One of the hottest shooters of the year is also the most editable. Far Cry 2's Dunia engine powers the incredible visuals behind this game - from dense African jungles to the dynamic fire propagation. Best of all, the game's WYSIWYG level editor puts all of this power at your fingertips. You can design your own African-themed adventure in just a few hours. But it takes more than a little gumption to create a multiplayer level that's worth playing. ModDB presents the Far Cry 2 level editor contest; create your own multiplayer level for Far Cry 2 & you could win great prizes thanks to Alienware
This map doesn't really have a back story. I could make one up, but I think the gameplay is so much more important, so I put my efforts into the gameplay and level design.
Category : What the..!?
Official Mode : Capture the Diamond
Players : 2 (1 vs 1)
Main gameplays : Driving, Platforming
IMPORTANT NOTES :
I tried to limit their use as much as possible but do NOT use weapons if you really wanna enjoy the map!
It is also highly recommended to play with Shadows ''OFF'' or ''LOW''.
The map is separated into 4 sections. I tried to make the transition between each sections as clear as possible. Every section has a different purpose.
Section One, Small Town : As soon as the player spawns, he will be next to a vehicule. By driving through the town, he will learn how to properly drive. There are no bumps in the road or no real obstacles, so he can focus to learn how to drive.
Gameplay : Driving
Difficulty : Easy
Purpose : Learn how to enter/drive a vehicule
Section Two, Somewhere over the train tracks : When the player exits the Small town, a new vehicule is discovered. As he starts driving and goes up the train tracks, chances are he will meet his opponent. The goal here is to stay in the center of the tracks, making it easier to survive what is coming ahead.
Gameplay : Driving
Difficulty : Easy/Moderate
Purpose : Let the player know if he's ahead or behind his opponent.
Section Three, A lost temple : This section will show the player how to use his acrobatic skills to get through the temple. There are many obstacles to overcome, hopefully the player doesn't run out of breath!
Gameplay : Platforming
Difficulty : Moderate
Purpose : Tutorial on how to use the character's abilities. He will learn to swim, slide, jump, and climb ladders.
Section Four, The deserted wasteland : Another vehicule is waiting for the player. This time around, the ground is bumpy and irregular, making it a bit harder to control car. The player will have to avoid obstacles and sometimes fight with his opponent to be able to make his way through the wasteland. The diamonds are getting closer...
Gameplay : Driving, Platforming
Difficulty : Moderate/Hard
Purpose : Everything the player has learned in the previous sections is here (plus a few new tricks), only a bit harder. There are no helpers/signs, the road is bumpy, obstacles are everywhere while driving...
Remember, practice makes perfect !