mod that constantly leaves me salivating in anticipation, Black Mesa: Source is it.

When Valve first announced that they would be releasing the original game updated to the Source engine, the fans screamed in anticipation. The original game with upgraded graphics? True life physics? The chance to blast apart marines and trek through Xen as only the Source engine can now show us? Oh yeah, the desire was there.

But we were disappointed.

"Let the fans do it!" Valve cried after releasing their shallow update.

So they did.

Black Mesa: Source looks fantastic. Every comparison shot they put out between the original game and the upcoming mod leaves me quivering. While some may scoff and brush this one aside, saying fans should just play the original and shut up, those few naysayers truly haven't seen the skills of this team. When just a shot of a hallway with a few boxes gets nearly a thousand clicks on its own, you know you are onto something great.

Black Mesa: Source looks to blow us out of the frigging water, and that's a fact.

Anomalous Materials We've Got Hostiles
Surface Tension Office Complex

Post comment Comments  (50 - 82 of 82)
methy Jan 29 2006 says:

GMod is more than JBMod ever was, because JBMod was purely phygun, and the psygun code is included with the SDK. That is why the Garrysmod phygun and the JBMod psygun have the same code, not because Garry stole JBMod's code.

Also, I was truly sad not to see Iron Grip: The Oppression not get in the up-coming mods, but apart from that (and too many remakes scoring way too high) it was good chosing by the community.

+1 vote     reply to comment
Kalashnikov Jan 29 2006 says:

Garry, when I said massive advertising I meant sending out e-mails. I don't ever remember seeing a JB mod news bit, which is why I made the comments on you having the better advertising out there. You were more exposed and yes I don't understand the 'not a mod' either.

On the JB mod bit I spoke about, that was from the information I gathered from several sources around the community during the time of the incident and thereafter. That is what I have heard and understand.

+1 vote     reply to comment
Ikarius Jan 29 2006 says:

I have to say that I'm shocked U5: Lazarus did not make it anywhere on this list. 5 years in the making, a complete recreation of Ultima 5 with all the original dialog & NPCs, plus a ton of new dialog & npcs... all of the things which make a game an "ultima" implemented... all in all one of the single most impressive mods I've ever seen. Oh yes, they implemented this in the dungeon siege engine. They also redid combat, levelling, skills, etc. Really- check it out:


+1 vote     reply to comment
teo95gr Jan 29 2006 says:


+1 vote     reply to comment
teo95gr Jan 29 2006 says:

Well i mean at unreleased mods, but the **** with that! BLACK MESA IS FIRST!!!!!!!1

+1 vote     reply to comment
sickre Jan 30 2006 says:

StreamRip of the event minus music/breaks:

+1 vote     reply to comment
GusTheLegend Jan 30 2006 says:

Hey i love the whole idea of a Decent source version of Half Life, but Kalashnikov you honestly dont deserve the credit you get for making BMS, from what i've heard people edit your news additions and some times write them for you all the time, and thats about " all you do in the mod "

Your lucky that your mod is a complete rip and remake with the title "Black Mesa source" and a complete story written and mapped out for you or you'd be back on the couch watching Frasier.

Good Luck with your mod, i believe you'll get all the fame and sex you want in the world.

+1 vote     reply to comment
BlueWolf72 Jan 30 2006 says:

a asshat cause you think you are witty. If you think about it you sat in a chair and typed utter ******** you want a cookie?

If the team wants to join his mod of BM then so be it and if they post news what does that proove? You guys should of been around when the HL Racing stole HL Rallys code.........that was some hot **** and fighting back and forth. The awards is just that awards. PC Gamer and Voodoo Extreme and IGN and Gamespy have the same awards for games. They do not allow you to vote its based off staff. offers something no mod site does a chance to be part of the site and make a better place.

+1 vote     reply to comment
Zacker_lvldsnr Jan 30 2006 says:

No sign of any of the Sands of War versions anywhere:/ What about best HL2 mod sequel to a HL1 mod?:)

+1 vote     reply to comment
Mancage Jan 30 2006 says:

I knew Garry's mod was going to win!!!

+1 vote     reply to comment
Kalashnikov Jan 30 2006 says:

Everyone has their role on the development team. I don't take the credit for Black Mesa, nor have I ever. It's been the team effort since day one. I helped put together this team which now is labeled as the best upcoming modification of 2005 and I don't think at any point do people say "omg Kalashnikov is so cool making Black Mesa Source". You almost never hear my name mentioned in conjunction with Black Mesa. People praise BMS, and everyone has their own opinions.

It's true I am not the greatest level designer, it's true I have others read over my news posts. Why? Because I want to make sure it's right. I didn't realize that checking with others on my work was so very bad? Gus, some members have problems with me because of my level design record of which I will say this officially: I have changed chapters over the time of development to make way for a far more talented level designer, RabidMonkey. Do you guys not like how Black Mesa Inbound has come out now? I manage skinning, texture art, ftp ops and hosting.

If developers have so much of a problem with me, then they would have said something to me rather than speak out to others. I find it relatively dispickable Gus that you would ever, ever think I'm trying to steal attention away from any other developer on BMS.

+1 vote     reply to comment
Pay_ Jan 30 2006 says:

I'am shure that it's been played and talked about more in 2005 then Garrys Mod.
It should at leased be mensioned

+1 vote     reply to comment
Lord_Draco Jan 30 2006 says:

Thanks for the reinvention award guys :) It's greatly appreciated. Congratulations to BMS, Dys and GMOD as well :D

Hot Coffee mod wasn't really that big really, a switched flag. It's 15 minutes of fame is over.

+1 vote     reply to comment
sean___ Jan 30 2006 says:

go esf lol

+1 vote     reply to comment
Odin_The_God Jan 30 2006 says:

goldeney:source deserved the win!

+1 vote     reply to comment
ThePlague Jan 30 2006 says:


*Breaks out champaign*


+1 vote     reply to comment
MisterAnderson Jan 30 2006 says:

Thanks for the award & trailer recommendation for Hall of Mirrors. Downloads have gone through the roof!

Makes me feel all warn n fuzzy that people liked the trailer I cut. :)

+1 vote     reply to comment
Smoth Jan 31 2006 says:

I am sad to see yet again, the RTS MODS get lost in the shuffle of DBZ and half-life fanboys. I cannot believe people are still waisting time making DBZ mod # 1,234,323.1.

I personaly would have like to see more variety but at least doom3 last man standing got an award.

+1 vote     reply to comment
SirAlucard Jan 31 2006 says:



+1 vote     reply to comment
FunWithDrugs Jan 31 2006 says:

Yeah go FF!

one of the few mods im looking forward to.

Goldeneye, too, although i never bothered with the alpha...N64 verion kicked *** for sure.

+1 vote     reply to comment
denzil Jan 31 2006 says:

Wow nice to see me and kalash made it into the good books of a few idiots.

True we don't do as much visual work as the other team members, but we put in hundreds of hours of work planning the mod in the first place, and none of that ever gets seen, it wouldn't be where it is today if we hadn't, I think that deserves a litte f'ing respect. I know that Kal never takes credit for the mods success, he does a damn good job, more than i've been able to do recently. I personally wasn't in this for the personal gain or credit, I know that founding a mod doesn't get you noticed like making a beautiful chapter, but that doesn't bother me, leave that to the people who do it best.

And anyway, this is the awards post, take your poorly informed abuse elsewhere.

+1 vote     reply to comment
Basket_Case Jan 31 2006 says:

What the heck? This is more of a server side modification.

+1 vote     reply to comment
Basket_Case Jan 31 2006 says:

In my own opion Fortress Forever shoulda been #one.

+1 vote     reply to comment
RabidMonkey Jan 31 2006 says:

Intelligent, SirAlucard.

+1 vote     reply to comment
GusTheLegend Feb 1 2006 says:

Hey kal , you talk to your team members, donno why a couple would say stuff like that to me but thats your problem...

SirAlucard, grow up a bit.

Denzil " plan the mod " , not much to plan.... Theres a whole game there made for you to just source.

Kal, you have to admit... i dont see you had to have too much effort put into recruiting... People see " Black Mesa Source " and automaticly want to be in the mod... Alot of people go through your mod, you know it.

I dont hate you kal... just think that you've gotten it all too easy, should be a bit more thankful and respectful of your developers... and dont come back at me with an artificial Reply written like a robot.
No more promisses either.

Anyway, I aint most likely reading this thead again so i'll say Good work garry

+1 vote     reply to comment
denzil Feb 2 2006 says:

Gus - Thats just so stupid its unbelievable..

We couldn't hire a single person for the first six months of the mod, we got nowhere, we've only recently been able to recruit how and when we want, literally the last few months.

Also, no planning needed? Sure if you want a **** mod then why not, but I'd like to see you make a good remake with new additions and technologies without pre-planning, it just won't work. Also you need to setup how the team and mod works internally. You can't have a clue what running a mod is like if you think thats the case.

+1 vote     reply to comment
Gyppi Feb 3 2006 says:

Why these categories haven't a winner???

-best graphics
-best sound
-most disappointment

+1 vote     reply to comment
Crispy Feb 6 2006 says:

Gus, you're doing a great disservice to all the other 15 year olds who don't know what they're talking about when it comes to modding. At least they have the sense to keep their mouth shut.

+1 vote     reply to comment
Argyll Feb 17 2006 says:

The mod that achieved 3rd place for best upcoming has just released a major update!

See: and

:D Sorry, had to pimp!

+1 vote     reply to comment
ThatMortalGuy Mar 3 2006 says:

Hah, you people make me laugh.
Garry didn't steal any code from anyone, he just got better off than JBMod and was strong enough to survive all the negative "omg tis not fun lol 15 mins uf joy not fun nemor" comments, and ended up with an alternative player base. Garry's Mod doesn't really fit into any of ModDB's categories as it doesn't have a determined gameplay - Garry's Mod lets the players unfold their creativity and with Lua in Garry's Mod v9 even coders can unfold themselves. I love the mod for the sandbox-gameplay style and for the sandbox-styled programming Garry has done - I bet he doesn't have a plan for what to do next to get more players to play Garry's Mod (which he probably doesn't want either).
I'd congratulate Garry for winning Mod of the Year with his rather different mod, which isn't as bad as you may think after having tried only the Weld tool and the Wheel tool... It has more than that. Go check the Wiki Garry set up, and go and check the forums for extra models and Lua scripts... It gets quite amusing after a while.
// Mortal.

+1 vote     reply to comment
mike-kt Apr 27 2006 says:

I Was hoping for a list of honourable mentions. I would put Empires (HL2) on their for sure. It's only in beta, but I've spent a ton of time playing that game. It's an RTS/FPS that's really well done, has a great community, and I think it deserves to be mentioned a bit

+1 vote     reply to comment
lumberjak Jan 17 2009 says:

omg this dude thinks that dragon ball z fans come to mod db to vote for esf....
and its a good mod, number the reasons why it shouldnt be there.

+1 vote     reply to comment
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