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Complete list of all possible errors and questions that you may find about this mod. If a question is not in this list, make it, and I will add it.

Posted by Sergeant_Mark_IV on Dec 15th, 2012
Article

STEP BY STEP INSTALATION
First of all, you need the original game. You need either a DOOM.WAD, DOOM2.WAD, TNT.WAD, etc. There are thousands of ways to get it. You can download it at Steam for US$10,00. Or you can look for a torrent at the Pirate Bay to download it, or search for it at Abandongames. Anyway, just find the original Doom game for PC.I am not sure if you can make it work with the BFG Edition. I heard rumors that there's a way to extract the main wads from it to use in the sourceports, but I can not confirm.
1) You need a ZDoom derivated sourceport to run it. You can use Zandronum or GZDoom.
2) Install Zandronum or GZDoom in your hard drive. After it, go to the directory that you have the original doom games installed and copy and paste our DOOM.WAD/DOOM2.WAD files in the sourceport folder.
3) Choose the Brutal Doom version you want. Download it, and put it in your sourceport folder.
4) If you are a Windows user, drag and drop the Brutal Doom file over your .exe file. If you are a Mac or Linux user, put Brutal Doom in the skins folder (create a folder named Skins at your sourceport's directory if a folder called Skins doesn't exists).
5) Done. Now go to options, mouse options and enable mouselook. Go to customize controls and map your keyboard how you want (movement in WASD, crouch on Ctrl, jump os SPACEBAR, Open Doors in E, etc.) Also, make sure that you have assigned a key for alt fire (preferably, Right Mouse button). This key is required to use the weapon's alt modes (iron sights, plasma shotgun, minigun spin, etc.)If you want to play with a map pack (Doom2realoaded, Alien Vendetta, Hell Revealed, Memento Mori, etc.) just download the pack, and use the Ctrl button to select multiple objects. Then drag and drop the Brutal Doom pk3 AND the map file together. The same applies if you are wanting to use Brutal Doom's mutators.

There's also another way to make it work without needing to drag and drop files (in case you are a Linux/Mac user and can't do it). Search your sourceport folder for a file called GZdoom.ini or Zandronum.ini. Open it with notepad, and look for a section named [Doom.AutoExec]. Under it, put the name of a wad/pk3 after "Patch=".It will look like something like this:
[Doom.AutoExec]Patch=brutal_v017.pk3
By this way, you can load custom map packs too. The load order is determined by the file position. Top files are loaded first, and bottom files are loaded after, and will overwrite anything with the same value in the first files.

2) I can't start the game, and I get a message that says "AVOIDMELEE is an unknown flag".
A: It means that you are trying to play the GZDoom version of the mod in the Zandronum sourceport. You must download the correct version.

3) I am playing in ZDoom/GZDoom and I can't start the game, and I get a message that says "SERVERSIDEONLY is an unknown flag".
A: It means that your GZDoom sourceport is outdated. Brutal Doom v18 requires version 1.7.0 or higher.
Update here:
Osnanet.de

4) I can't start the game, and I get a message that says "THRUACTORS is an unknown flag".A: It means that you are trying to play it in the Skulltag sourceport. Skulltag support has been discontinued since version 0.17. Download Zandronum, which is Skulltag's successor.
Download here
Zandronum.com

5) I'm trying it on GZDoom, but it has no sound.
A: It's a problem with GZDoom itself. It might not be recognizing your audio drivers. Use Zandronum instead.

--ENGINE RELATED PROBLEMS--
1) Sprites seems to be halfway cut in the ground.A: Go to Options > Display Options > OpenGL Options > Preferences > Adjust Sprite Clipping - ALWAYS

2) Blood is looking strange. It keeps flickering in the ground, and sometimes I can see the blood pools thru the corpses.A: Go to Options > Display Options > OpenGL Options > Preferences > Smooth Sprite Edges - ALWAYS

3) I am playing in OpenGL mode, but graphics still looks too crispy.A: Go to Options > Display Options > OpenGL Options > Texture Options > Texture Filtering - LINEAR

4) I have updated the mod and now I can't load a saved game.A: You can't. It's impossible to load a previously saved game in a more recent build of a mod.

5) (GZDoom Only) It seems like there are two Reload functions in the key menu. One at the top, and other at the bottom. Which one should I use?A: You must use the bottom one. When I started this mod, the engine didnt supported a dedicated key for reloading, so I had to create my own. Now that they oficially added a reload key for mods, it's not going to work with Brutal Doom's reload system.

6) When playing on Multiplayer in ZDoom/GZDoom the game lags too much.A: You are not supposed to play the ZDoom/GZDoom version on multiplayer. If you want to play Brutal Doom on Multiplayer, you must use the Zandronum version. Use the Doomseeker tool to find the Brutal Doom servers.

--FREQUENTLY ASKED QUESTIONS---
1) Can I run it on Doomsday engine?
A: No. Brutal Doom requires advanced script languages called DECORATE and ACS. Doomsday engine and its derivates (JDoom, Risen3D, etc) doesn't support this kind of scripts.But if you only wants to play in the Doomsday engine due it's superior graphics, there's a OpenGL hack that emulates the Doomsday engine's post processing lightning effects. You can download it here Mediafire.com
Extract the content of this folder directly into your GZDoom/Zandronum folder.Warning: This will require a lot of GPU power and will greatly decrease your FPS if you have an old computer. If it lags too much for you, you can revert it by just removing these 2 files from your sourceport folder.
Also, this is just an experimental hack, and my now work right or might cause some visual glitches depending of your GPU.

2) How to perform a fatality?
A: Get a Berserk Pack (the black Medikit) and you will able to perform fatalities on any enemies by punching them to death. The effect lasts for the entire level, so to continue Ripin'n'tearing enemies in the next level, you will need to find another Berserk Pack.If you want to disable fatalities, just press the R key with the fists selected and it will enter the Smash Mode. In this mode, enemies are gibbed like in Normal Doom when you kill them with berserk punches.

3) How to use a Human Shield?
A: When an Imp or Zombieman is greviously injured, you just need to punch him. Just aim at his chest because if you aim at his head, you will kill him instead. Also, you need a Berserk Pack to use human shields.

4) How to get the Mancubus and the Revenant weapons?
A: Find a chainsaw and use it to rip the weapons out of the dead bodies.

5) My Framerate is geting bellow the 30fps.
A: Reduce your resolution. If even reducing to super low resolutions like 640x480 doesnt help, unfortunately, all I can tell you is to get a better computer. Doom can be a 20 year old game, but if you want to play Brutal Doom always at 60fps, you will require at least a dual core, 2gb of RAM, and 256mb gpu. Let's say, if your computer can't run Battlefield 3 or Skyrim in minimum settings above 45fps, you are going to have a bad time to play Brutal Doom in levels with lots of enemies.As last resort, you can use the Janitor Addon, which reduces the time that blood and ammo cases stays in the ground. This addon will greatly improve your performance if you are playing it in a Pentium 4 or a computer with DDR2 or lower ram.

6) Where can I download high quality music and texture packs?

High Quality music: Youtube.com
High Quality Sound Effects: Perkristian.net
High Definition Textures: Dhtp.freelanzer.com

Download and unzip, then put everything inside the Skins folder.

7) Where can I download good map packs to play with Brutal Doom?
Doom 2 Reloaded: Doomworld.com
Alien Vendetta: Doomworld.com
Scythe: Doomworld.com
Kama Sutra: Doomworld.com
Whispers of Satan: Doomworld.com
Eternal Doom: Doomworld.com

8) Do you have any plans of brutalizing other Doom Engine games such as HeXen, Heretic, and Strife?
A: Yes, in a far future.

9) Do you make maps?
A: Yes. Check here: Doomworld.com

I work hard on Brutal Doom, and if you want to send me any donations to show your gratefulness, send it to my PayPal account and I will be very grateful. The PP email is marcos.mk3@hotmail.com Thanks for playing.

If you have more questions that haven't been listed, post it here.

Post comment Comments  (0 - 50 of 174)
Gregs2k2
Gregs2k2 Dec 16 2012 says:

Nice info, thanks. Although your Mediafire link for the fancy fx OpenGL hack is broken. Cheers

+2 votes     reply to comment
dave_5430
dave_5430 Dec 16 2012 says:

2) Blood is looking strange. It keeps flickering in the ground, and sometimes I can see the blood pools thru the corpses.A: Go to Options > Display Options > OpenGL Options > Preferences > Smooth Sprite Edges - ALWAYS

Still doesn't seem to function properly on latest GZDOOM, I can see blood through sprites at all times. Reset all settings, has been like this since the first version of Bdoom from ZDOOMforums

3) How to use a Human Shield?A: When an Imp or Zombieman is greviously injured, you just need to punch him. Just aim at his chest because if you aim at his head, you will kill him instead. Also, you need a Berserk Pack to use human shields.

Rarely works (if at all, as I haven't ever noticed it.)

+2 votes     reply to comment
-_!_-FRAGKILLER-_!_-
-_!_-FRAGKILLER-_!_- May 13 2013 replied:

It DOES work. It's just luck. Sometimes it works, sometimes no.

+1 vote     reply to comment
JohnnyTheWolf
JohnnyTheWolf Dec 16 2012 says:

Regarding #5, you may also want to suggest people to lower their in-game resolution; I noticed a huge performance boost by doing so.

+1 vote     reply to comment
Kisaraji
Kisaraji Dec 17 2012 says:

Hey, I'm getting 404 at the links on #6

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atikabubu
atikabubu Jan 29 2013 says:

Another way of loading wads and pk3s is adding them through a bat file.

To create one, simply open notepad, insert the command in a single line, save it and change the extension from .txt to .bat.

Example: you want do run a map wad with Brutal Doom (or any other pk3 mod) with GZDoom, the content will look like this:

gzdoom.exe wadnamewithoutspaces.wad pk3namewithoutspaces.pk3

If you are adding more files, remember that last file loads last.

+1 vote     reply to comment
Skylarkoverthesunset
Skylarkoverthesunset Feb 2 2013 says:

What's better to use, Zandronum or gzdoom?

+2 votes     reply to comment
BloodRavenCaptain
BloodRavenCaptain Mar 2 2013 says:

"2) Blood is looking strange. It keeps flickering in the ground, and sometimes I can see the blood pools thru the corpses.A: Go to Options > Display Options > OpenGL Options > Preferences > Smooth Sprite Edges - ALWAYS"

Uh. It doesn't help.

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Palanduss
Palanduss Jun 2 2013 replied:

If Brutal doom is loaded, and you are in keyboard customization, just scroll down until you reach a section with "Brutal" in it, and there should be an option for a reload. That is the bottom reload key.

+1 vote     reply to comment
fumoshi
fumoshi Mar 7 2013 says:

What doom source port you recommend to play Brutal Doom on LINUX ?

+2 votes     reply to comment
KGBA
KGBA Apr 12 2013 replied:

Zandronum and gzdoom should both be compatible with Linux. I personally recommend zandronum over gzdoom because it seems to handle things more smoothly overall with regards to brutal doom, not to mention it has easier-to-use multiplayer features.

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Quaker540
Quaker540 Feb 11 2014 replied:

You need to use G/ZDoom, Zandronum is VERY Out-Dated.

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Palanduss
Palanduss Jun 2 2013 replied:

If its skulltag, your current version may be unsupported.

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Quaker540
Quaker540 Mar 27 2014 replied:

Skull-Tag is NOT compatible if you have read the FAQ.

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KGBA
KGBA Apr 12 2013 replied:

click once on the AV.wad to highlight, then while holding control, click on the brutalarsenal file, then drag the brutalarsenal file onto the zandronum icon (this will also load the AV.wad along with it)

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Palanduss
Palanduss Jun 2 2013 replied:

In the Brutal Doom mutators, theres an option for this.. done by same author to remove reloading.

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-_!_-FRAGKILLER-_!_-
-_!_-FRAGKILLER-_!_- May 20 2013 replied:

Skulltag is no longer supported in versions .17 and up. if you wanna play v.18, use Zandronum.

+2 votes     reply to comment
KGBA
KGBA Apr 12 2013 says:

I keep running into the pesky "Skin 'bloodpoolstains.png' not found in 'NashGore_BloodSpot'" whenever I play map 31 of Alien Vendetta with the brutal arsenal. I think it has something to do with the cyberdemon's death that causes any saves I make after killing it to crash when I try to load. Any save I make before then loads without issues. I don't suppose that there is any settings I can change that would resolve this?

+2 votes     reply to comment
suve
suve May 3 2013 replied:

I have the same issue. Fortunately it is quite rare, but I've experienced it on several different maps, most often after killing the Spiderdemon.

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-_!_-FRAGKILLER-_!_-
-_!_-FRAGKILLER-_!_- May 9 2013 says:

I just wanna play Doom2 with Hi-res textures. But the dl speed is slow.

+2 votes     reply to comment
Guest
Guest May 26 2013 says:

I wanna play Brutal Doom coop on Zandronum with my buddies on Black Metal difficulty, but there's no option to set it to any of the new difficulties (just the original ones) when I create a server. How do I go about creating a Black Metal Brutal Doom coop session?

+2 votes     reply to comment
Palanduss
Palanduss Jun 2 2013 says:

Question:

When I load up the game in GZdoom (latest version) with Brutal Doom (latest version available for download) the startup loader thing says I'm missing textures for the BFG and Plasma Rifle, which makes sense, as when I play it, it initally shows the vanilla plasma/bfg but when it goes to fire it it switches the textures to the new BFG and Plasma rifle. Where can I get the textures for thoses for the idle animation? (im using 18a Brutal Doom and I'm copying and pasting the file into the GZDoom.exe)

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Palanduss
Palanduss Jun 4 2013 replied:

Correction, I misread it. It says that the dynamic lights for the Plasma Rifle and BFG cannot find the actors. Maybe the paths for the dynamic lights are incorrect. (as they don't have any sparkling lights normally, except when firing or reloading)

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Guest Jun 5 2013 says:

can i use the ultimate doom on steam to play the mod?

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Alex_Wolfenstein97
Alex_Wolfenstein97 Jul 3 2013 says:

HI EVERYONE ! , PLEASE HELP ME ! Where is the link for the "High Definition Textures" ? the one on Dhtp.freelanzer.com dosen't exist , there is no download link ! ... (maybe i'm retarded and i can't see the download link anyware on the page , but still ... can someone tell me where it is ? or upload it to a mediafire link ? pls ? , cause i've seen people having problems with this link ... pls help me ! tnx , BTW , Brutal DOOM V18a is KFA , BA :D

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TheUnbeholden
TheUnbeholden Jul 12 2013 replied:

I can download it fine off Dhtp.freelanzer

+2 votes     reply to comment
DukeThanatos
DukeThanatos Jul 23 2013 says:

Is there a way to load saved games in previous version or is there a patch... and also i dont see the BFG9000 in brutal DOOM... i even tried the cheat "idfa" but still my 7 key for BFG 9000 does nothing... Please help any one...

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Mr.Nuke
Mr.Nuke Jul 24 2013 says:

I am having trouble getting custom maps to work, specifically PAR. I tried doing what was described in the faq but it still will not work, anyone have any suggestions?

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Doombrutal122
Doombrutal122 Aug 10 2013 says:

Do you know what controls it is?
i am new to brutal doom

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johnis1
johnis1 Aug 18 2013 says:

Hey, I've noticed that you've made this mod for Doom and I've just been wondering... Have you ever tried modding other different classic games such as System Shock? I mean there's already a mod for it called "System Shock Portable" which adds Mouselook, slightly improved graphics, makes it easier for modern computers to play on, etc. but I wondered what it would look like if you modded it and added in things such as new sprites animations, Ironsights for some guns, and other things similar to your Brutal Doom Mod... Your modding on that classic Game, Doom was very impressive and blew a lot of people away... I just wanted to give you the suggestion of Modding another Classic game, System Shock, that would blow even more people away too. There's many fans of the original first System Shock, including myself, that would love to see it improved upon, but sadly, there's not many modders for it...

It'll be understandable if you don't have time for this idea though, as I'm sure you're busy with Brutal Doom though dude, but it is something to think about yes?

Just take it from another fan of classic games, who loves to see how much innovation there is in the modding community to make better content in classic games than what most modern games put out these days.

Hope the modding keeps on going well friend, and catchya later!

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