All Information regarding Twisted Insurrection's GloboTech Structures.
Posted by Aro on Apr 3rd, 2014
This is a complete list of the GloboTech Structures that you will encounter during Twisted Insurrection. Each structure serves it's own unique purpose and you will encounter at least one of each of these during the campaign. Please note that changes will more than likely occur over time and some unit/cameos are still using placeholder images as we are still in our beta stages.
Large cranes found in all newly developed GloboTech cities, these sturdy construction outposts are one of the major tools in GloboTech construction. If a GloboTech Construction Outpost is captured, commanders will be able to construct their own structures next to it.
GloboTech Fusion Reactors generate the most power out of any other power source to this day. These very sturdy structures can withstand a fair amount of damage which means less power is drained whilst it is under enemy fire.
GloboTech hospitals can be found in many civilian areas, if captured you can send your infantry (including cyborgs) inside and they will be fully healed and ready to go back onto the field, there is no limit to how many soldiers you can heal. Also, once the GloboTech hospital is captured you will be able to train medics.
GloboTech Armories are normally hidden in mountainous areas away from normal civilian cities. The GloboTech Armories contain lots of useful technology and weaponry which can be used by your own forces once captured. You will also be able to train GloboTech Rangers, GloboTech Guardians and GloboTech Exo-Suits once the Armory is under your control.
The GloboTech Warehouses contain lots of useful technology and weaponry which can be used by your own forces once captured. You will be able to construct every vehicle in the GloboTech arsenal once a Warehouse is under your control.
These sophisticated radar towers provide commanders with reliable satellite coverage while their advanced detection systems make sure no cloaked or subterranean intruders pass them undetected. All this and it takes very little power to operate. Order yours today!
The GloboTech Airstrips are home to all of GloboTech's airbourne vehicles which can be used by your own forces once captured. You will be able to construct all Aircraft in the GloboTech arsenal once a Airstrip is under your control.
Automated Sentry Guns set up inside large GloboTech facilities to prevent entry of unwanted interlopers.
Set up around cities and the outskirts of the larger villages, these gun batteries will open fire on all unwanted visitors. These GloboTech gun batteries can be captured by commanders for tactical defense purposes. Vulcan Batteries are a lot more effective than GDI Vulcan towers and Nod Laser turrets so they can be very useful to capture in certain areas.
Set up around cities and the outskirts of the larger villages, these gun batteries will open fire on all unwanted visitors. These GloboTech gun batteries can be captured by commanders for tactical defense purposes. Cannon Batteries are the most effective defensive structure in Twisted Insurrection as they have a higher rate of fire than Nod Obelisks and are more effective than GDI RPG cannons.
Set up around cities and the outskirts of the larger villages, these gun batteries will open fire on all unwanted visitors. The EMP Patriot Missile system is the most dangerous anti-air defence in the game capable of eliminating aircraft with a single missile. An excellent structure to capture, despite it's excessive power drain.
These huge Artilleries are a force to be reckoned with with. With an incredible range and astonishing amount of firepower they are definitely worth capturing. The extremely explosive shells fired from this Artillery will reduce even the most resilient of units and structures to dust within seconds. Due-to the extreme range of the Artillery itself, inaccuracy is very common which is it's only flaw.