Post feature Report RSS Brutal Doom - FAQ and Troubleshooting

Complete list of all possible errors and questions that you may find about this mod. If a question is not in this list, make it, and I will add it.

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STEP BY STEP INSTALATION
First of all, you need the original game. You need either a DOOM.WAD, DOOM2.WAD, TNT.WAD, etc. There are thousands of ways to get it. You can download it at Steam for US$10,00. Or you can look for a torrent at the Pirate Bay to download it, or search for it at Abandongames. Anyway, just find the original Doom game for PC.I am not sure if you can make it work with the BFG Edition. I heard rumors that there's a way to extract the main wads from it to use in the sourceports, but I can not confirm.
1) You need a ZDoom derivated sourceport to run it. You can use Zandronum or GZDoom.
2) Install Zandronum or GZDoom in your hard drive. After it, go to the directory that you have the original doom games installed and copy and paste our DOOM.WAD/DOOM2.WAD files in the sourceport folder.
3) Choose the Brutal Doom version you want. Download it, and put it in your sourceport folder.
4) If you are a Windows user, drag and drop the Brutal Doom file over your .exe file. If you are a Mac or Linux user, put Brutal Doom in the skins folder (create a folder named Skins at your sourceport's directory if a folder called Skins doesn't exists).
5) Done. Now go to options, mouse options and enable mouselook. Go to customize controls and map your keyboard how you want (movement in WASD, crouch on Ctrl, jump os SPACEBAR, Open Doors in E, etc.) Also, make sure that you have assigned a key for alt fire (preferably, Right Mouse button). This key is required to use the weapon's alt modes (iron sights, plasma shotgun, minigun spin, etc.)If you want to play with a map pack (Doom2realoaded, Alien Vendetta, Hell Revealed, Memento Mori, etc.) just download the pack, and use the Ctrl button to select multiple objects. Then drag and drop the Brutal Doom pk3 AND the map file together. The same applies if you are wanting to use Brutal Doom's mutators.

There's also another way to make it work without needing to drag and drop files (in case you are a Linux/Mac user and can't do it). Search your sourceport folder for a file called GZdoom.ini or Zandronum.ini. Open it with notepad, and look for a section named [Doom.AutoExec]. Under it, put the name of a wad/pk3 after "Patch=".It will look like something like this:
[Doom.AutoExec]Patch=brutal_v017.pk3
By this way, you can load custom map packs too. The load order is determined by the file position. Top files are loaded first, and bottom files are loaded after, and will overwrite anything with the same value in the first files.

2) I can't start the game, and I get a message that says "AVOIDMELEE is an unknown flag".
A: It means that you are trying to play the GZDoom version of the mod in the Zandronum sourceport. You must download the correct version.

3) I am playing in ZDoom/GZDoom and I can't start the game, and I get a message that says "SERVERSIDEONLY is an unknown flag".
A: It means that your GZDoom sourceport is outdated. Brutal Doom v18 requires version 1.7.0 or higher.
Update here:
Osnanet.de

4) I can't start the game, and I get a message that says "THRUACTORS is an unknown flag".A: It means that you are trying to play it in the Skulltag sourceport. Skulltag support has been discontinued since version 0.17. Download Zandronum, which is Skulltag's successor.
Download here
Zandronum.com

5) I'm trying it on GZDoom, but it has no sound.
A: It's a problem with GZDoom itself. It might not be recognizing your audio drivers. Use Zandronum instead.

--ENGINE RELATED PROBLEMS--
1) Sprites seems to be halfway cut in the ground.A: Go to Options > Display Options > OpenGL Options > Preferences > Adjust Sprite Clipping - ALWAYS

2) Blood is looking strange. It keeps flickering in the ground, and sometimes I can see the blood pools thru the corpses.A: Go to Options > Display Options > OpenGL Options > Preferences > Smooth Sprite Edges - ALWAYS

3) I am playing in OpenGL mode, but graphics still looks too crispy.A: Go to Options > Display Options > OpenGL Options > Texture Options > Texture Filtering - LINEAR

4) I have updated the mod and now I can't load a saved game.A: You can't. It's impossible to load a previously saved game in a more recent build of a mod.

5) (GZDoom Only) It seems like there are two Reload functions in the key menu. One at the top, and other at the bottom. Which one should I use?A: You must use the bottom one. When I started this mod, the engine didnt supported a dedicated key for reloading, so I had to create my own. Now that they oficially added a reload key for mods, it's not going to work with Brutal Doom's reload system.

6) When playing on Multiplayer in ZDoom/GZDoom the game lags too much.A: You are not supposed to play the ZDoom/GZDoom version on multiplayer. If you want to play Brutal Doom on Multiplayer, you must use the Zandronum version. Use the Doomseeker tool to find the Brutal Doom servers.

--FREQUENTLY ASKED QUESTIONS---
1) Can I run it on Doomsday engine?
A: No. Brutal Doom requires advanced script languages called DECORATE and ACS. Doomsday engine and its derivates (JDoom, Risen3D, etc) doesn't support this kind of scripts.But if you only wants to play in the Doomsday engine due it's superior graphics, there's a OpenGL hack that emulates the Doomsday engine's post processing lightning effects. You can download it here Mediafire.com
Extract the content of this folder directly into your GZDoom/Zandronum folder.Warning: This will require a lot of GPU power and will greatly decrease your FPS if you have an old computer. If it lags too much for you, you can revert it by just removing these 2 files from your sourceport folder.
Also, this is just an experimental hack, and my now work right or might cause some visual glitches depending of your GPU.

2) How to perform a fatality?
A: Get a Berserk Pack (the black Medikit) and you will able to perform fatalities on any enemies by punching them to death. The effect lasts for the entire level, so to continue Ripin'n'tearing enemies in the next level, you will need to find another Berserk Pack.If you want to disable fatalities, just press the R key with the fists selected and it will enter the Smash Mode. In this mode, enemies are gibbed like in Normal Doom when you kill them with berserk punches.

3) How to use a Human Shield?
A: When an Imp or Zombieman is greviously injured, you just need to punch him. Just aim at his chest because if you aim at his head, you will kill him instead. Also, you need a Berserk Pack to use human shields.

4) How to get the Mancubus and the Revenant weapons?
A: Find a chainsaw and use it to rip the weapons out of the dead bodies.

5) My Framerate is geting bellow the 30fps.
A: Reduce your resolution. If even reducing to super low resolutions like 640x480 doesnt help, unfortunately, all I can tell you is to get a better computer. Doom can be a 20 year old game, but if you want to play Brutal Doom always at 60fps, you will require at least a dual core, 2gb of RAM, and 256mb gpu. Let's say, if your computer can't run Battlefield 3 or Skyrim in minimum settings above 45fps, you are going to have a bad time to play Brutal Doom in levels with lots of enemies.As last resort, you can use the Janitor Addon, which reduces the time that blood and ammo cases stays in the ground. This addon will greatly improve your performance if you are playing it in a Pentium 4 or a computer with DDR2 or lower ram.

6) Where can I download high quality music and texture packs?

High Quality music: Youtube.com
High Quality Sound Effects: Perkristian.net
High Definition Textures: Dhtp.freelanzer.com

Download and unzip, then put everything inside the Skins folder.

7) Where can I download good map packs to play with Brutal Doom?
Doom 2 Reloaded: Doomworld.com
Alien Vendetta: Doomworld.com
Scythe: Doomworld.com
Kama Sutra: Doomworld.com
Whispers of Satan: Doomworld.com
Eternal Doom: Doomworld.com

8) Do you have any plans of brutalizing other Doom Engine games such as HeXen, Heretic, and Strife?
A: Yes, in a far future.

9) Do you make maps?
A: Yes. Check here: Doomworld.com

I work hard on Brutal Doom, and if you want to send me any donations to show your gratefulness, send it to my PayPal account and I will be very grateful. The PP email is marcos.mk3@hotmail.com Thanks for playing.

If you have more questions that haven't been listed, post it here.

Post comment Comments  (0 - 50 of 269)
Gregs2k2
Gregs2k2 - - 161 comments

Nice info, thanks. Although your Mediafire link for the fancy fx OpenGL hack is broken. Cheers

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dave_5430
dave_5430 - - 2,114 comments

2) Blood is looking strange. It keeps flickering in the ground, and sometimes I can see the blood pools thru the corpses.A: Go to Options > Display Options > OpenGL Options > Preferences > Smooth Sprite Edges - ALWAYS

Still doesn't seem to function properly on latest GZDOOM, I can see blood through sprites at all times. Reset all settings, has been like this since the first version of Bdoom from ZDOOMforums

3) How to use a Human Shield?A: When an Imp or Zombieman is greviously injured, you just need to punch him. Just aim at his chest because if you aim at his head, you will kill him instead. Also, you need a Berserk Pack to use human shields.

Rarely works (if at all, as I haven't ever noticed it.)

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-_!_-FRAGKILLER-_!_-
-_!_-FRAGKILLER-_!_- - - 57 comments

It DOES work. It's just luck. Sometimes it works, sometimes no.

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Guest
Guest - - 689,317 comments

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JohnnyTheWolf
JohnnyTheWolf - - 1,058 comments

Regarding #5, you may also want to suggest people to lower their in-game resolution; I noticed a huge performance boost by doing so.

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Kisaraji
Kisaraji - - 205 comments

Hey, I'm getting 404 at the links on #6

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Guest
Guest - - 689,317 comments

In my version, whenever I splattered a zombieman, the animation ends with the gibs flying high in the air. Instead of piles of gibs around, there are all these corpses with gib-sprites hanging in midair. Is there a reason this animation doesn't complete correctly?

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bloodymaggot06
bloodymaggot06 - - 2 comments

Double click in brutalv**b.pk3, dont drag any files, just double click in that file then start a game and thats it, problem solved.

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Guest
Guest - - 689,317 comments

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atikabubu
atikabubu - - 372 comments

Another way of loading wads and pk3s is adding them through a bat file.

To create one, simply open notepad, insert the command in a single line, save it and change the extension from .txt to .bat.

Example: you want do run a map wad with Brutal Doom (or any other pk3 mod) with GZDoom, the content will look like this:

gzdoom.exe wadnamewithoutspaces.wad pk3namewithoutspaces.pk3

If you are adding more files, remember that last file loads last.

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Skylarkoverthesunset
Skylarkoverthesunset - - 361 comments

What's better to use, Zandronum or gzdoom?

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Zaidan15Fadhilah
Zaidan15Fadhilah - - 69 comments

Sorry for 7 years late.
Zandronum can do multiplayer and deathmatch.
While GZDoom can run every mod,but can't do multiplayer or even Deathmatch,so it's up to you.

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Skylarkoverthesunset
Skylarkoverthesunset - - 361 comments

Haha, no worries. Thanks. :)

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BloodRavenCaptain
BloodRavenCaptain - - 24 comments

"2) Blood is looking strange. It keeps flickering in the ground, and sometimes I can see the blood pools thru the corpses.A: Go to Options > Display Options > OpenGL Options > Preferences > Smooth Sprite Edges - ALWAYS"

Uh. It doesn't help.

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Guest
Guest - - 689,317 comments

How do you change the hud? I dunno why but I have problems on how you change it. Also wheres this: "It seems like there are two Reload functions in the key menu. One at the top, and other at the bottom. Which one should I use?A: You must use the bottom one." I can't find the bottom one.

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Palanduss
Palanduss - - 158 comments

If Brutal doom is loaded, and you are in keyboard customization, just scroll down until you reach a section with "Brutal" in it, and there should be an option for a reload. That is the bottom reload key.

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fumoshi
fumoshi - - 7 comments

What doom source port you recommend to play Brutal Doom on LINUX ?

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KGBA
KGBA - - 20 comments

Zandronum and gzdoom should both be compatible with Linux. I personally recommend zandronum over gzdoom because it seems to handle things more smoothly overall with regards to brutal doom, not to mention it has easier-to-use multiplayer features.

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Quaker540
Quaker540 - - 2,150 comments

You need to use G/ZDoom, Zandronum is VERY Out-Dated.

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Guest
Guest - - 689,317 comments

I'm not able to save, when I try it says "Could not create save game 'saveo.zds' "

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Guest
Guest - - 689,317 comments

How do I fix this:

Script warning, "" line 0: Icon 'RIF' for 'BDPistolAmmo' not found

Also, ST had this to say:

Script error, "brutalv018a.pk3:minigun" line 97: Invalid state parameter a_setangle

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Palanduss
Palanduss - - 158 comments

If its skulltag, your current version may be unsupported.

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Quaker540
Quaker540 - - 2,150 comments

Skull-Tag is NOT compatible if you have read the FAQ.

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Guest
Guest - - 689,317 comments

Hi guys, brutal doom is amazing, thank you very much :)

I`d like to play alien vendetta in it, but not sure how to make it work

I`m using zandronum port to play brutal doom, by right clicking brutalv018a and choosing play with zandronum

I can also right click on alien vendetta wad and choose zandronum to play it, but how to play brutal with av levels?

Thanx in advance,
Tom

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KGBA
KGBA - - 20 comments

click once on the AV.wad to highlight, then while holding control, click on the brutalarsenal file, then drag the brutalarsenal file onto the zandronum icon (this will also load the AV.wad along with it)

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Guest
Guest - - 689,317 comments

there is an issue with the ammo. it doesnt show how many bullets i have left in the clip which is pretty annoying, especially with the shotgun as it takes a lot to reload. while you solve this, is there any way to deactivate reloading to make gameplay more friendly?

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Palanduss
Palanduss - - 158 comments

In the Brutal Doom mutators, theres an option for this.. done by same author to remove reloading.

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Guest
Guest - - 689,317 comments

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Guest
Guest - - 689,317 comments

When dragging the brutalv018a.pk3 file over skulltag.exe I keep getting an error

Execution could not continue

Script error, "mapinfo" line 5:
Bad syntax

Any solutions on how to solve this?

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-_!_-FRAGKILLER-_!_-
-_!_-FRAGKILLER-_!_- - - 57 comments

Skulltag is no longer supported in versions .17 and up. if you wanna play v.18, use Zandronum.

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KGBA
KGBA - - 20 comments

I keep running into the pesky "Skin 'bloodpoolstains.png' not found in 'NashGore_BloodSpot'" whenever I play map 31 of Alien Vendetta with the brutal arsenal. I think it has something to do with the cyberdemon's death that causes any saves I make after killing it to crash when I try to load. Any save I make before then loads without issues. I don't suppose that there is any settings I can change that would resolve this?

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suve
suve - - 2 comments

I have the same issue. Fortunately it is quite rare, but I've experienced it on several different maps, most often after killing the Spiderdemon.

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Guest
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-_!_-FRAGKILLER-_!_-
-_!_-FRAGKILLER-_!_- - - 57 comments

I just wanna play Doom2 with Hi-res textures. But the dl speed is slow.

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Guest
Guest - - 689,317 comments

I wanna play Brutal Doom coop on Zandronum with my buddies on Black Metal difficulty, but there's no option to set it to any of the new difficulties (just the original ones) when I create a server. How do I go about creating a Black Metal Brutal Doom coop session?

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Palanduss
Palanduss - - 158 comments

Question:

When I load up the game in GZdoom (latest version) with Brutal Doom (latest version available for download) the startup loader thing says I'm missing textures for the BFG and Plasma Rifle, which makes sense, as when I play it, it initally shows the vanilla plasma/bfg but when it goes to fire it it switches the textures to the new BFG and Plasma rifle. Where can I get the textures for thoses for the idle animation? (im using 18a Brutal Doom and I'm copying and pasting the file into the GZDoom.exe)

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Palanduss
Palanduss - - 158 comments

Correction, I misread it. It says that the dynamic lights for the Plasma Rifle and BFG cannot find the actors. Maybe the paths for the dynamic lights are incorrect. (as they don't have any sparkling lights normally, except when firing or reloading)

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Guest
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Guest
Guest - - 689,317 comments

can i use the ultimate doom on steam to play the mod?

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Alex_Wolfenstein97
Alex_Wolfenstein97 - - 6 comments

HI EVERYONE ! , PLEASE HELP ME ! Where is the link for the "High Definition Textures" ? the one on Dhtp.freelanzer.com dosen't exist , there is no download link ! ... (maybe i'm retarded and i can't see the download link anyware on the page , but still ... can someone tell me where it is ? or upload it to a mediafire link ? pls ? , cause i've seen people having problems with this link ... pls help me ! tnx , BTW , Brutal DOOM V18a is KFA , BA :D

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TheUnbeholden
TheUnbeholden - - 3,603 comments

I can download it fine off Dhtp.freelanzer

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DukeThanatos
DukeThanatos - - 2 comments

Is there a way to load saved games in previous version or is there a patch... and also i dont see the BFG9000 in brutal DOOM... i even tried the cheat "idfa" but still my 7 key for BFG 9000 does nothing... Please help any one...

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Guest
Guest - - 689,317 comments

About the first thing, I suppose there's no known solution, because there's various differences from a version to another...

And for second... Perhaps are you loading any non-compatible addon? Try to load the game with ONLY Brutal Doom pk3 file and see if it stills happening. If the problem persists, check your ZDOOM.INI file in autoload sections and verify there's no external addons loading after the game.

It should be fixed that way...

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Guest
Guest - - 689,317 comments

Hi there.
When using GZDoom 1.7.0 and up the alternate fire key acts as zoom.
Also binding mouse buttons do not work like reload or kick or activate.

In Zandronum those keys work but...i cannot find the alternate fire key bind. I guess i could use the ini and that section:"[Doom.BrutalDoomActions.Bindings]" but i need to know the command for alternate fire.

I really hope that this will be fixed in the future releases. Man...i want to see those finishers! ;)

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doomguy19
doomguy19 - - 7 comments

alternate fire is zoom for some weapons
i can use mouse buttons for jump and stuff

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