The 23rd annual Game Developers Conference® returns to San Francisco’s Moscone Center March 23-27, 2009. Get ready for a week of learning, networking, and inspiration as over 18,000 developers convene to further the digital entertainment industry. The GDC hosts top sessions, panels, roundtables and keynotes from select speakers worldwide. Evening events include the 11th annual Independent Games Festival and the 9th Annual Game Developers Choice Awards. Now available for viewing are the latest sessions for Audio, Business Management, Game Design, Production, Programming and Visual Arts tracks as well as our full and half day Tutorials and our nine Summits. Visit www.gdconf.com for more information.

Schedule

There is plenty of great keynotes to see at this years conference from indie devs through to the veterans. Here are my picks (INtense!) so if our paths cross and you see a dude in a ModDB shirt, don't hesitate to stop me for a chat.

Monday

  • 2D Boy: Everything You Always Wanted to Know About Going Indie But Were Afraid to Ask
  • 2008 IGF Finalist Overview
  • Independent Games & Sales: Stats 101
  • Indie Games: From Buzz To Business
  • 2008 AI Postmortems: SPORE, GEARS OF WAR 2, and BIOSHOCK
  • CRAYON PHYSICS DELUXE Postmortem
  • Embracing Constraints
  • Stardock On The PC Hardcore Scene As Indie
  • Am I dead yet?

Tuesday

  • The Indie Advantage? A View From Both Sides
  • The Art of Independent Game Promotion
  • The Indie Businessman
  • The Indie Game Maker Rant
  • How Do You Manage Small Indie Teams?
  • Indies: Beyond Single-Player
  • Hothead Games: Episodic Content and The Evolving Indie Landscape
  • Making Web Games: The Indie Experience
  • How to Finish a Game Project You... Hate?

Wednesday

  • Discovering New Development Opportunities
  • From Bungie to Bootstrapping — Starting an Independent Developer Studio
  • The Art of BRAID

Thursday

  • My Lessons Learned from Flagship Studios
  • From COUNTER-STRIKE to LEFT 4 DEAD: Creating Replayable Cooperative Experiences
  • Unlikely Beginnings: FALLOUT 3's Lead Designer on his Path into the Game Industry
  • Economic Downturn, Gaming Upturn?

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Mar 12, 2009
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